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Forums - Gaming Discussion - Do You Own a VR Device?

 

Do You Own a VR Device?

Yes, and it's awesome 168 13.05%
 
Yes, it's alright 84 6.53%
 
Yes, but I regret it 43 3.34%
 
No, but I really want one 143 11.11%
 
No, but I'm considering it 243 18.88%
 
No, not interested at all 606 47.09%
 
Total:1,287
Errorist76 said:
potato_hamster said:
...

Don’t bother. Not going to read that or any of your further comments.

Have fun with your echo chamber. That fact that you respond to valid criticism with ignoring the users that say it reflects poorly on you. What's the point of joining a discussion board when all you really want is to have others validate your opinion?



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Peh said:

Hm... Moss made it over to Rift / Vive... Maybe they also port Astro Bot one day….

as Astro Bot was made by an internal Sony studio (Moss is by an indy-studio) the only chance I can see this happening is through streaming (like you can play PS3/4 games on PC through PSNow), but to achieve the necessary extremely low latency/extremely stable connection to make VR game streaming viable the tech has to improve a ton



Errorist76 said:
Peh said:

Hm... Moss made it over to Rift / Vive... Maybe they also port Astro Bot one day….

Moss was not developed by a Sony owned studio. It also uses the DS4 in unique ways which couldn’t be done on PC.

 

Lafiel said:
Peh said:

Hm... Moss made it over to Rift / Vive... Maybe they also port Astro Bot one day….

as Astro Bot was made by an internal Sony studio (Moss is by an indy-studio) the only chance I can see this happening is through streaming (like you can play PS3/4 games on PC through PSNow), but to achieve the necessary extremely low latency/extremely stable connection to make VR game streaming viable the tech has to improve a ton

Oh.. didn't know it was made by a Studio belonging to Sony. Well.. there goes the possibility. 



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

John2290 said:
d21lewis said:

I think the Oculus Go had some of the best image quality around when it comes to watching videos (including porn). It at least blows the PSVR away.

 

I'm just here to say I've been playing Astrobots Rescue all morning and IT IS FANTASTIC. I'm getting thrills I haven't had since Super Mario Galaxy. I usually don't praise Sony because they seem to follow the cinematic gameplay route a little more than I'd like. This game is pure creative game play, and joy. I LOVE IT. It must be played to be appreciated!

I thought the Go was great too until I bought a pro and downloaded a 5k VR video. Now PSVR beats everything in terms of porn and 180 degree videos. Maybe the Odessy on a beastly PC can do better but the screen is the limitation on Vive and Oculus. The more pixels you add to PSVR for porn videos the better it looks, the others cap and the Go can't seem to handle much over 1440p with a dtable framerate which starts to look like dog shite after viewing 4k and above. 

Something about the PSVR and Oddessy screens just seem like the technology and power underneath them is what's holding them back yet the Vive and Oculus have mad power but are held back by the less than stellar lens with the cagey looking SDE and the shinieness that comes at you from the blacks. PsVR SDE casts a sheen over the scene that adds something to it and the more pixels you fill in the smoother that sheen gets, the other lens (bar the Odessy) always have that cage effect that is distracting and you're brain knows it's in front of your face. 

I've got a PS4 Pro, too. In fact, the PSVR made me buy a Pro and the Pro made me buy a 4K Sony Bravia. I just can't agree with you. Even when I look up any comparisons, they lean towards the Go. It made me subscribe to a premium site for the first time in my life! 

 

Not only does downloaded content look better  on the Go to my eyes (sometimes I download the PSVR version to my Go because it's usually a smaller download while retaining higher than mobile phone quality) it can stream from most sites with no problem so I often don't have to download anything at all. Plus it's totally wireless. I will admit that I have a day one PSVR so the later version might have better image quality.

Google says the PSVR resolution is 1080×1200 while the Oculus Go is 2560×1449 (1280×1440 per eye)

Download the Skybox video player for the Go. You'll never go back!

Last edited by d21lewis - on 09 October 2018

Twitter: @d21lewis

No and I won't divulge if I want one or not.



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I don't own one but am still interested in it. There are a few barriers for me still. I'm weary of adding another bulky electronic device (and the cables and sensors) especially since I am trying to declutter my house and life right now.

I'm also not 100% on board with the game libraries. Aside from the overabundance of games that appear to be little more than tech demos, first person games dominate for obvious reasons, with third person games much slower to come out. We're also nowhere near nailing the issue of movement. I remember the Virtuix Omni looked like a cool solution, but that eventually got limited to commercial customers.

Anyways, until those limitations are overcome, VR will not truly replace other forms of viewing and controlling.



I got psvr at launch, got a pro to go with it when it launched. 2017 was the best gaming year for me since 1998, even topped it.

This year I took a break from VR because I got addicted to GT Sport (can't play online in VR unfortunately) however since Astrobot I'm back to regularly putting the headset on. No problem putting it back on after 6 months and it's amazing me just as much as putting it on the first time.

The only downside is move. The move controllers started to irritate me with their limitations, frequent need of recharging (I got old ones from ps3 days), shoddy tracking when crossing the headset or each other, and the horrible button placement. Move needs to die. So I was glad Astrobot does not need move :)

I'm tempted to buy another headset for 4K pass through. I'm constantly switching cables for 4K HDR with ARC or PSVR with direct 5.1 sound. Are there any good multiplayer games to justify having two with the other running on the base ps4? Although I guess I would need another camera as well. I really just want a solution without the breakout box. Next gen better have a dedicated port on the front if not wireless.



SvennoJ said:
I got psvr at launch, got a pro to go with it when it launched. 2017 was the best gaming year for me since 1998, even topped it.

This year I took a break from VR because I got addicted to GT Sport (can't play online in VR unfortunately) however since Astrobot I'm back to regularly putting the headset on. No problem putting it back on after 6 months and it's amazing me just as much as putting it on the first time.

The only downside is move. The move controllers started to irritate me with their limitations, frequent need of recharging (I got old ones from ps3 days), shoddy tracking when crossing the headset or each other, and the horrible button placement. Move needs to die. So I was glad Astrobot does not need move :)

I'm tempted to buy another headset for 4K pass through. I'm constantly switching cables for 4K HDR with ARC or PSVR with direct 5.1 sound. Are there any good multiplayer games to justify having two with the other running on the base ps4? Although I guess I would need another camera as well. I really just want a solution without the breakout box. Next gen better have a dedicated port on the front if not wireless.

Maaaaaaan, tell me about it! I fired up a couple of games I purchased but never got around to playing. I figured I'd play them while I wait for Astro Bot to download. One of my controllers won't even charge and I paid the extra $100 for two new ones on launch day! Had to switch wires around, too.

I'm torn between hdr and VR again. 



Twitter: @d21lewis

d21lewis said:
SvennoJ said:
I got psvr at launch, got a pro to go with it when it launched. 2017 was the best gaming year for me since 1998, even topped it.

This year I took a break from VR because I got addicted to GT Sport (can't play online in VR unfortunately) however since Astrobot I'm back to regularly putting the headset on. No problem putting it back on after 6 months and it's amazing me just as much as putting it on the first time.

The only downside is move. The move controllers started to irritate me with their limitations, frequent need of recharging (I got old ones from ps3 days), shoddy tracking when crossing the headset or each other, and the horrible button placement. Move needs to die. So I was glad Astrobot does not need move :)

I'm tempted to buy another headset for 4K pass through. I'm constantly switching cables for 4K HDR with ARC or PSVR with direct 5.1 sound. Are there any good multiplayer games to justify having two with the other running on the base ps4? Although I guess I would need another camera as well. I really just want a solution without the breakout box. Next gen better have a dedicated port on the front if not wireless.

Maaaaaaan, tell me about it! I fired up a couple of games I purchased but never got around to playing. I figured I'd play them while I wait for Astro Bot to download. One of my controllers won't even charge and I paid the extra $100 for two new ones on launch day! Had to switch wires around, too.

I'm torn between hdr and VR again. 

Ha last time I played with move and psvr I had both on a charge cable, I felt like one of these


VR needs as much a breakthrough in battery tech as wireless streaming. Not much point going wireless if you have to charge the thing every 2 hours or play with a charge cable / battery pack hanging around your neck.



Although many disagreed at the time... It was merely just a fad/gimmick that came and passed just like 3D.
Many VR focused companies have shut up shop, VR games seem to have dwindled... Overall it feels like it's in decline.



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