Cerebralbore101 said: I don't think it's worth $60, but then again, I bought it. The game really only is an upgraded 3DS title with all the flashy lighting, maps, and particle effects turned on. And I mean that. You literally go into the Unreal engine, and click a box to turn most of those things on. It doesn't take much work from the developer at all. I don't see why they couldn't have charged $50 for it like Labryinth of Refrain. Let me beat Enter the Gungeon, and then I'll start playing it. If the gameplay is amazing I may just change my mind. |
Well I beat Horizon Zero Dawn, as 60 dollar game at launch, with 89% trophy completion (would have the plat if I put in 5 more hours) in 45 hours.
Seeing how Octopath will give me many more hours and the gameplay mechanics and story are woven together better than many other games out there, I do not see how "looking like a upgraded 3DS game" has anything to do with it. They are selling content, not graphics.
You are entitled to your opinion though.
Jumpin said:
Peh said: Those are just poor trolls. Ignore them. It's like the tale with "The Fox and the Grapes". Meaning: if they can't afford it, it's not worth it. |
Your argument is easily disproven by the fact that the same thing isn't being said about Mario Odyssey, Xenoblade, Breath of the Wild, and a large number of other games.
No one is complaining that Switch games are too much, they're complaining that this particular low-fidelity game is too much. Since low-fidelity titles are nearly always priced much lower, this is a valid criticism.
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The gameplay mechanics and writing is beyond many "high fidelity" titles however. If having "high fidelity" visuals was all that mattered, The Order 1886 would not have recieved the criticism that it did.
Veknoid_Outcast said: Maybe people don't like the genre, or the art style, or a dozen other things. Some folks are willing to fork over more dollars for glossy "AAA" experiences; some would rather invest in smaller-scale productions. Some would pay a premium for a visual novel, and others will refuse to spend more than $20 for a story-driven game. There are so many different constituencies and demographics in the gaming world. It's a great thing, as far as I'm concerned. I think the trick is to do your best not to make people feel bad or guilty for enjoying what they enjoy. |
This is not directed at people who do not like JRPGs. If you do not like those games, you won't like this one either. I am talking about people that try to say it is overpriced due to visuals alone. The content makes it worth more than 60 dollars TBH.
Megiddo said: Is there a difficulty setting? Pretty much every play-through I've seen has been stomping everything even in chapters 3-4. For me it wouldn't be worth $60 if it wasn't much of a challenge. That's just me though. I can easily see why others would have no issue paying $60 as it looks to be a very enjoyable game. |
Not that I know of, but I what level were they? Like many JRPGs, you can grind to insanely high levels for the task at hand and breeze through when you actually do them. From my understanding, playing through normally without heavy grinding will offer you quite a challenge.