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Shiken said:
Jumpin said:

Your argument is easily disproven by the fact that the same thing isn't being said about Mario Odyssey, Xenoblade, Breath of the Wild, and a large number of other games.

No one is complaining that Switch games are too much, they're complaining that this particular low-fidelity game is too much. Since low-fidelity titles are nearly always priced much lower, this is a valid criticism.

The gameplay mechanics and writing is beyond many "high fidelity" titles however.  If having "high fidelity" visuals was all that mattered, The Order 1886 would not have recieved the criticism that it did.

I'm not familiar with The Order 1886 (I have hardly played a non-Nintendo platform since PS2). But whether or not it's the only thing that matters is another argument. The point is that people are misrepresenting the arguments of others (game time length, people being too poor, etc...), and instead make up other things to argue against rather than tackling the actual criticism; it's effectively a straw man argument.

The people are arguing that the game is not worth the price because it lacks the high-fidelity they require to make it worth it. They have a good argument, it's been widely established in the industry that lower-fidelity games are priced lower. This game, as a result, comes off as over-priced.



I describe myself as a little dose of toxic masculinity.