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Vodacixi said:
Nautilus said:

Ok let me make myself more clear, in caps as you have been doing...

PERSONALLY I DON'T WANT THAT.IT RUINS THE GAME FOR ME, SINCE I LIKE TO CONTROL EVERYTHING.

It's clear now?

Yeah... see... unless you're saying that you are ok with the party members doing the wrong thing while you are controling another character, sometimes putting you in an innecesarily difficult situation... no, it's not clear.

Let's try it again, let's try to get into that brain of yours. I am in a battle situation. Two flying robots, two one eyed warriors. I take control over Barret to take on the flying robots first. The warriors gang up on me... because Cloud is trying to attack the robots instead of the ground enemies, despite him being unable to hurt them.

Is that ok? Is that justifiable by saying "it's how the game is designed"?

If you still insist in this being fine... I'm sorry, but you are wrong. And you cannot accept it. And I'm not gonna continue this conversation. This is not about game design or personal preferences. This is about the AI DOING THE WRONG THING.

I'm done.

I.... I thought I was clear with my previous post... I guess I wasn't clear enough.

Yes, that's ok.I mean, it's your job to figure out how to deal with that situation, maybe switch to Barret to deal with the flying units, while you command cloud to use an spell to take them out, or to try to stun the ground units to buy some time.You are in control.If you die, it's most likely your fault.

Then be done with it.If you run out of arguments, then it's ok to not write anything else.I like the game this way.You like it another way it's fine.Ill quote myself again:

"If Square puts an option to make them act on their own, but that I can disable it(and the standard is disabled), without ruining the game balance, I'm fine with it.

But I mean, If Nomura and his team designed the game like this, to be akin to the original game where you control everyone.That's just game design, whether you like it or not.It's the same as me not liking Dead Cells much because it's a roguelike, versus liking a game like Hollow Knight.Both are part of the same genre, but due to how they approach things I like them in different ways.

So just to reiterate: If Square manages to put that, as an option that you can disable, without ruining the game balance, then I'm ok with it.But PERSONALLY, I don't want them to act on their own.I want to control everything.Makes the game simply more enjoyable.I mean, the AI is already competent, but fine."

Just don't complain when you go into a public forum that it's about discussion and complain that people don't agree with you.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1