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Forums - Sony Discussion - PS4 Sets April Sales Records For Software (Since 1995) Hardware (Since 2009)

The_Liquid_Laser said:

Thanks for posting this chart.  Wow, what happened to the Wii in 2008?  I wouldn't have even thought they would sell that much due to normal supply limitations.

Mario Kart Wii was released in April 2008.

Also, the supply situation for the Wii was intermittent. It actually steadily improved in sales from April to October of 2007 without any sort of price drop, which suggests steadily improving stock. Then in the Nov. '07 - Jan. '08 period, it wasn't really doing considerably better than the 360, with Q4 '07 having an abnormally low percentage of the year's sales, suggesting insufficient stock during the holidays. Then sales started to rapidly spike in Feb. 2008, with the Wii posting the best non-holiday sales of any home console ever in the U.S., selling a whopping 5.7 million units from Feb. to Oct. that year. The only thing that comes close to that was the PS2, which sold 4.52M in the Jan.-Oct. period of 2002.

 



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PortisheadBiscuit said:
Jabba89 said:

Xbox numbers were pretty poor, below 70K that last week of April WW

That's higher than the last week of April a year ago (58K) 

All those comparisons to last year (even Microsofts boasting) forget, that X1 performed incredibly bad all of last year. The PS4 outsold it by 3:1 almost every week.



LiquorandGunFun said:
good news for the industry, and well deserved with great IPs.

This !!!



"The Last of Us 2" is officially the Game with the most Game of the Year Awards in video game history worldwide, voted by millions Players & Magazines. Gratulation :) Ghost of Tsushima:

God of War is a monster, nuff said. Great seeing such a fantastic purely single player gam have this kind of an impact.



Barkley said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

The Order 1886, with 1.62m retail. Though for a new IP I wouldn't call that "bombing" necessarily, it's still over twice as much as Quantum Break on XBO.

 

CGI-Quality said:
DonFerrari said:

I can't remember an AAA 1st party SP focused game that bombed for PS4...

Knack 2 isn't AAA, KZ was a launch title expected to sell low... besides that? Don't remember.

I don't believe Shadowfall fell short of commercial expectations, however, selling more than 3 and exactly what 2 did.

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/


Last edited by pitzy272 - on 23 May 2018

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pitzy272 said:

 

CGI-Quality said:

-pic

I don't believe Shadowfall fell short of commercial expectations, however, selling more than 3 and exactly what 2 did.

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/

Interesting! Admittedly, I hadn't seen that. Much of the assumption came from Sony 'letting them go' and the harsh critic reception.



                                                                                                                                                           

CGI-Quality said:
pitzy272 said:

 

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/

Interesting! Admittedly, I hadn't seen that. Much of the assumption came from Sony 'letting them go' and the harsh critic reception.

Seems like we meet on a middle ground of bomb and success, with something that achieved their target but not enough for sony to want to keep with them. So for that purpose it could be said that it bombed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
CGI-Quality said:

Interesting! Admittedly, I hadn't seen that. Much of the assumption came from Sony 'letting them go' and the harsh critic reception.

Seems like we meet on a middle ground of bomb and success, with something that achieved their target but not enough for sony to want to keep with them. So for that purpose it could be said that it bombed.

It's a franchise that should get another go. 



                                                                                                                                                           

CGI-Quality said:
pitzy272 said:

 

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/

Interesting! Admittedly, I hadn't seen that. Much of the assumption came from Sony 'letting them go' and the harsh critic reception.

Yeah, I hadn’t seen it either! It’s ironic that I found that article last week. I assumed the same thing for the same reasons, so I was pleasantly surprised to see otherwise. I hope Sony allows RaD another go at The Order. I couldn’t make it past like an hour, but the foundation and the story had a lot of potential. 



CGI-Quality said:
pitzy272 said:

 

I’m not so sure it did sell poory. I just saw this article recently. Four months after TO 1886’s release, the CEO said, “we are well on our way to achieving the sales performance that we sought.”

https://www.gamespot.com/articles/ps4-s-the-order-1886-well-on-its-way-to-meeting-sa/1100-6427891/

Interesting! Admittedly, I hadn't seen that. Much of the assumption came from Sony 'letting them go' and the harsh critic reception.

I feel that the order not getting a sequel had more to do with it's perceived failings from a game play perspective rather than it's sales performance , a new IP needs some form of momentum coming from either great sales ,critical praise or a  publishers belief that there was enough  potential to overcome it's reputation going forward. none of these factors fell the way  the developers would have hoped for.

There's all ways hope, who know's,Sony may well feel that they are better equipped  at this point in time to handle a return to The Order then again it could be a ship that's already sailed.