COKTOE said:
d21lewis said:
You saved me a response. Now I'm gonna respond, anyway!
I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.
Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.
|
I don't really agree with you on the "Dreamcast look" thing, but I really do agree with you that ZOE and MGS were something of a departure point in the PS2 pulling away from the Dreamcast. I remember some of the staff of EGM saying much the same thing regarding ZOE, and after playing it shortly thereafter, I very much agreed. It's times like these I wish I still had those old mags.
|
I bought a new house last June and had to sacrifice my magazine library during the move. Almost complete runs of every mag I could get my hands on. Those things were worn out and loved! I know how you feel. Especially when it comes to quotes that nobody else seems to remember. One magazine called Insight actually gave away the MGS2 twist a year before the game came out!
I'm not a technical guy so I can't really say exactly what I mean but, compared to other 5th gen consoles, Dreamcast games were really colorful, had high enough polygon counts but lacking in finer details. They looked a lot less refined.
Look at games like Outrigger (my last Dreamcast game), Virtual On, Blue Stinger, Zombie Revenge, Daytona USA, Grandia 2 Maken X, Trickstyle and tons and tons of others. And this could very well boil down what game engine they were using. Games like RE Code Veronica and a few others stood out.
At the time, they were still "good enough". Shenmue was my go to game when arguing with my PS2 owning friend over which system had better looking games (he had Onimusha) and later, I even argued that Soul Calibur on Dreamcast looked better than SC2 on GameCube. But, to me, many Dreamscast games I owned were graphically on the level of Oni on PS2. Playing Shenmue now, even that game has that "Dreamscast look"compared to other games I enjoy going back to.
But that's just me. I respect your post. Just trying to explain what I meant.