Cobretti2 said:
Well for a home console 15-20 million, for a portable 40-50 million. Then throw in a percentage on top were parents by their kids the "kid friendly" console. We all know Wii sold to casual also, that is an outlayer as they did not come back for more. They failed to recapture them with the Wii U. Exactly my point, Microsoft fans jumped ship because Sony showed promise in the future. |
Doesn't change my point though, that your claims are not based on fact or proof, only "because I say so!" logic which works both ways. Guess instead of showing you what's wrong with your thinking I'll just straight up tell ya. To say Nintendo games only appeal to Nintendo fans makes no sense as people aren't born Nintendo fans. That Nintendo fans even exist means Nintendo games have to be able to appeal to non-fans in the first place. Also, strange you'd say the issue is that Nintendo doesn't announce their games sooner while saying Nintendo games don't appeal to non-fans. As if when you announce a game somehow affects how appealing it is, but I digress!











