Chrkeller said:
Nautilus said:
1)Then he would waste mana?Which dosen't recharge on it's own.Same problem, different situations.
2)Have you maybe imagined the point of the game is to control everyone action, outside of the auto attack?Maybe, just maybe that was done intentionally?Maybe they might implement some light AI customization, but the point of the game is to mimik the original combat system, not do a modern FF XII.
3)They can, but when they complain about it, they are also open to people to complain about those complaining about it.You guys are overly defensive about people not criticizing you, but simply not liking the idea...
4)Because that's what entails a discussion?Because that's the whole point of this forum?I'm not saying that you are a bad person because you didn't like the combat, but I'll not sit here and say that I approve what you said.That's all.
And my thread about difficulty has nothing to do with this, simply because I don't want sour people locking the threads I'm interested in.If you want to talk about it, PM me.
Talk about a persecution complex.We are just having a fun discussion, and just because I don't agree with you, you go agressive.*sigh*
|
1) Honestly I disagree. When Cloud is near death, if Barrett auto heals or I manually do so... end result is the same consumption of mana.
2) Intentional or not, I don't like it (which is the case with many others). Intent has nothing to do with personal opinion.
3) Options are good. You could avoid using said options so it would have ZERO impact on your experience.
4) You aren't going to approve of my opinion?!!? LMFAO. That is kind of the problem, nobody is seeking your approval.
As for aggression, I am pretty sure the FFVII defenders are the ones telling us we didn't "understand" the game. How is that not aggression? We understood the game just fine. We just didn't love the design choice. But please, please, please give me your approval. I am dying to have it.
For those who loved the design choice, cool. I have not, nor will I, attempt to alter you personal preference.
Edit
In case my point isn't clear, I would kindly ask people to stop telling me I didn't understand the game simply because I'm not loving it.
|
1) But then it takes away the importance to watch out, since you would have the safety net of someone saving you no matter what(as long as you have the mana).I like this way personally.
2)But I do.And that's my opinion.I was just explaining to you that they did that on purpose, regardless of your opinion on it.
3) Regarding this particular topic, I quote myself from before: "
If Square puts an option to make them act on their own, but that I can disable it(and the standard is disabled), without ruining the game balance, I'm fine with it.
But I mean, If Nomura and his team designed the game like this, to be akin to the original game where you control everyone.That's just game design, whether you like it or not.It's the same as me not liking Dead Cells much because it's a roguelike, versus liking a game like Hollow Knight.Both are part of the same genre, but due to how they approach things I like them in different ways.
So just to reiterate: If Square manages to put that, as an option that you can disable, without ruining the game balance, then I'm ok with it.But PERSONALLY, I don't want them to act on their own.I want to control everything.Makes the game simply more enjoyable.I mean, the AI is already competent, but fine."
4)LOL. It's not a matter of approving or not.You can have whatever opinion you want.I don't care.Just don't come here in expecting that you can say whatever you want an people will say nothing about it.God, read what I say before you write.
I am not saying that, so why are you bringing this up to me?jeez
And if you can't take a bit of discussion, of people not thinking you are correct, don't engage in the first place jeez.
"You don't approve my opinion?"Where in the hell did you even though of that?
Last edited by Nautilus - on 03 March 2020