Forums - Sony Discussion - Sony should acquire Insomniac

Oculus should acquire Insomniac. Edge of Nowhere and The Unspoken were great additions to the Rift-portfolio. Stormland also looks awesome.

PS4 gets more than enough good games from other developers anyways.

Last edited by Conina - on 16 June 2018

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Machina said:
CGI-Quality said:

Incognito got closed under those conditions? Where can I read about that? Also, why was Cambridge closed? And if he has a point, this would have happened with all of their closed studios. Since I already proved that wasn't the case, it's something that can easily be argued. And Liverpool also wasn't pulling their weight, but if they were dropped after one dud, I'm going to need to see where and with what project.

Basically, I don't recall any of their studios being closed after one dud. 

Slightly off-topic, and I don't have a bone in this particular argument you guys are having.

But the mention of Studio Liverpool has reminded me that I'm still very salty about their being shuttered. All of their flagship releases were high quality (the PSP WipEouts were both excellent, WipEout HD was the PS3's best PSN title for most of its life, Fury was also acclaimed though I personally didn't think much to it, and WipEout 2048 was arguably the Vita's best launch title).

I can't help but think it was because they committed to Vita's launch and so their fate ended up being sealed by the hardware's shit sales in the west. Not so much Studio Liverpool not pulling their weight there as the Vita and Sony.

Studio Liverpool wasn't even given the chance to make an original PS4 WipEout (which could've been fucking amazing; what a missed opportunity!), to see if the franchise could still make money on a healthy platform.

As if to rub salt in the wound, a few years later Sony revives Studio Liverpool's flagship franchise with Omega Collection. Which, don't get me wrong, I was pleased to see and it was one of the games I bought a PS4 for, but Studio Liverpool could've produced it themselves as a means of seeing them through to a PS4 entry (like a less extreme version of Team Ico, with the Ico Collection seeing them over until The Last Guardian could finally be released).

*sigh*

The problem though is that Liverpool wasn't making nearly enough profit. Wipeout is such a fantastic series, but it's also been a fairly niche one for years.

Audience stagnated while Dev costs (and studio size) increased. Sad... At least the IP is still around. Sorta.



LordLichtenstein said:
Why acquire a studio that already is making exclusive content for your platform? What Sony needs to do is to make sure Insomniac are happy and funded for Ratchet and Clank 2 and Spider-Man 2.

Because they made some exclusives for other platforms like sunset overdrive and VR games for vive? 






MasterThief said:
LethalP said:

Yeah that's true, Naughty Dog, Guerilla and Sucker Punch were acquired. But they built their house on PlayStation.. then again so did Insomniac. I just think at this point a developer on the level of Insomniac are better off independent. Their current model works for them, even if they do most of their shit with Sony. They still have the option to do a Sunset Overdrive, a Fuse or whatever the fuck.

sunset sold poorly on xbox microsoft didn't want to make a second one

fuse was a mediocre game. 

 

 

also to reply to the first reply. nobody really builds big studios from scratch anymore that takes too long and game industry lacks talent now because a lot are leaving to other industries 

The IP is in the hands technically they could even make sunset 2 an exclusive for Switch/PS4/vive whatever.






Nem said:
Honestly, it's avalanche studios that should be looked at for an aquisition. They have a cadence of 3 projects at a time. Any first party studios could do with that kind of output. Though, looking at the output of Sony's first party studios and seeing how they have moved to projects that are much longer than 2 years, Sony really should expand their studios. As i mentioned, i'd pick avalanche over Insomniac. Not every studio needs to make a 10/10 4-5 year project. 2 year average to good projects are also important to keep the scheduale busy and avalanche would be perfect for that. 3 games the quality of Rage 2/Just cause every 2 years is significant.

They were already acquired by another company 



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Insomniac + From Software + Bluepoint + Quantic Dream.
Dem games



Conina said:

Oculus should acquire Insomniac. Edge of Nowhere and The Unspoken were great additions to the Rift-portfolio. Stormland also looks awesome.

PS4 gets more than enough good games from other developers anyways.

Good joke



 

twintail said:
Machina said:

Slightly off-topic, and I don't have a bone in this particular argument you guys are having.

But the mention of Studio Liverpool has reminded me that I'm still very salty about their being shuttered. All of their flagship releases were high quality (the PSP WipEouts were both excellent, WipEout HD was the PS3's best PSN title for most of its life, Fury was also acclaimed though I personally didn't think much to it, and WipEout 2048 was arguably the Vita's best launch title).

I can't help but think it was because they committed to Vita's launch and so their fate ended up being sealed by the hardware's shit sales in the west. Not so much Studio Liverpool not pulling their weight there as the Vita and Sony.

Studio Liverpool wasn't even given the chance to make an original PS4 WipEout (which could've been fucking amazing; what a missed opportunity!), to see if the franchise could still make money on a healthy platform.

As if to rub salt in the wound, a few years later Sony revives Studio Liverpool's flagship franchise with Omega Collection. Which, don't get me wrong, I was pleased to see and it was one of the games I bought a PS4 for, but Studio Liverpool could've produced it themselves as a means of seeing them through to a PS4 entry (like a less extreme version of Team Ico, with the Ico Collection seeing them over until The Last Guardian could finally be released).

*sigh*

The problem though is that Liverpool wasn't making nearly enough profit. Wipeout is such a fantastic series, but it's also been a fairly niche one for years.

Audience stagnated while Dev costs (and studio size) increased. Sad... At least the IP is still around. Sorta.

Their last project was a Vita launch game, so of course there weren't profitable. We've no idea if WipEout HD and Fury were profitable. And they were never given the chance to develop a PS4 game, just unceremoniously dumped after the Vita failed.



Microsoft bought Ninja Theory, so Sony should buy Insomniac.



It would be nice to see Sony owning Insomniac, but if they don't want to be bought it's understandable. It's very good to see a developer who wants to remain independent, especially Insomniac, who has a really damn good track record with the Ratchet & Clank games. They are doing so well right now, so a huge company like EA, for example, could permanently damage the homeostasis they've been on for years now.