I'm not sure why everyone thinks that VR is going to be "hugely popular" in two years or less when PS5 launches. PS VR sales are actuallly down year on year, and it's only in year 2. Oculus has cancelled the Rift 2 and is focusing on cheaper, self contained solutions. HTC just replaced the Vive with the Vive Pro which costs $1100 for the headset, controllers and sensors.
Even at it's peak, less than 5% of Playstation 4 owners have bought a PSVR. That's not exactly the kind of numbers that would encourage me to incorporate VR-specific integration in my next console, considering it's more likely than not that most PS5 users won't ever use it. In fact, I wouldn't be surprised at all if Sony scraps VR entirely with the PS5 and only offers backwards compatibility with the current PSVR headset.
I doubt it will be hugely popular, but I do think it will be something Sony still pursues. It definitely won't be a large focus, but I have no doubt that they will release an updated VR headset for the PS5. And while they may not focus on exclusives for it, I think they will pursue more mainstream game having optional support for it.
I wouldn't say sales have dropped. In mid-Feb, 4 months after launch, it had sold ~915K. It took it until early June, another 3 1/2 months, to sell another ~100K. By early Dec, an additional 6 months, it had hit 2M. Even if you are generous and say that PSVR sold 30% of that ~915K in Jan and early Feb, that means that in 2017, the PS VR sold ~1.37M units. The PSVR has already sold 1M this year, as of mid-August. I have little doubt that it can pull off another 900K-1M for the remaining 4 1/2 months, with two of those months being heavy holiday shopping months. That would be an increase of 38%-46%.
I also doubt that it will stay at 5% of PS4 sales. Unless you think the PS VR is only going to sell ~6M units total. Personally, I think it will be closer to 10M. Of course, the HW sales are only one part of it. The SW is a much more important part. From Dec of last year to August of this year, total SW sales for the PSVR rose 80%, from 12.2M to 21.9M. So for the entire year, they are going to more than double, most likely hitting 30M-40M. That's nothing to sneeze at.
99GB ultra hd blu ray discs seem more likely than 125gb discs. If physical media still exists bij then.
Cd music is still being sold. Many people can’t download 100gb games. Physical media in gaming isn’t going anywhere. Besides more people still buy physical than digital on consoles
Yea, it amazes me how many people actually think physical media will be gone within the next 5-10 years. CDs have been around for more than 40 years. DVDs more than 30 years. We still have decades worth of physical media. Sure, digital will edge ever closer to 50%, but until every single stretch of land has high speed internet, 100GB games all being bought digitally just isn't happening. Hell, I don't live that far off of a major highway, but my only option for high speed internet is through my cell phone provider or expensive satellite internet, the latter not being well suited for online gaming.
Last edited by thismeintiel - on 25 October 2018