That trailer has only increased my worry for the game, not whether or not it'll at least be decent, but if it'll be a financial success. They're just not doing a good job presenting/marketing this game. First trailer was meh, you go dead silent on it for a 8 months, only to give us another mediocre trailer. We've still not gotten an explanation on the new gameplay mechanics, you know the most important thing. Further, they've not shown what the major conflicts or goal is. It's surely it's not just fighting bandits, so the game seems aimless and lacking motivation, and I can tell ya from personal experience that those ain't attractive traits.
Also, the Hogwarts angle seems like it's going to be padding/filler between missions. Instead of taking 5 minutes buying weapons and using seals, now we have to... watch our units eat lunch? I get it, they wanna flesh out the characters, but if the execution is anything less than superb it's gonna be a problem for me, essentially forcing me to play through content I don't care about before I can get to the reason I bought the game. Say what ya will about the pair-up/relationship system in Awakening/Fates, but it progressed by normal gameplay and actually added to the strategy by encouraging you keep specific units close to each other.
Don't get me wrong I'm still excited for the game, but that's still only because it's a Fire Emblem game, Three Houses itself has yet to excite. To not be completely negative I will say there are two notable positives in this trailer. The finally showed us characters in a character focused game, and it sounded like you could fully customize your army, making any unit whatever class you want them to be. Whenever they decide to elaborate more on that should get me quite excited as customization n team building is one of my favorite things about this series.