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Megiddo said:
gergroy said:

It’s an RPG, if you approach stuff under leveled it will be challenging, if you approach stuff overleveled it will be easy...

Persona 5 on Easy and Normal is a very different game than Persona 5 on Hard and Merciless.

From what I can see it's not really the levels that matter but the 'break' mechanic. Where any sort of attack that would be even somewhat dangerous to the party is telegraphed a round or 2 ahead giving you ample time to 'break' the boss before their strong attack happens. Having the ability to steal tons of loot, inquire to get tons of hidden items, having crazy strong passive/support abilities, all these things lend to a very easy game for anyone with a moderate experience with JRPGs.

It's moderate difficulty if you know what you're doing, break only works if you hit enemies with their weakness and how long it takes for a break to happen depends on how much damage your characters can deal out when they hit the weakness so levels do matter, you won't be able to break many bosses before their attacks as a result even when you're equal level.

Abilities take a while to unlock as each new ability you unlock increases the requirement for the next ability it's not as abusable as you think.