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Forums - Sony Discussion - PS4 Sets April Sales Records For Software (Since 1995) Hardware (Since 2009)

Barkley said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

The Order 1886, with 1.62m retail. Though for a new IP I wouldn't call that "bombing" necessarily, it's still over twice as much as Quantum Break on XBO.

Good remembering, although 1.62M isn't totally bad I would say it is lower than expectation.

CGI-Quality said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

I don't believe Shadowfall fell short of commercial expectations, however, selling more than 3 and exactly what 2 did.

Already got that remembered in the previous answer... although I wouldn't say it is a bomb, just a low seller.

And KZ, I just remembered the critical reception on VGC, never checked the sales, so my fault.

Tmfwang said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

Order 1886? A good, but short, game :)

Two remembered before you =p

But yes I liked the game, although the price was higher.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
Seems like Sony strategy of spreading AAA outside of Holidays keeps working like a charm.

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.



DonFerrari said: 
CGI-Quality said:

-pic

I don't believe Shadowfall fell short of commercial expectations, however, selling more than 3 and exactly what 2 did.

Already got that remembered in the previous answer... although I wouldn't say it is a bomb, just a low seller.

And KZ, I just remembered the critical reception on VGC, never checked the sales, so my fault.

I'd say it bombed. Did not set out to do what was intended. I don't know what the numeric expectation was, but one can easily deduce that it did not succeed.



                                                                                                                                                           

GOWTLOZ said:
DonFerrari said:
Seems like Sony strategy of spreading AAA outside of Holidays keeps working like a charm.

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.

Yep, SoT certainly have gained more limelight than if it launched near Holiday (but from what I remember it had 2M playing not buying).

CGI-Quality said:
DonFerrari said: 

Already got that remembered in the previous answer... although I wouldn't say it is a bomb, just a low seller.

And KZ, I just remembered the critical reception on VGC, never checked the sales, so my fault.

I'd say it bombed. Did not set out to do what was intended. I don't know what the numeric expectation was, but one can easily deduce that it did not succeed.

That it didn't succeed there is no question. And I also have no problem with you assuming it bombed even more when we consider that Sony didn't even requested more games from them.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
GOWTLOZ said:

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.

Yep, SoT certainly have gained more limelight than if it launched near Holiday (but from what I remember it had 2M playing not buying).

CGI-Quality said:

I'd say it bombed. Did not set out to do what was intended. I don't know what the numeric expectation was, but one can easily deduce that it did not succeed.

That it didn't succeed there is no question. And I also have no problem with you assuming it bombed even more when we consider that Sony didn't even requested more games from them.

Yes it would've got no attention with COD, Battlefield and RDR 2 in the holidays.



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GOWTLOZ said:
DonFerrari said:
Seems like Sony strategy of spreading AAA outside of Holidays keeps working like a charm.

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.

Just a slight correction, Sea of Thieves had 2 million players in a week. Not 2 million units sold.



                                                                                                                                                           

GOWTLOZ said:
DonFerrari said:

Yep, SoT certainly have gained more limelight than if it launched near Holiday (but from what I remember it had 2M playing not buying).

That it didn't succeed there is no question. And I also have no problem with you assuming it bombed even more when we consider that Sony didn't even requested more games from them.

Yes it would've got no attention with COD, Battlefield and RDR 2 in the holidays.

And I rather buy a game every 2 months and play to finish than buying 6 in Holiday and then sorting and ordering the playtime, because batch would probably make some of the buying get forget.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

CGI-Quality said:
GOWTLOZ said:

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.

Just a slight correction, Sea of Thieves had 2 million players in a week. Not 2 million units sold.

Told him that couple minute before =p

 

And to reforce my last post. SW spread along the year also help HW keep a more steady sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
GOWTLOZ said:

Yes it would've got no attention with COD, Battlefield and RDR 2 in the holidays.

And I rather buy a game every 2 months and play to finish than buying 6 in Holiday and then sorting and ordering the playtime, because batch would probably make some of the buying get forget.

Same here. Unless a game is really short, I wouldn't buy 2 games at the same time. I'm getting RDR 2 only this holiday even though I like Battlefield. Don't have time for multiple lengthy games in the same period as I get disoriented jumping from one to the other and enjoy neither game a lot.



GOWTLOZ said:
DonFerrari said:

And I rather buy a game every 2 months and play to finish than buying 6 in Holiday and then sorting and ordering the playtime, because batch would probably make some of the buying get forget.

Same here. Unless a game is really short, I wouldn't buy 2 games at the same time. I'm getting RDR 2 only this holiday even though I like Battlefield. Don't have time for multiple lengthy games in the same period as I get disoriented jumping from one to the other and enjoy neither game a lot.

I buy batch of older games when I travel for saving purposes, but that usually mean a lot of unplayed games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."