After Sonic a bunch of platformers on 16-bit consoles has loops in a level. Almost every JRPG in the 90s had a ghost ship in the middle of the game. (Even in 2008 Tales of Vesperia did this and in 2020 the remake of Trials of Mana) Last gen how many games had a walking and talking section?
Games follow trends. Copy one another homework. Every single AAA game demoed at E3 in the 7th gen was "gameplay" of footage of two characters walking in some environment having some chit chat, then a big action piece of shooting and explosions and WOW GRAPHICS! After that some tense running and talking and then a stinger of something big, fade to black and then either logo or release date or both.
Right now the split mountain with light is not much different than a few years ago every superhero film had blue laser in the sky.