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Nautilus said:
Chrkeller said:

So many points, so little time:

1) Barrett had heal magic via restore materia.  Point being he could have healed without using a single item.  Same goes for not using lighting despite Cloud literally telling him to do so.

2) Customization, it really isn't that hard.  Have a simple matrix where players can custom the AI to their liking.  I'm going to laugh when the final game has said feature and people praise it despite arguing against it.  

3) Design choice doesn't mean critical analysis is forbidden.  BotW clearly had weapon breakage as a design choice...  does that mean folks cannot dislike said design choice?  Of course not.  Just because something was intended doesn't mean players have to like it.  That is just a nonsensical argument that at it's core translates to "you have to love the game I love."  

4) Anybody who didn't have a problem with the game, great.  Why does everybody have to agree?  Why are opinions being constantly challenged, especially when said opinions have been explained many times over?  Why do people care so much?  The game will review well and sell extremely well.  So for those who are happy, be happy.  No reason to constantly tell people they can't have their opinions.  Dark Souls is my second favorite franchise all time and I know a lot of people who hate the series.  I don't tell them difficulty is a design choice and thus they should love it.  And before you dig up the difficulty thread, my stance was it could have different settings, not that it had too.  Just want to cut that off at the knees now.  

Edit

This really has gotten silly.  In addition to this thread there is literally two additional threads defending the battle system from those who didn't love it.  

1)Then he would waste mana?Which dosen't recharge on it's own.Same problem, different situations.

2)Have you maybe imagined the point of the game is to control everyone action, outside of the auto attack?Maybe, just maybe that was done intentionally?Maybe they might implement some light AI customization, but the point of the game is to mimik the original combat system, not do a modern FF XII.

3)They can, but when they complain about it, they are also open to people to complain about those complaining about it.You guys are overly defensive about people not criticizing you, but simply not liking the idea...

4)Because that's what entails a discussion?Because that's the whole point of this forum?I'm not saying that you are a bad person because you didn't like the combat, but I'll not sit here and say that I approve what you said.That's all.

And my thread about difficulty has nothing to do with this, simply because I don't want sour people locking the threads I'm interested in.If you want to talk about it, PM me.

Talk about a persecution complex.We are just having a fun discussion, and just because I don't agree with you, you go agressive.*sigh*

1) Honestly I disagree.  When Cloud is near death, if Barrett auto heals or I manually do so...  end result is the same consumption of mana.  

2) Intentional or not, I don't like it (which is the case with many others).  Intent has nothing to do with personal opinion.  

3) Options are good.  You could avoid using said options so it would have ZERO impact on your experience.  

4) You aren't going to approve of my opinion?!!?  LMFAO.  That is kind of the problem, nobody is seeking your approval.  


As for aggression, I am pretty sure the FFVII defenders are the ones telling us we didn't "understand" the game.  How is that not aggression?  We understood the game just fine.  We just didn't love the design choice.  But please, please, please give me your approval.  I am dying to have it.  

For those who loved the design choice, cool.  I have not, nor will I, attempt to alter you personal preference.  

Edit

In case my point isn't clear, I would kindly ask people to stop telling me I didn't understand the game simply because I'm not loving it.

Last edited by Chrkeller - on 03 March 2020

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