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Forums - Sony Discussion - PS4 Sets April Sales Records For Software (Since 1995) Hardware (Since 2009)

DonFerrari said:
GOWTLOZ said:

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.

Yep, SoT certainly have gained more limelight than if it launched near Holiday (but from what I remember it had 2M playing not buying).

CGI-Quality said:

I'd say it bombed. Did not set out to do what was intended. I don't know what the numeric expectation was, but one can easily deduce that it did not succeed.

That it didn't succeed there is no question. And I also have no problem with you assuming it bombed even more when we consider that Sony didn't even requested more games from them.

Yes it would've got no attention with COD, Battlefield and RDR 2 in the holidays.



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GOWTLOZ said:
DonFerrari said:

Yep, SoT certainly have gained more limelight than if it launched near Holiday (but from what I remember it had 2M playing not buying).

That it didn't succeed there is no question. And I also have no problem with you assuming it bombed even more when we consider that Sony didn't even requested more games from them.

Yes it would've got no attention with COD, Battlefield and RDR 2 in the holidays.

And I rather buy a game every 2 months and play to finish than buying 6 in Holiday and then sorting and ordering the playtime, because batch would probably make some of the buying get forget.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

CGI-Quality said:
GOWTLOZ said:

Microsoft did it too with Sea of Thieves and it worked for them as well. It sold 2 million in a week. If it were a good game it would've been massive.

Just a slight correction, Sea of Thieves had 2 million players in a week. Not 2 million units sold.

Told him that couple minute before =p

 

And to reforce my last post. SW spread along the year also help HW keep a more steady sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
GOWTLOZ said:

Yes it would've got no attention with COD, Battlefield and RDR 2 in the holidays.

And I rather buy a game every 2 months and play to finish than buying 6 in Holiday and then sorting and ordering the playtime, because batch would probably make some of the buying get forget.

Same here. Unless a game is really short, I wouldn't buy 2 games at the same time. I'm getting RDR 2 only this holiday even though I like Battlefield. Don't have time for multiple lengthy games in the same period as I get disoriented jumping from one to the other and enjoy neither game a lot.



GOWTLOZ said:
DonFerrari said:

And I rather buy a game every 2 months and play to finish than buying 6 in Holiday and then sorting and ordering the playtime, because batch would probably make some of the buying get forget.

Same here. Unless a game is really short, I wouldn't buy 2 games at the same time. I'm getting RDR 2 only this holiday even though I like Battlefield. Don't have time for multiple lengthy games in the same period as I get disoriented jumping from one to the other and enjoy neither game a lot.

I buy batch of older games when I travel for saving purposes, but that usually mean a lot of unplayed games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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PortisheadBiscuit said:
Jabba89 said:

Xbox numbers were pretty poor, below 70K that last week of April WW

That's higher than the last week of April a year ago (58K) 

All those comparisons to last year (even Microsofts boasting) forget, that X1 performed incredibly bad all of last year. The PS4 outsold it by 3:1 almost every week.



LiquorandGunFun said:
good news for the industry, and well deserved with great IPs.

This !!!



God of War is a monster, nuff said. Great seeing such a fantastic purely single player gam have this kind of an impact.



Barkley said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

The Order 1886, with 1.62m retail. Though for a new IP I wouldn't call that "bombing" necessarily, it's still over twice as much as Quantum Break on XBO.

 

CGI-Quality said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

I don't believe Shadowfall fell short of commercial expectations, however, selling more than 3 and exactly what 2 did.

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/


Last edited by pitzy272 - on 23 May 2018

CGI-Quality said:
pitzy272 said:

 

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/

Interesting! Admittedly, I hadn't seen that. Much of the assumption came from Sony 'letting them go' and the harsh critic reception.

Seems like we meet on a middle ground of bomb and success, with something that achieved their target but not enough for sony to want to keep with them. So for that purpose it could be said that it bombed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."