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Forums - Gaming Discussion - Bloodbourne= poor mans Ninja Gaiden and Nioh, prove me wrong.

"Prove me wrong" is a phrase awfully commonly used by people who don't want to be proved wrong at all.

Look, Bloodborne isn't for everyone. If you didn't like it, that's fine. You didn't like it. I'd agree the bosses are kinda whatever, they feel too much like HP sponges and there's hardly any real strategy you have to learn and adapt to in any of the game's bosses, but... the game isn't a boss rush for a reason. (edit: never mind this, my brain was thinking of Bloodstained instead of Bloodborne lol. I don't like From Software games, anyway).



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Ronster316 said:
LivingMetal said:
Bloodborne = a successful and respected title by Sony. Ronster316 = criticizes Sony at every turn. Yes, we've seen your posting history. Nothing new. I did buy into the Bloodborne board game on Kick starter. Looking forward to 2020.

I'm reformed, a new man, Microsoft are garbage now, both in and out of the gaming world, i'll be honest, i DESPISED sony for taking my beloved SEGA out of the console business. but times change, folks change, Sony are the bees  knees  now, microsoft are rotten to the core, pandering ball bags, no matter how hard western sony try fucking up our gaming fun, sony JAPAN will always be there to pick up the pieces. Microsoft went SOY...... good riddance...!!!!!

Western Sony? You mean the studios that brought us masterpiece franchises like God of War, Uncharted, TLoU, Ratchet & Clank, Resistance, Killzone, Horizon, and countless more? They’re garbage and ruining fun? I think you need to stick with MS my dude. 



0331 Happiness is a belt-fed weapon

Ronster316 said:
Chrkeller said:
I am in the camp that Souls is better than BB. Souls is just amazing, BB is very good. Sekiro was awful. From has gone downhill with Sekiro, at least for me.

Dark souls 3 next for me, maybe i will see  the possible decline for myself........its of course subjective....... like Shenmue and Yakuza........ i'm a Shenmue man, maybe Yakuza has evolved story wise and MAYBE gameplay wise, but Yakuza will always be a PISS POOR Shenmue NEVER be to me.

Hey Man I played both Shenmue and half the Yakuzas. Yakuza is a much much better game overall and in each and every aspect. Impossible to say Yakuza is a piss poor shenmue.

CrazyGamer2017 said:
Ronster316 said:

Well, i'm apparently nearing the last boss in Bloodbourne, and to be frank, its been a major let down, slow controls/gameplay, crappy online functions, bosses that are more tedious than technical, i could go on all day.....  the setting and graphics are top notch no doubt, but lets be real here, the gameplay is tiresome and dull, its one thing having a hard boss that you can beat with skill, and its another thing beating one with a lot of long term tedious will..... Nioh and Ninja Gaiden 1 & 2 destroy this shallow wannabe hack 'n' shash game. END OF...!!!!!

First it's not Bloodbourne, it's BLOODBORNE. How can you expect to appreciate this game if you don't even get the name right, my friend?

And second your opinion is purely subjective and therefore only valid to you and you should have the humility to admit it and make a title that goes"Bloodborne is bad in MY HUMBLE OPINION because this and that..."

Controls and game play are perfectly adapted to this kind of game, quickly dodging an attack and then counter attacking is king in this game, but only if you are capable of doing it and if you are not, it's not the game's fault, it's yours either cause it's not your kind of game or simply cause you are not good at it.

I absolutely suck at fighting games like Mortal Kombat or Street Fighter and that does not mean those games are intrinsically bad, they are just not for me.

As for Nioh, I have not begun playing it and when I do, I'll be able to make a better comparison and maybe get back to you should this thread still be alive.

Bottom line, I'm sorry you did not enjoy Bloodborne but that is far from sufficient data to infer that this game is objectively bad.

Each and every single post is basically opinion, unless they present data or factual news, so kinda of unnecessary.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Each and every single post is basically opinion, unless they present data or factual news, so kinda of unnecessary.

I disagree. There is here clear intent in implying that this game is objectively bad. The OP even added "prove me wrong", implying it's bad beyond opinions.

On top of that there are posts that are actually objective and in others people have the freedom to imply either. But if you decree that every post's objectivity or subjectivity is contextual, it will increase confusion and ambiguity. There is a reason why human languages are structured in order to convey an idea, notion or concept in as ACCURATE a way as possible.

Otherwise anyone could say anything without the need to take any responsibility about what they say. Sorry if this reply is a bit abstract but I believe it's necessary to demonstrate that words need to be carefully chosen in order to take responsibility and to allow both defense of one's point and critical rejoinders.



CrazyGamer2017 said:
DonFerrari said:
Each and every single post is basically opinion, unless they present data or factual news, so kinda of unnecessary.

I disagree. There is here clear intent in implying that this game is objectively bad. The OP even added "prove me wrong", implying it's bad beyond opinions.

On top of that there are posts that are actually objective and in others people have the freedom to imply either. But if you decree that every post's objectivity or subjectivity is contextual, it will increase confusion and ambiguity. There is a reason why human languages are structured in order to convey an idea, notion or concept in as ACCURATE a way as possible.

Otherwise anyone could say anything without the need to take any responsibility about what they say. Sorry if this reply is a bit abstract but I believe it's necessary to demonstrate that words need to be carefully chosen in order to take responsibility and to allow both defense of one's point and critical rejoinders.

Funny you pointing that because then you would have to put the same burden on every single one that were putting beyond opinion that the game is great.

From all he wrote for me was very clear that it is why he think like that and not that there is written essays proving it.

You have to always take responsibility in what you say, that doesn't change opinion to fact. Because doesn't matter how much someone believe something or say it is a fact it doesn't change to a fact because of belief. And yes almost anything said here are opinions unless proven to be fact with data or evidence.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Literally the best boss in video games is in Bloodborne (Lady Maria of the Astral Clocktower), so your argument is invalid.



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Best boss in videogames is Pontiff.



Three very different games:

1) bloodborne is like a faster, more aggressive souls game which means it will have better level design, lore, world building and story telling than the other games.

2) Nioh is far more technical when it comes to combat, has some level design elements, deeper rpj elements and is more combat focused.

3) NG is more reflex orientated combat, with a more linear level design that has a mix of old skool with new skool game design. Fight through linear stages then face a boss.

All three games can be appreciated for their own identity, and each has its own identity, although they may borrow elements of each other.

I'm just glad I got to enjoy all three of them.



Azuren said:
Literally the best boss in video games is in Bloodborne (Lady Maria of the Astral Clocktower), so your argument is invalid.

Finally a sensible and truthful response in this post. 



I don't think I'd compare Bloodborne to Ninja Gaiden when there are examples like other Souls games or Nioh to compare with. I think the upcoming Code Vein will be another one.

trasharmdsister12 said:
I think something people misunderstand about FROM games is that they aren't hard because they're cheap. They're hard because they're obtuse and that can be good or bad.

I'm not sure where I'd draw the line between cheap and obtuse when it comes to a boss' attack power/speed/hitboxes, but from my experience the main thing that stands out for me regarding bosses in these type of games (NiOh included) is not that they have an unusual amount of techniques you need to learn how to deal with. But rather that once you get hit, it hurts a lot more.

Though there was one mechanic I particularly disliked in Bloodborne, that lead to increasing the amount of time it took me to take down bosses. But it wasn't related to the boss itself.

Usually in games when I lose to a boss, I want to just go back and try again.
But in Bloodborne, once I ran out of Blood Vials, I had to farm the two nearest enemies next to my save point for more.
I found this to be a break in immersion, and a demotivating element. It lead to me turning off the game in instances where I normally would have ran back to the boss a few times instead.

In NiOh this was not an issue because even if you spend all your health potions, the game still gives you a minimum amount of free potions (which can increase if you upgrade the skill) when you revive. It's not a maximum of 9, but enough to give you a proper chance at getting to that phase of the boss where it starts using the moves you're having trouble with. Or even defeating it. But starting with 0 just doesn't feel right when the game is designed to let you carry 9.

Last edited by Hiku - on 26 August 2019