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Forums - Gaming Discussion - The human cost of Red Dead Redemption 2 (Eurogamer)

Very bad situation, but seems like those employees rather work there than leave to another company or really strike and improve their on condition. lost posts floating in the internet won't be what will help them.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Meh what is 100 hours, how about 200.. oh wait



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My Ebay store

Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

Bisa said:

This quote speaks volumes and its something that really can't be said enough

"AAA games with a five-year dev cycle shouldn't have this horrendously hyper crunch at the end with people working 90+ hours a week. Surely down the road, as you're developing, something isn't quite right."

Also this part is disgusting

"For night shifts, UK employment laws state a person can only work eight out of every 24 hours, but Rockstar employees sign agreements to waive this condition."

Sure they could ask that, but that wouldn’t fly in court anyway. A company’s not above the law.



Game developers are disposable, and always have been. It's why I don't make video games any more. 60-80 hour work weeks minimum for months at a time, often times with no extra pay, and a salary that's 20-25% less than what you can get in other software development roles.

"Don't like it? Here's a stack of resumes of people that would happily replace you. What's that? That game you've been working on just shipped and we're gonna have a few months of pre-production before our we need to put a full team on it? Here's your lay off papers with meager severance. You can apply again when we start to re-hire, but if we hire you'll be treated as a new employee with no seniority."

I miss making video games, and I also really, really don't miss making video games.



DonFerrari said:
Very bad situation, but seems like those employees rather work there than leave to another company or really strike and improve their on condition. lost posts floating in the internet won't be what will help them.

You can leave for another company but most of them aren't going to treat you any better, and you can strike, but, there's a list of people that will glady take your jobs.

The video game industry is a fucking meat grinder. There's a reason most people last less than 5 years.



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John2290 said:
How dare they ask people that they are paying to work, to do more work. These poor employees who have to sit warm, dry, fed for longer periods of times when a deadline draws near in an industry known for deadlines and crunch and not a 9 to 5. Rockstar need to lay these overworked people off, it's totally unfair that they have a time consuming and demanding job or give them all half their hours with half their pay and double the team size! That'll solve it. They shouldn't be allowed to choose to work, it's a social injustice and these people need to be laid off!

I'll never understand why people thinks it's alright to butt into other people life and career choices. Now rockstar will be forced to cut peoples hours to avoid backlash in the future and people who need the over time will be shot outta luck. Also, never believe a 'previous' employee of anything, they may not be exactly truthful.

Fire them all and make sure they have to break their backs with labour intensive jobs in the future with less hours and less pay! We can all agree that their lives are better when we choose their career paths for them? Right? How dare they choose their own way in life.

Except that it's a common pratice in the video game industry not to pay employee for their overtime. They're paid 40hours/week even when they do 100+.
this link contains some devs that shared their experience with overtime https://www.quora.com/Do-video-game-developers-get-paid-for-overtime
There are tons more if you google it.

Now, I don't know if it's the case at Rockstar. but I know for a fact that a lot of well talented programmer choose not to work in the video game industry because of these conditions. And as a result many studio have given up on recruting talented employee and just hire whowever they can. 



The outrage over this is campletely unwarranted. Reminder, the employees are not slaves, they can quit whenever they want.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

John2290 said:
How dare they ask people that they are paying to work, to do more work. These poor employees who have to sit warm, dry, fed for longer periods of times when a deadline draws near in an industry known for deadlines and crunch and not a 9 to 5. Rockstar need to lay these overworked people off, it's totally unfair that they have a time consuming and demanding job or give them all half their hours with half their pay and double the team size! That'll solve it. They shouldn't be allowed to choose to work, it's a social injustice and these people need to be laid off!

I'll never understand why people thinks it's alright to butt into other people life and career choices. Now rockstar will be forced to cut peoples hours to avoid backlash in the future and people who need the over time will be shot outta luck. Also, never believe a 'previous' employee of anything, they may not be exactly truthful.

Fire them all and make sure they have to break their backs with labour intensive jobs in the future with less hours and less pay! We can all agree that their lives are better when we choose their career paths for them? Right? How dare they choose their own way in life.

They are salaried employees, so they probably make less per hour than working at a gas station. Nobody chooses to work 100 hour workweeks. They are forced to. Why don't they quit and get a different job you say? Well, student loan debt is a hell of a thing, especially for students that went to a respectable game school like Digipen. And there's no other jobs out there these days. The AA industry died out years ago, so all that's left is AAA jobs with insane workweeks, and 100 people applying for that 1 videogame job. 



CuCabeludo said:
LuccaCardoso1 said:

Yeah, so we shouldn't complain about anything if there's someone in worse condition. How stupid.

Every time I want to complain about the nature of my work and see someone who is in a much worse situation, I forget and thank God for what I can do.

There is the alternative of trying to make it better for everyone, though.

Following that logic, no one would have complained back in the 19th century, when children worked 16-hour shifts on factories, since they could instead have been at risk of starvation back in the countryside. Or going even further, enslaved africans and natives should not have complained either, since they had clothes and shelter and are no longer pagans doomed to damnation.

It can sound like an extreme example, and I'm not saying you and most people think like that, but everytime I heard that sort of speech, I can't help but think those are exactly the sort of people who would have defended stuff like I mentioned if they had been born two or three centuries ago.



 

 

 

 

 

John2290 said:
How dare they ask people that they are paying to work, to do more work. These poor employees who have to sit warm, dry, fed for longer periods of times when a deadline draws near in an industry known for deadlines and crunch and not a 9 to 5. Rockstar need to lay these overworked people off, it's totally unfair that they have a time consuming and demanding job or give them all half their hours with half their pay and double the team size! That'll solve it. They shouldn't be allowed to choose to work, it's a social injustice and these people need to be laid off!

I'll never understand why people thinks it's alright to butt into other people life and career choices. Now rockstar will be forced to cut peoples hours to avoid backlash in the future and people who need the over time will be shot outta luck. Also, never believe a 'previous' employee of anything, they may not be exactly truthful.

Fire them all and make sure they have to break their backs with labour intensive jobs in the future with less hours and less pay! We can all agree that their lives are better when we choose their career paths for them? Right? How dare they choose their own way in life.

Out of curiousity, what is your profession?

potato_hamster said:
Game developers are disposable, and always have been. It's why I don't make video games any more. 60-80 hour work weeks minimum for months at a time, often times with no extra pay, and a salary that's 20-25% less than what you can get in other software development roles.

"Don't like it? Here's a stack of resumes of people that would happily replace you. What's that? That game you've been working on just shipped and we're gonna have a few months of pre-production before our we need to put a full team on it? Here's your lay off papers with meager severance. You can apply again when we start to re-hire, but if we hire you'll be treated as a new employee with no seniority."

I miss making video games, and I also really, really don't miss making video games.

This is very sad.

OP: Practices like these need to be regulated by governments, in my opinion. This is a case in which forming a union makes sense. It's obvious that companys won't change their behaviour out of generosity.