I’ve even read about people who got rid of their real life motion sickness by training in VR. Or vertigo, fear of spiders you name it.
If you are sensitive it’s very important to do it slow, start with easier and more stationary games. What game did you play if I may ask?
You can see why I would have an issue with intentionally making myself physically ill to try to make my getting physically ill slightly less bad. If being in a car for twenty years hasn't helped my car sickness, I don't see how VR would. My mom has the same issue. Our bodies know they aren't moving and makes the brain go "WRONG WRONG." My mom has it way worse. She can't play a 3D game without becoming so sick she has to lay down.
Whatever the racing game was in the PSVR demo disc.
Sad to hear that. I got a little motion sickness by using locomotion ( moving instead of teleporting) and it took some time to get used to it. I am fine for the most time. But I also tried project cars and wow....did I got dizzy....this was way too much.
Motion sickness usually activates when your eyes and your vestibular system sends different information to your brain. Your brain reacts with protective measures like trying to empty your stomache for possible food poisoning.
You can avoid that by having a reference point for your eyes which goes on par with your vestibular system. In a car it's mostly when looking outside the window. I for instance cannot read when sitting in a car. Your brain also slighty predicts the movement of objects and especially if you are causing the movement. That's where random latency or moving without your interaction can cause motion sickness.
Thus, teleporting in VR is what helps against those symptoms. But it also limits you to certain games.
When I started with VR I mostly teleported. Then by playing Pavlov VR I get used to locomotion and won't miss it.
In all seriousness, I am getting slighty sick by scrolling through the Switch eshop or notification system. Not because of all the garbage you can buy. But because the down button doesn't always scroll the screen down. It has some kind of weird latency due to how the UI is structured. Sometimes it does, sometimes it doesn't.
Last edited by Peh - on 10 October 2018