curl-6 said:
A lot of those cross-gen ports will be just barely running on PS4/Xbone though, just like say MGS5, Middle Earth Shadow of Mordor, or Far Cry 4 just barely ran on PS3/360. And if they just barely run on PS4/Xbone, I wouldn't count on Switch Pro getting a look in. Once again though, I think I'm gonna bow out of this discussion as I'm trying to be less negative on VGChartz. |
Again it's not about having every third party title or screaming at third parties every time some game isn't on the system or is like 2 months late. Bottom line is a Pro model will allow a lot more kinds of games onto the Switch. If they double or triple the horsepower of that chip, the amount of games it can run increase by a lot and some devs will port some content in that case. And yes, some of them may even be older PS4/XB1 games and that's fine. There are several hundred decent games on the PS4/XB1 that would be fun to play on the go for a lot of people.
Even what the Wii U got was OK, the reason people got so down on that was because of the whole "well ... sniff ... this was on the PS3/360 already 2 months ago!", Need for Speed on Wii U was a perfectly fun game to play. COD + Batman + Assassin's Creed at the time were probably 3/6 or 7 top third party IP, that's not that bad at all.
On the Switch situations like that will still be beneficial to the system because the portability is a game changer in the value of the software. People are enjoying Diablo III which is like a 5+ year old game on Switch, there's lots of content besides just the endless pissing match of "well you got this new big third party game, we need to match it!!!".