Forums - Gaming Discussion - Dreamcast vs Original Xbox

I prefer...

Dreamcast 45 51.14%
 
Original Xbox 43 48.86%
 
Total:88
curl-6 said:
Rafie said:

Right. We all know the OG Xbox was the strongest back then, but man the Dreamcast was just stellar. I think Sega can compete if they re-entered the console business again.

It's worth noting the Xbox is 3 years newer than Dreamcast in terms of hardware so naturally its more powerful, but DC was an absolute beast for its time and could hold its own against the PS2 graphically despite releasing 2 years earlier.

DC released on November 98, PS2 on march 2000 (so less than 1,5 years instead of 2 year gap), Xbox November 2001 (so over 1,5 year older than PS2).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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DonFerrari said:
curl-6 said:

It's worth noting the Xbox is 3 years newer than Dreamcast in terms of hardware so naturally its more powerful, but DC was an absolute beast for its time and could hold its own against the PS2 graphically despite releasing 2 years earlier.

DC released on November 98, PS2 on march 2000 (so less than 1,5 years instead of 2 year gap), Xbox November 2001 (so over 1,5 year older than PS2).

My point still stands, DC predates the other 6th gen systems by a significant span and was a monster for its time of release, even able to go up against the newer PS2.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

Dreamcast = Gamers
X-box = Business "solution"



curl-6 said:
DonFerrari said:

DC released on November 98, PS2 on march 2000 (so less than 1,5 years instead of 2 year gap), Xbox November 2001 (so over 1,5 year older than PS2).

My point still stands, DC predates the other 6th gen systems by a significant span and was a monster for its time of release, even able to go up against the newer PS2.

Shenmue and Sonic Adventure were mindblowing in 99. Magazines would not shut up how good Grandia II looked graphically in 2000 before launch. Shenmue looked better than Half-life on PC and Soul Cal looked better on DC than in arcades. So indeed it was a very impressive system when it came out.  I have some old magazines telling people Shenmue was not pre-rendered CGI. Another magazine explaining why the screenshots of Sonic Adventure was real-time and not CGI. Another one was explaining how Dreamcast was going to have physics in games. At the time it was a foreign concept. We were used to scripted events. One game that was canned late but was shown off for DC was called Geist Force. Calling itself Star Fox for Adults. It had physics and environments could be destroyed in a more real way. What is done is out there to download. DC got a lot of PC ports, mostly middleware western titles.



Bite my shiny metal Cockpit!

For some reason I was never interested in the Xbox games and thought the size of it was just ridiculous. The fondest memory I have of the original Xbox was when a friend told me his machine caught on fire, I thought that it was hilarious for some reason, and than he dropped that it was the second time that it had happened. Well, the first time it was "just smoke". Still laugh about it sometimes. Was apparently something wrong with the power cable for some shipments of the console.

The Dreamcast wins it for me, had lots of fun with Chu Chu rocket and Rayman 2 the great escape where I consider the Dreamcast version of that game to be the best. But I probalby had the most fun with a game called Dynamite cop. Not really that good of a game to be fair, but it was fun in a stupid way.


I think one thing to note for the discussions in the thread is that the Dreamcast vas discontinued in march or april of 2001, several months before the initial launch of the Xbox in north America and almost one full year before the Xbox released in Europe.
I never viewed Dreamcast as a console from the same generation as the Gamecube, Playstation 2 and Xbox. Probably because I had never heard of or seen a Sega Saturn. I thought of it more as a competitor to the N64 and PS1.



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Dreamcast got Dino Crisis 1.....Xbox got Dino Crisis 3 = Dreamcast wins lol



Farsala said:
curl-6 said:

It's worth noting the Xbox is 3 years newer than Dreamcast in terms of hardware so naturally its more powerful, but DC was an absolute beast for its time and could hold its own against the PS2 graphically despite releasing 2 years earlier.

The DC couldn't really hold its own against the PS2 graphically, and it launched 1 year and 4 months earlier.

You saved me a response. Now I'm gonna respond, anyway!

I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.

Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.

Last edited by d21lewis - on 08 May 2020

mZuzek loves Starfox Adventures

d21lewis said:
Farsala said:

The DC couldn't really hold its own against the PS2 graphically, and it launched 1 year and 4 months earlier.

You saved me a response. Now I'm gonna respond, anyway!

I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.

Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.

I don't know. To my eyes, Shenmue was holding its own quite well against anything the PS2 came up with in the early years of its life. I remember thinking MGS2 and FFX were among the first games that really clearly outclassed it.




Hynad said:
d21lewis said:

You saved me a response. Now I'm gonna respond, anyway!

I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.

Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.

I don't know. To my eyes, Shenmue was holding its own quite well against anything the PS2 came up with in the early years of its life. I remember thinking MGS2 and FFX were among the first games that really clearly outclassed it.

I would say that even Yakuza 1 outclassed Shenmue and that was from basically the same company and not that much later than they first getting to develop on PS2.

And boy how bad of a game Shenmue is when you play Yakuza before, it is just undescribible.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:

I would say that even Yakuza 1 outclassed Shenmue and that was from basically the same company and not that much later than they first getting to develop on PS2.

And boy how bad of a game Shenmue is when you play Yakuza before, it is just undescribible.

Not too sure on this as from what I can see Shenmue graphically is better than Yakuza PS2 version but the latter has more going on at once as it's a GTA like game.