1. Super Metroid
2. Metroid NES
3. Metroid Prime
4. Metroid Prime 2: Echoes
5. Metroid: Zero Mission
6. Metroid II: Return of Samus
7. AM2R
8. Metroid: Other M
9. Metroid: Prime 3: Corruption
10. Metroid Fusion
11. Metroid Prime Hunters
12. Metroid Prime Pinball
Never played Metroid 2: RoS (3DS) or Federation Force (3DS).
NES Metroid is my oldest favorite game. I loved not having a mini map. I loved being careful about my exploration because i'd be fucked if I fell into a pit that would take an hour to get out of.. I love that. You could honestly get screwed for exploring and exploring is the biggest draw in the game. So there was this very real sense that you could find a jackpot or get totally screwed and you don't know which, yet you have to keep going. It created a very tense, frightening, and also exhilarating adventure as you kept finding secrets and more secrets.
Super NES Metroid still today has the most well thought out intro, perfectly planned out "silent" story telling, and most complete and satisfying ending of any game I've ever played. IMO surpassing even the first Halo: Combat Evolved. Every thing about Metroid 3 was ultra. There were hidden moves when you deselected certain Beams and left others on. Crossing the Wave and Frost Beams created a special weapon. The experienced player could use a super bomb to form a cocoon to recharge in. The powers like running and football tackling through walls was so satisfying!! Especially with the flashing sound and color. The final weapon made you feel so powerful, just unleashing a Godzilla Laser. Perfection!
Metroid Prime had great exploration and retraversal. Improved sound. Hidden features that stunned you with how gorgeous they were in terms of sound, graphics, and hidden secrets. It was the third masterpiece we all deserved. I have some complaints about it however. I for one did not like the controls. While they were original and brilliant (a Nintendo Trade) they weren't as fun or natural as dual analog FPS style controls. I think this is ultimately what hurt sales. The Wii Controls are even less natural for me. I also didn't like fighting space pirates, the music would get annoying and you'd be trapped in the room until you cleared them out. You had to lock on and side-step/jump all over the room shooting. It felt awkward and not normal. Fighting everyone else in the game was amazing fun. The creatures where so varied and intricate. Last complaint off the top of my head: This game replaced the "High-Jump" Boots with the "Space-Jump" Boots which I detest. I think it speaks for itself but I never hear people complaining about it. I used to love deciding how high I would jump but choosing when to release the jump button. This stupid thing made you press jump a second time in mid-air as if that made any sense. An Air-Jump?
Metroid Prime 2 Echoes had all the same problems as Prime 1. It also turned every level into two by keeping the map and changing the color and texture. It worked really well but it also made me feel like I was doing things double. The Suit in this game is the best as someone else said. By FAR. And the echo visor was absolutely stunning to look through. The level design in the robotics levels where a Dark Techno Utopia! You could really feel like there were little mini robots creating a beautiful new world for themselves up in the clouds.
Metroid Prime 3 Corruption Sucked
Zero mission was the shit by combining Super Metroid into the Original Metroid
Fusion Sucked: Too much talking too much run and fetch. Intro feels like you are wandering through an empty house reading text for nothing.
Pinball sucked unless you like pinball than I guess its the balls
Hunters sucked
Samus Returns (GB) was pretty freaking excellent and one of only three games in the series that captures the very original concept. The introduction of the Spiderball made for a special kind of 2D level design. The game has issues with being the most inferior in the series in terms of what the hardware can produce but given those limitations it makes it feel that much more special.
I just want to say I'm forever pissed that there was no Metroid on Ultra 64. Also I vomit in my mouth everytime someone says Metroidvania. It's a Metroid styled game there's no vania, get it right. Besides it's always used incorrectly. Just because a barbie or magical bunny character lets you get upgrades and retraverse, that does not give you the right to compare it to Metroid or Castlevania!
I actually liked Other M until I got online and everyone ruined it for me. I had finished the game and thoroughly enjoyed it. Sucking up the fact that it would have been better if the entire team that made Ninja Gaiden 1 & 2 (Next Gen) and been there to make the game what it could have been. Especially Tobonobu Itagaki. Also sucking up the fact that it was on Wii, which meant limited power and funky controllers. But once I got online and read what people thought about it I realized I had fanboy lenses. The internet was right about a lot, the story was utter trash. The "privilege" or "permission" to use your own suit was the most unpowerful thing I ever felt in the series. Graphics and level design were sweet though. It was no Halo but it sure was pretty. The blend of 2D and 3D worked rather well but the targeting totally felt like a parental guidance mode. Overall Sucky.