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Forums - Sales - Switch now at half of PS4 lifetime sales

We need to kill marketing buzz words like "Core gamer" "hardocre" "casual"



Bite my shiny metal cockpit!

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Ck1x said:
The_Yoda said:

Slick Rick just rolled over in his virtual grave....

Well I hope he doesn't have any type of grave working, since he's still alive...

I should have said VGChartz grave .... also might have helped had i remembered it was QuickRick I was talking about.

curl-6 said:
Ck1x said:

Well I hope he doesn't have any type of grave working, since he's still alive...

And frequently active on VGChartz still.

My bad it was Quick Rick I was thinking of that was sure the switch sales were going to "fall off a cliff" early on in it's life cycle.



The_Yoda said:
Ck1x said:

Well I hope he doesn't have any type of grave working, since he's still alive...

I should have said VGChartz grave .... also might have helped had i remembered it was QuickRick I was talking about.

curl-6 said:

And frequently active on VGChartz still.

My bad it was Quick Rick I was thinking of that was sure the switch sales were going to "fall off a cliff" early on in it's life cycle.

Yeah I was referring to ol' Quickrick as well, he's returned several times since his permaban in the form of various alts.

NightlyPoe said:
Soundwave said:
Switch is a success, the bigger concern for Nintendo now needs to be Switch 2, not arbitrary number totals. If they get to 110 or 120 million is not that important.

What's more important is that Nintendo has not really been able to follow up a hugely successful console without losing a noticeable amount of momentum the next time around.

NES to SNES went from 63 million down to 49 million and basically halved Nintendo's marketshare in North America and Europe to Sega and that began a consistent pattern of successive consoles selling even less from that point on (N64 then GameCube).

DS to 3DS was a disaster overall in that they lost half their sales, from 150 million down to 75 million or so.

Wii to Wii U was a complete bomb obviously.

The risk you take in leaving a product line to age too long on the market is the brand loses its excitement and luster and suddenly the market can turn on you quickly, waiting until 2024 would be a huge, huge mistake. If you had Sony like 3rd party support, that's one thing, but Nintendo doesn't have that, they have their core IP but they can't just re-use those over and over again expecting the same hardware bump.

Weird post.  It ignores that Nintendo have had fantastic-selling handhelds both after waiting a dozen years (Gameboy -> GBA) and after prematurely pulling the plug on a sales juggernaut after only 3 years (GBA -> DS).

Fact is, Nintendo is going to Nintendo.  They'll move on from the Switch when they think they've got something better to replace it.  Until then, Nintendo's sitting pretty and can absorb the revenue of a broad user-base that will be growing by 15-20+ million a year for at least the next 3 years.

One narrative Soundwave believes in very strongly is the notion that Nintendo cannot or should not have a long lived system. He wants iterative smartphone-like upgrades to the Switch every two years.



Leynos said:
We need to kill marketing buzz words like "Core gamer" "hardocre" "casual"

Yeah, in my opinion one of the most toxic things in the history of gaming is this "us vs them" mentality propagated by the gaming media during the 7th gen, that being "hardcore" somehow made you superior to the "filthy casuals". All it did was encourage an arrogant elitism that continues to this day.



So from this post we can conclude that the PS4 always been doomed and Switch is going to sell 300+ million Units, is that right??



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Game Boy didn't actually have steady sales ... sales were collapsing around 1995 for the Game Boy .... this why the Virtual Boy was released. By the fiscal year end of the 1994 year (March 1995), Game Boy sales were down to 5.5 million WW or so, down from its peak of approximately 16.5 million about 3 years prior. 

When people say "well it was just fucking random Nintendo released the Virtual Boy" ... no it wasn't. Yamauchi was unhappy with floundering Game Boy sales, this is why Virtual Boy was fast tracked into production to make up for diminishing Game Boy revenue. Nintendo was working on a Game Boy successor codenamed Atlantis, but it was bulky and heavy and would not be ready any time soon.

What ended up happening though is of course Virtual Boy flopped and then Pokemon came out of nowhere in Japan in late 1996, gaining momentum in 1997 and that gave the Game Boy a completely unexpected second wind, but that's something that happens once in a lifetime.

It was only due to the Pokemon crazy of the late 90s that Game Boy was given a second lease on life and Nintendo released Game Boy Color instead of Atlantis. 

Here is a Project Atlantis prototype by the way ... look at how huge it is compared to a DS Lite. 

Last edited by Soundwave - on 23 April 2020

Not only is it half of PS4 in just three years, but this is despite not having had a price cut yet, and being plagued by severe shortages for a significant chunk of its life, first throughout 2017 and now again this year.

I really think so many people are thoroughly and chronically underestimating the Switch, from the many examples I listed so far to the current claims that it won't reach 100 million. So far its pattern is one of constantly exceeding the forecasts of the doubters.



Soundwave said:

Game Boy didn't actually have steady sales ... sales were collapsing around 1995 for the Game Boy .... this why the Virtual Boy was released. By the fiscal year end of the 1994 year (March 1995), Game Boy sales were down to 5.5 million WW or so, down from its peak of approximately 16.5 million about 3 years prior. 

When people say "well it was just fucking random Nintendo released the Virtual Boy" ... no it wasn't. Yamauchi was unhappy with floundering Game Boy sales, this is why Virtual Boy was fast tracked into production to make up for diminishing Game Boy revenue. Nintendo was working on a Game Boy successor codenamed Atlantis, but it was bulky and heavy and would not be ready any time soon.

What ended up happening though is of course Virtual Boy flopped and then Pokemon came out of nowhere in Japan in late 1996, gaining momentum in 1997 and that gave the Game Boy a completely unexpected second wind, but that's something that happens once in a lifetime.

It was only due to the Pokemon crazy of the late 90s that Game Boy was given a second lease on life and Nintendo released Game Boy Color instead of Atlantis. 

Here is a Project Atlantis prototype by the way ... look at how huge it is compared to a DS Lite. 

This is actually true but I still believe Switch is going to be an exception to the usual Nintendo rule of short lived console life's simply because all if their eggs are in the Switch basket.



I think once next gen gets released it will slow down but its definitely hitting 100m.



They could just release the switch 2 as Switch (2021) or Switch Second Gen. Switch itself is a forever brand with updated internal every few years.

No need for switch U, Super Swith, or Switch 2. Just call it the switch forever.

Just like how Apple been using that tactic recently to inflate the sales of iPads.