Forums - Nintendo Discussion - Your thoughts on the Next Ninty Console

curl-6 said:
Soundwave said:

Switch isn't like other recent Nintendo platforms though. There are quite a few third party games on the Switch that are selling quite well, look at the NPD Switch top 10 software for last month, 6/10 are 3rd party games, two years into the product cycle. Fortnite is doing great on the Switch and getting its own hardware bundle. 

Kingdom Hearts 3, RE2 Remake, GTAV, Elder Scrolls VI, could all likely clear 1 million+ on the Switch/Pro. That's a decent foundation to build off of and something to grow from. It's not about getting into a pissing match with Sony/MS, but it's also acknowledging there is demand for experiences beyond just "Nintendo games" in the form factor the Switch offers. 

Switch definitely has a little more of the NES, SNES, even N64 DNA inside of it where people are open to more than just Nintendo software. Look at the eShop rankings too, there's always a healthy number of 3rd party titles in the top 20 all the time. 

The Switch as it is already offers enough to third parties. If they want to support it, they will, if they won't, they won't. 

Offering a Pro model won't change that, devs won't suddenly decide to put games on it, especially when they can only sell to a fraction of the userbase. It's just flushing R&D money down the toilet for zero gain.

If the port is easy enough and doesn't ask the developer to jump through 3000 hoops I think some devs definitely will be amenable to putting more PS4/XB1 tier content on the device especially the really popular games. Nintendo has catchet now too because the Switch brand has been proven to be successful and has good demographics at that too -- it's not soccer moms or little kids fuelling the success of the device. So Nintendo has credibility now with devs that they didn't have 3-4 years ago, Switch is for real. 

It doesn't really matter anyway, because Nintendo will likely offer the Pro model first and foremost because they want in on the same gravy train Sony/MS are cashing in on. NPD just released a report that the XBox One X has been a huge boom to XBox One sales. It's simply good business to have a "Pro" model these days, you can charge more money and reap higher profits while having that setup allows you to sell more hardware overall. 

Nintendo these days is more about the bottom line and increasing revenue/profit. No way they stay away from the Pro-model concept for long. Apple was already showing how its done, but Sony/MS jumping on that bandwagon with game console iterations of that concept basically sealed the deal. 

Last edited by Soundwave - on 01 December 2018

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Soundwave said:

The Apple A12X destroys the PS4/XB1 CPUs in low power form factor, I suspect ARM is studying that. Hell that chip apparently more than holds its own against Intel mutli-core i7s that are inside high end laptops. 

Mobile tech is really advancing fast. 

Apple has always gone big though... And generally always had the edge in SoC performance over other ARM implementations.
But... It's not going to win in every scenario against Intel's big cores or vice versa. - The processing loads of an iPad will be different to that of a notebook... And that is taken into consideration when designing these chips in order to provide the biggest performance impact.



--::{PC Gaming Master Race}::--

Soundwave said:
curl-6 said:

The Switch as it is already offers enough to third parties. If they want to support it, they will, if they won't, they won't. 

Offering a Pro model won't change that, devs won't suddenly decide to put games on it, especially when they can only sell to a fraction of the userbase. It's just flushing R&D money down the toilet for zero gain.

If the port is easy enough and doesn't ask the developer to jump through 3000 hoops I think some devs definitely will be amenable to putting more PS4/XB1 tier content on the device especially the really popular games. Nintendo has catchet now too because the Switch brand has been proven to be successful and has good demographics at that too -- it's not soccer moms or little kids fuelling the success of the device. So Nintendo has credibility now with devs that they didn't have 3-4 years ago, Switch is for real. 

It doesn't really matter anyway, because Nintendo will likely offer the Pro model first and foremost because they want in on the same gravy train Sony/MS are cashing in on. NPD just released a report that the XBox One X has been a huge boom to XBox One sales. 

Nintendo these days is more about the bottom line and increasing revenue/profit. No way they stay away from the Pro-model concept for long. Apple was already showing how its done, but Sony/MS jumping on that bandwagon with game console iterations of that concept basically sealed the deal. 

Thing is, third parties have proven time and time again that even when Nintendo offers hardware that can support their games, most of them will choose not to take the opportunity. We already see this with the current Switch, with plenty of games that could be viably brought over skipping the platform.

There's no way a revision that represents only a subset of the install base is going to change that.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

curl-6 said:
Soundwave said:

If the port is easy enough and doesn't ask the developer to jump through 3000 hoops I think some devs definitely will be amenable to putting more PS4/XB1 tier content on the device especially the really popular games. Nintendo has catchet now too because the Switch brand has been proven to be successful and has good demographics at that too -- it's not soccer moms or little kids fuelling the success of the device. So Nintendo has credibility now with devs that they didn't have 3-4 years ago, Switch is for real. 

It doesn't really matter anyway, because Nintendo will likely offer the Pro model first and foremost because they want in on the same gravy train Sony/MS are cashing in on. NPD just released a report that the XBox One X has been a huge boom to XBox One sales. 

Nintendo these days is more about the bottom line and increasing revenue/profit. No way they stay away from the Pro-model concept for long. Apple was already showing how its done, but Sony/MS jumping on that bandwagon with game console iterations of that concept basically sealed the deal. 

Thing is, third parties have proven time and time again that even when Nintendo offers hardware that can support their games, most of them will choose not to take the opportunity. We already see this with the current Switch, with plenty of games that could be viably brought over skipping the platform.

There's no way a revision that represents only a subset of the install base is going to change that.

How many times has Nintendo really offered hardware that could support modern games? After the GameCube (which got a fair bit of 3rd party support), you had Wii U, which flopped market wise because fickle casuals didn't want to buy game consoles anymore, but even that still had IP like Call of Duty, Batman, and Assassin's Creed on it. 

Switch is really the first time that Nintendo's had a successful game product that has market demographics that fall in line with the types of games many developers make (ie: not soccer moms or kids mainly interested in dance/fitness games). 

Again it's not about having 500000 third party games and suddenly competing with Sony/MS, a Switch Pro can eventually become the main Switch that's sold and that can offer the ability for a few devs to offer up some of the more popular games in the industry if they wish. And Nintendo gets a higher end premium model that they can maintain a higher price point for ($300-$350) which is lucrative from a business end point. 

The only people who "lose" are those tiny minority on internet message boards who will cry about a new setup different from the 1980s way of doing things, and even they, the moment they see Resident Evil 2 Remake or Kingdom Hearts 3 or Elder Scrolls VI running on a Switch model will probably abruptly swallow their pride and go "oh cool, now that I see that, I want one". Describe a hybrid console here 3 years ago and half the board would cry bloody murder and say "no way! I want a distinct Nintendo console and portable, that's how its always been!", then show them the trailer for it and 5 minutes later "hey, you know this actually looks pretty neat, I'm buying one". 

Last edited by Soundwave - on 01 December 2018

Soundwave said:
curl-6 said:

Thing is, third parties have proven time and time again that even when Nintendo offers hardware that can support their games, most of them will choose not to take the opportunity. We already see this with the current Switch, with plenty of games that could be viably brought over skipping the platform.

There's no way a revision that represents only a subset of the install base is going to change that.

How many times has Nintendo really offered hardware that could support modern games? After the GameCube (which got a fair bit of 3rd party support), you had Wii U, which flopped market wise because fickle casuals didn't want to buy game consoles anymore, but even that still had IP like Call of Duty and Assassin's Creed on it. 

Switch is really the first time that Nintendo's had a successful game product that has market demographics that fall in line with the types of games many developers make (ie: not soccer moms or kids mainly interested in dance/fitness games). 

Again it's not about having 500000 third party games and suddenly competing with Sony/MS, a Switch Pro can eventually become the main Switch that's sold and that can offer the ability for a few devs to offer up some of the more popular games in the industry if they wish. And Nintendo gets a higher end premium model that they can maintain a higher price point for ($300-$350) which is lucrative from a business end point. 

The only people who "lose" are those tiny minority on internet message boards who will cry about a new setup different from the 1980s way of doing things, and even they, the moment they see Resident Evil 2 Remake or Kingdom Hearts 3 or Elder Scrolls VI running on a Switch model will probably abruptly swallow their pride and go "oh cool, now that I see that, I want one". That allows happens. Describe a hybrid console here 3 years ago and half the board would cry bloody murder and say "no way! I want a distinct Nintendo console and portable, that's how its always been!", then show them the trailer for it and 5 minutes later "hey, you know this actually looks pretty neat, I'm buying one". 

The Switch is modern hardware capable of running many third party games, and it's still missing out on plenty it could viably handle. A Switch Pro won't suddenly get an avalanche of third party games like RE2R , KH3, or ES6, just like the current Switch is still missing RE7, GTA5, Overwatch, Spyro Reignited, etc.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

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curl-6 said:
Soundwave said:

How many times has Nintendo really offered hardware that could support modern games? After the GameCube (which got a fair bit of 3rd party support), you had Wii U, which flopped market wise because fickle casuals didn't want to buy game consoles anymore, but even that still had IP like Call of Duty and Assassin's Creed on it. 

Switch is really the first time that Nintendo's had a successful game product that has market demographics that fall in line with the types of games many developers make (ie: not soccer moms or kids mainly interested in dance/fitness games). 

Again it's not about having 500000 third party games and suddenly competing with Sony/MS, a Switch Pro can eventually become the main Switch that's sold and that can offer the ability for a few devs to offer up some of the more popular games in the industry if they wish. And Nintendo gets a higher end premium model that they can maintain a higher price point for ($300-$350) which is lucrative from a business end point. 

The only people who "lose" are those tiny minority on internet message boards who will cry about a new setup different from the 1980s way of doing things, and even they, the moment they see Resident Evil 2 Remake or Kingdom Hearts 3 or Elder Scrolls VI running on a Switch model will probably abruptly swallow their pride and go "oh cool, now that I see that, I want one". That allows happens. Describe a hybrid console here 3 years ago and half the board would cry bloody murder and say "no way! I want a distinct Nintendo console and portable, that's how its always been!", then show them the trailer for it and 5 minutes later "hey, you know this actually looks pretty neat, I'm buying one". 

The Switch is modern hardware capable of running many third party games, and it's still missing out on plenty it could viably handle. A Switch Pro won't suddenly get an avalanche of third party games like RE2R , KH3, or ES6, just like the current Switch is still missing RE7, GTA5, Overwatch, Spyro Reignited, etc.

Pretty sure Spyro is coming, Overwatch may happen too. RE7 is on the system but its streaming only, which means Capcom wants to offer it, they just don't want the headache of porting it. If the chip was more equivalent it probably is on the system now with RE2 Remake coming too. GTA5 is probably a no go because Rockstar makes their real $$$ off the online portion of the game and that portion of the game would have problems running on the current Switch (they dumped PS3/360 support for a reason). And who cares if not every developer supports, some would, and Nintendo only needs "some", it doesn't need 800 third party games added per year.

There are only really maybe 20 third party IP that really matter, if Nintendo could get even 7-8 of them that aren't on Switch now, that's a fair positive and helps grow the brand, and a Pro model is going to happen anyway most likely so why not get a little extra content. 



Soundwave said:
curl-6 said:

The Switch is modern hardware capable of running many third party games, and it's still missing out on plenty it could viably handle. A Switch Pro won't suddenly get an avalanche of third party games like RE2R , KH3, or ES6, just like the current Switch is still missing RE7, GTA5, Overwatch, Spyro Reignited, etc.

Pretty sure Spyro is coming, Overwatch may happen too. RE7 is on the system but its streaming only, which means Capcom wants to offer it, they just don't want the headache of porting it. If the chip was more equivalent it probably is on the system now with RE2 Remake coming too. GTA5 is probably a no go because Rockstar makes their real $$$ off the online portion of the game and that portion of the game would have problems running on the current Switch (they dumped PS3/360 support for a reason). And who cares if not every developer supports, some would, and Nintendo only needs "some", it doesn't need 800 third party games added per year.

There are only really maybe 20 third party IP that really matter, if Nintendo could get even 7-8 of them that aren't on Switch now, that's a fair positive and helps grow the brand, and a Pro model is going to happen anyway most likely so why not get a little extra content. 

When has a stronger hardware model of an existing system ever resulted in a significant influx of meaningful third party support though? Much less on a Nintendo system?



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

Don't call it SwitchU or something like that, go for a clear Switch 2, New Switch or This is Definetly not The Same Switch as the Old One. Lets not repeat the whole naming snafu again.



curl-6 said:
Soundwave said:

Pretty sure Spyro is coming, Overwatch may happen too. RE7 is on the system but its streaming only, which means Capcom wants to offer it, they just don't want the headache of porting it. If the chip was more equivalent it probably is on the system now with RE2 Remake coming too. GTA5 is probably a no go because Rockstar makes their real $$$ off the online portion of the game and that portion of the game would have problems running on the current Switch (they dumped PS3/360 support for a reason). And who cares if not every developer supports, some would, and Nintendo only needs "some", it doesn't need 800 third party games added per year.

There are only really maybe 20 third party IP that really matter, if Nintendo could get even 7-8 of them that aren't on Switch now, that's a fair positive and helps grow the brand, and a Pro model is going to happen anyway most likely so why not get a little extra content. 

When has a stronger hardware model of an existing system ever resulted in a significant influx of meaningful third party support though? Much less on a Nintendo system?

Sega CD had quite a bit of software, it's kind of irrelevant because there's never really been a hardware like Switch which was so suited to following the Apple model of hardware revisions. The business of the 80s/90s/and even 2000s is in the past. 15 Years ago there wouldn't be a PS2 Pro either. 

Quite honestly too PCs have been doing this type of thing for 30+ years now ... the games simply scale to the hardware and eventually games do come out that require a new GPU. No one complains because that's simply how it is, there are no generations on the PC side. You simply upgrade whenever you feel like and devs gradually scale up to new hardware as time goes on. And quite frankly, PC fans like that and there are plenty of pros that come from that setup. 



Soundwave said:
curl-6 said:

When has a stronger hardware model of an existing system ever resulted in a significant influx of meaningful third party support though? Much less on a Nintendo system?

Sega CD had quite a bit of software, it's kind of irrelevant because there's never really be a hardware like Switch which was so suited to following the Apple model of hardware revisions. The business of the 80s/90s/and even 2000s is in the past. 15 Years ago there wouldn't be a PS2 Pro either. 

The Sega CD was a massive failure.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.