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Forums - Gaming Discussion - Looking for a gaming laptop

That doesn't list the gpu! The 15.4" version is on newegg, 1070 gpu.
https://www.newegg.ca/Product/Product.aspx?item=N82E16834235012
On sale currently, yet still almost CAD 520 more than a 1060

I tried to play FH4 on the tv for a bit, yet since I have the power adapter neatly tucked away in/under the table already, I tried it off power. It's not a gaming laptop when not plugged in. FH4 still ran, very ropy, 15 fps (still v-synched), all toned down. I tried miracast, yet the distance from my table to the tv is probably too far, can't connect. It works from the couch, sort of. Everything on the tv happens almost a minute later! Useless. Any closer and I can just plug int he hdmi cable. Miracast might have given up, wifi is so unreliable! Or is this bluetooth. Back to the table where the juice is!



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SvennoJ said:
Am I seeing that right, a 11.1 TB drive? That's a lot of 4K porn

No, 11.1 TiB (12.2 TB) used of a 14.5 TiB (16 TB) drive. And Windows 10 ain't showing the first digit of sizes higer than 9.999.999.999.999 bytes:

It is my game drive (mostly Steam, but also GOG, Twitch, Oculus)... the 5K and 6K VR porn is on another drive.



I tried Crackdown 3. That title is apparently GPU limited whereas FH4 is limited by the CPU. The GPU is utilized 100% yet still cooler than when used by FH4. The CPU is used less yet still reaches the same temperature as the laptop lets the fan run a lot slower. I guess it likes the cpu in the 85c to 95c range. Crackdown 3 runs on ultra settings (except car textures which it set to low, limited by the 6GB video ram I guess) with 76 fps during gameplay. (It's v-synched, should be 72, odd reporting) and 144 fps during cut scenes.

As a 1080p laptop, the 1060 is more than capable. I'm guessing as time goes on the gpu will become the limiting factor for fps giving the cpu less work, and less heat. Windows apps are weird though. FH4 paused in the menu, while in the background, still uses the cpu on full tilt.



SvennoJ said:
I tried Crackdown 3. That title is apparently GPU limited whereas FH4 is limited by the CPU. The GPU is utilized 100% yet still cooler than when used by FH4. The CPU is used less yet still reaches the same temperature as the laptop lets the fan run a lot slower. I guess it likes the cpu in the 85c to 95c range. Crackdown 3 runs on ultra settings (except car textures which it set to low, limited by the 6GB video ram I guess) with 76 fps during gameplay. (It's v-synched, should be 72, odd reporting) and 144 fps during cut scenes.

As a 1080p laptop, the 1060 is more than capable. I'm guessing as time goes on the gpu will become the limiting factor for fps giving the cpu less work, and less heat. Windows apps are weird though. FH4 paused in the menu, while in the background, still uses the cpu on full tilt.

GPU may have a better cooling system than the CPU. GPU might be throttled at a lower temp as well. The settings for both are probably based on Intel and Nvidia specs. If your laptop doesn't have a program that allows for fan speed adjustment, there are some available to download for free that can be customized.

With the game being paused in the background, it makes sense that it's still heavily using the CPU since it needs to be ready to fire back up and go in an instant. No different than for consoles. Before my PS4 fan mod, when I paused a game and jumped into the UI, typically the fan would ramp up to some degree, because it was now dealing with the game and UI.



SvennoJ said:

Success! I picked up a wired 360 controller, works flawlessly. Should have done that in the first place.

The benchmark test looks pretty promising as well. Good time ahead.

What benchmark test is that? May run on my laptop see if im happy haha



 

 

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Bofferbrauer2 said:
SvennoJ said:

I guess, it says dedicated video memory 6144 MB GDDR5, total available 14257 MB (shared system memory 8113 MB)

Who knows, the 32 GB flash card is actually 28.8 GB
The 256 GB SSD is actually 237 GB
The 1TB HDD is actually 931 GB

Cutting corners everywhere!


Who knows, the 32 GB flash card is actually 28.8 GiB
The 256 GB SSD is actually 237 GiB
The 1TB HDD is actually 931 GiB

For those who don't know, GB and GiB are 2 different things and also pronounced differently. GB would be Gigabyte, while GiB would be Gibibyte. 32 GB would be 32*10^9 bytes while 32 Gibibytes would amount to 2^35 bytes. This is also the reason why a 1TB HDD for instance only shows up as 932 GiB. That's nit just due to formatting the HDD, but due to conversion, as 1KiB is 1024 bytes but 1 KB is just 1000 bytes

Was about to post this. 

Marketing at it's finest lol

For me with OCD, i like complete numbers it bugs me seeing that in windows lol.



 

 

I have a Lenovo Legion Y520 that I'm happy with. It was around $800 and gets the job done for most games.



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EricHiggin said:

GPU may have a better cooling system than the CPU. GPU might be throttled at a lower temp as well. The settings for both are probably based on Intel and Nvidia specs. If your laptop doesn't have a program that allows for fan speed adjustment, there are some available to download for free that can be customized.

With the game being paused in the background, it makes sense that it's still heavily using the CPU since it needs to be ready to fire back up and go in an instant. No different than for consoles. Before my PS4 fan mod, when I paused a game and jumped into the UI, typically the fan would ramp up to some degree, because it was now dealing with the game and UI.

The Laptop came with PredatorSense which shows the temperatures and allows fan control. You can leave it on auto, set it to max (goes up to 6000 rpm) or custom where you can control the two fans individually. So, yes, I can set the CPU fan to max for example and leave the gpu on auto.

One thing I see that might not be that great of a 144hz display, Crackdown 3 has the option to limit the fps to 30, 60 or 120 fps. However to get v-synched on a 144hz display it needs to limit to 36, 72 or 144. Does this mean all games that lock to 30 or 60 fps are going to have frame pacing issues? I guess it will be pretty minute, 144hz base, 60fps means alternatively every 2nd or 3rd frame is displayed 3 times instead of twice. 13.89 ms for 36 frames and 20.83 ms for 24 frames.

Cobretti2 said:

What benchmark test is that? May run on my laptop see if im happy haha

Simply click on options in the start up screen of FH4

It does a 3 minute race (replay) then gives you that result screen.



EricHiggin said:

 

With the game being paused in the background, it makes sense that it's still heavily using the CPU since it needs to be ready to fire back up and go in an instant. No different than for consoles. Before my PS4 fan mod, when I paused a game and jumped into the UI, typically the fan would ramp up to some degree, because it was now dealing with the game and UI.

No, most PC games reduce their CPU load to ~1% the second you "tab out of them".

You can have a dozen other active games in the background and don't have any relevant performance loss for the game in the foreground... as long as the memory doesn't run out.



SvennoJ said:
I tried Crackdown 3. That title is apparently GPU limited whereas FH4 is limited by the CPU. The GPU is utilized 100% yet still cooler than when used by FH4. The CPU is used less yet still reaches the same temperature as the laptop lets the fan run a lot slower. I guess it likes the cpu in the 85c to 95c range. Crackdown 3 runs on ultra settings (except car textures which it set to low, limited by the 6GB video ram I guess) with 76 fps during gameplay. (It's v-synched, should be 72, odd reporting) and 144 fps during cut scenes

If the CPU utilization is lower, then the fan speed is probably going to be reduced so your temperatures will continue to sit in a similar range.
There is the noise and power consumption to keep in mind with cooling as well.

You could also have been thermal throttled prior, so it seems like the CPU was 100% utilized but the throttling was keeping temperatures in that same temperature range.

SvennoJ said:


One thing I see that might not be that great of a 144hz display, Crackdown 3 has the option to limit the fps to 30, 60 or 120 fps. However to get v-synched on a 144hz display it needs to limit to 36, 72 or 144. Does this mean all games that lock to 30 or 60 fps are going to have frame pacing issues? I guess it will be pretty minute, 144hz base, 60fps means alternatively every 2nd or 3rd frame is displayed 3 times instead of twice. 13.89 ms for 36 frames and 20.83 ms for 24 frames.

Yes.
In saying that, it varies from game to game. Some games will have hard syncs to 30/60/120hz on a 144hz and other games will have a clean division of the refresh rate so there are no pacing issues.

I would personally just set v-sync to adaptive in the nVidia control panel and turn it off entirely within your games.



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