John2290 said:
Darwinianevolution said:
Aren't most games on the Switch already more expensive than their counterparts on PC/PS4/XBOne to "compensate" for the cartridge prices? It's very frequent to see games at launch 5€ more expensive, yet many games still have the games incomplete on the card. It's a very scummy tactic that hurts the consumer by both ends, so when Capcom does it with a game that doesn't need it at all, people are going to get pissed off.
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Well, you see in the eyes of gamers Nintendo can do no wrong, so they get a pass. And yeah, It's closer to 10 euro more or usually rounded off to that from what I'm seeing in comparison between switch and other systems with little to no sales or flash sales for the younger crowd or less wealthy owners and Switch does have a large base of younger people, who don't have their own income. That's exactly my point as to why Nintendo need to think of something fast, if they didn't have the threat of kids and teens jailbreaking or breaking there systems attempting to in the coming months, they could charge 20 euro more and it wouldn't matter much besides for some complaining but now they really need to step back and rethink this, maybe reduce prices for digital gaming drastically and have PSN/steam level flash sales and out an SKU with more built in storage or...something. They're on seriously thin ice if they don't counteract it the next few months, I'm not technically inclined but changing the chip seems to be the most difficult yet the best option. There is going to be more jailbreaking on the switch than there ever was on PSP with the internet and the streisand effect, those prices have to come down as every time a consumer goes and sees a game ten euro more on their system or can't afford a game you can't blame them to consider the alternative. Perhaps starting to build a strong digital market place, not filled with over priced mobile like games would be a start if they can't cheapen physical releases or bite the bullet and take the financial hit on their own terms until they change the chip. Perhaps a subscription based game pass type deal might counteract it but that'd have to be digital anyway, hmm, it's a tough situation all round. Hope they make the right call whatever they do.
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Piracy didn't kill the DS or the Wii, and those systems were way simpler to hack than the Switch is (TBH I thought we'd get R4 Switch cartridges). Nintendo games in general and online games will be safe from the risks of piracy, Nintendo games sell great either way and online games need online. Indies can be affected, but with the tide of titles constantly coming and Nintendo's online fee promising discounts, they won't be hurt for the most part. But if big companies try to sell their games at a higher price than on other consoles while also hurting physical releases, then they will have given pirates a great excuse to not support them. Piracy anti-measures that hurt their customer base is the most backwards thing they could do.
Either way, Capcom's behaviour here is bad for everyone. People who buy retail don't mind paying more (as long as it's reasonable) in exchange of preservation, but Capcom charges more for a title that's incomplete. That's the problem.
Last edited by Darwinianevolution - on 04 May 2018