Ganoncrotch said:
potato_hamster said: lol. Look at everyone here making mountains out of molehills. Minecraft for the Vita's "physical release" was just a download code in a box. FFX/FFX-2's collection had FFX on cart, and FFX-2 for download. Bayonetta 2's free copy of Bayonetta was a download code on Switch. This has been going on for years and years and years. But now we're supposed to throw up our arms because Activision has done the same thing that has been done probably dozens of other times? Meh. There are far bigger things to get upset over in the games industry. |
Whataboutism at its very finest. Pointless statement given that a lot of the things you try to redirect towards had reasons behind them beyond "we want to just start putting this on disc now rather than wait for it to be finished"
As for the OP though, what's up with that last paragraph? starts with a dig at Switch titles and ends up at the N64 not getting games over using a cartridge, that's some strange tangent from "this X1/PS4 game requires 2 of the 3 games to be downloaded" do you think Nintendo had game downloads in mind when they went with the Cart format for the N64? I don't get the link here.
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So what are the reasons behind Minecraft for Vita, or FFX-2 being a digital download, or Bayonetta being a digital download? All of them could have been put on the cartridge for added expense. Yet they're digital-only because? I know I only listed cartridge-based games, but those are just the ones I thought of off the top of my head. I know I've experienced similar things with my PS3 and PS4 over the years as well, with parts of games, parts of game collections, or the game itself being a digital download. Sonic Mania just came to mind, for example. That entire collectors edition just came with a download code instead of a disc copy of the game. Where was the outrage? How about when Metal Gear Solid Remastered came with a digital download for Metal Gear Solid 1 and VR Missions for PS3? Was there not a spare 1.5 GB on the 25 GB disc considering MGS 2,3 and Peacewalker are only 21 GB total? Nah. No outrage for that one either.
People are just speculating that reason Spyro 2 and 3 aren't on the disc is because those games aren't finished yet. they don't actually know what the reason is. They just settled on "Spryo 2 and 3 must not be finished because I can't come up with a better reason". Considering the came releases mid-September, they still have plenty of time to go-gold and send the discs for pressing, and shipping. One of the games I worked on went gold and was sent for pressing less than a month before release. Activision is the biggest game publisher in the world, they could easily pull that off with Spyro if they chose to. Even if they hadn't gone gold with those games, there's nothing stopping Activision from making the games unplayable until users download a day-one patch, just have many games have done before.
Last edited by potato_hamster - on 02 August 2018