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Forums - Sony Discussion - Is PS4 the first console to sell like this without a fad?

Aura7541 said:
jason1637 said:
The Wii wasn't a fad. Motion controls are still a thing.

Using motion controls as the core central mechanic for gameplay is a fad.

Using motion controls as a supplementary mechanic for gameplay, however, is not.

This, the Switch isnt selling on motion controls. 



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Game Boy, Game Boy Advance, DS, 3DS, Wii, XBOX 360, PS2 all sold this well without a fad.



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oniyide said:
Aura7541 said:

Using motion controls as the core central mechanic for gameplay is a fad.

Using motion controls as a supplementary mechanic for gameplay, however, is not.

This, the Switch isnt selling on motion controls. 

So... we just gonna act like 1 2 Switch isn't a thing?

Look, what you mean to say is that MARKETING THE CONSOLE AS A MOTION CONTROLLED VIDEO GAME MACHINE was a fad. But motion controls are still in gaming today and that cannot be ignored because of the current trend on its marketing. I mean, I was just playing Resident Evil with motion controls not 20 minutes ago. And all consoles on the market have motion controls to some capacity which means, motion controls are not a fad. The marketing for motion controls are a fad, however.



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Aura7541 said:
jason1637 said:
The Wii wasn't a fad. Motion controls are still a thing.

Using motion controls as the core central mechanic for gameplay is a fad.

Using motion controls as a supplementary mechanic for gameplay, however, is not.

Motion controls are the core of all VR gameplay. Motion + AR/VR is the future of digital interaction. After experiencing the freedom of playing in AR/VR with motion contorls, going back to the restrictions of traditional displays and controls is claustrophobic.

Eye Toy (AR), Wii Mote (Motion Controls/Gestures + Buttons), Kinect (AR, Stereoscopic Tracking + Voice Commands), Move (Motion + Buttons + AR), and 3D TV (3D) were all building blocks to next generation gaming (the real next gen, not just console to console generations, an actual shift in game design and development). They are no more of a fad than stuff like Pong, Atari, or the Arcades. 



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

KBG29 said:
Aura7541 said:

Using motion controls as the core central mechanic for gameplay is a fad.

Using motion controls as a supplementary mechanic for gameplay, however, is not.

Motion controls are the core of all VR gameplay. Motion + AR/VR is the future of digital interaction. After experiencing the freedom of playing in AR/VR with motion contorls, going back to the restrictions of traditional displays and controls is claustrophobic.

Eye Toy (AR), Wii Mote (Motion Controls/Gestures + Buttons), Kinect (AR, Stereoscopic Tracking + Voice Commands), Move (Motion + Buttons + AR), and 3D TV (3D) were all building blocks to next generation gaming (the real next gen, not just console to console generations, an actual shift in game design and development). They are no more of a fad than stuff like Pong, Atari, or the Arcades. 

VR, however, is not a core component of gaming. While motion controls are the core of all VR gameplay, VR gameplay is still widely niche.



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LethalP said:

We all know PS1 and PS2 only sold because they played CD/DVD's, and the PS3 proved that without the help of the new hot multimedia format (Blu-Ray was luke warm), PlayStation sales weren't all that hot, yaus? So it's strange to see Sony's gaming centric approach push the PS4 to these levels of success previously only seen on consoles with fads at their forefront (like CD, like DVD, like motion controls, touch screen etc.).

Maybe it's something else not game related selling the PS4? Because after all, no console in the history of ever sold the way PS4 is without some out-of-the-norm novelty compared to it's competition. So either PS1/2 sold for the same reason PS4 is, the library, or PS4 is an unseen anomoly in the gaming industry? Interesting stuff.

As others, I would not consider motion controls a fad, but a game changer for the Nintendo.  The Wii did it well, then Nintendo stepped away from it with the Wii U (didn't come with it's own motion controllers, so treated as a second class option) and tanked, and now the switch is doing well (although it could be debated the hybrid has more to do with that than the motion controls, but I think they are both key)...  basically, IMO, motion controls is not a fad but a core component now.

DVD also was not a fad in the true sense, but you could say it is in terms of boosting sales for a console...  as that only really applies to early years of PS2...  after that, there are far better options for the a DVD player...

PS1 sales were hot too (compare to previous gen), and I think PS1 and PS2 both sold well because of their library.  PS3's library was not that great compared to others (not saying it was bad), but the Cell processor really crippled development for it and the library suffered.

I do agree that the best thing that PS4 has going for it is it's exclusives / library without any sort of major hardware advantages over the alternatives.  

 

 

 



LethalP said:

We all know PS1 and PS2 only sold because they played CD/DVD's, and the PS3 proved that without the help of the new hot multimedia format (Blu-Ray was luke warm), PlayStation sales weren't all that hot, yaus? So it's strange to see Sony's gaming centric approach push the PS4 to these levels of success previously only seen on consoles with fads at their forefront (like CD, like DVD, like motion controls, touch screen etc.).

Maybe it's something else not game related selling the PS4? Because after all, no console in the history of ever sold the way PS4 is without some out-of-the-norm novelty compared to it's competition. So either PS1/2 sold for the same reason PS4 is, the library, or PS4 is an unseen anomoly in the gaming industry? Interesting stuff.

UMMM playstation consoles were never a fad. they sold because they made the right moves, not to mention, the had most third party games as exclusives, if this was the case now ps4 would be selling much better. motions controls yes they are fad, sure they still exist but they can't even sell 5 million consoles now, not like with kinect and wii.



quickrick said:
LethalP said:

We all know PS1 and PS2 only sold because they played CD/DVD's, and the PS3 proved that without the help of the new hot multimedia format (Blu-Ray was luke warm), PlayStation sales weren't all that hot, yaus? So it's strange to see Sony's gaming centric approach push the PS4 to these levels of success previously only seen on consoles with fads at their forefront (like CD, like DVD, like motion controls, touch screen etc.).

Maybe it's something else not game related selling the PS4? Because after all, no console in the history of ever sold the way PS4 is without some out-of-the-norm novelty compared to it's competition. So either PS1/2 sold for the same reason PS4 is, the library, or PS4 is an unseen anomoly in the gaming industry? Interesting stuff.

UMMM playstation consoles were never a fad. they sold because they made the right moves, not to mention, the had most third party games as exclusives, if this was the case now ps4 would be selling much better. motions controls yes they are fad, sure they still exist but they can't even sell 5 million consoles now, not like with kinect and wii.

Nintendo plans to sell 14 million units of the switch with motion controls in it's first year (March 2017 to March 2018).  I am seeing it as core for Nintendo.  They didn't make it core to the Wii U, and how well did that do...



Aura7541 said:
KBG29 said:

Motion controls are the core of all VR gameplay. Motion + AR/VR is the future of digital interaction. After experiencing the freedom of playing in AR/VR with motion contorls, going back to the restrictions of traditional displays and controls is claustrophobic.

Eye Toy (AR), Wii Mote (Motion Controls/Gestures + Buttons), Kinect (AR, Stereoscopic Tracking + Voice Commands), Move (Motion + Buttons + AR), and 3D TV (3D) were all building blocks to next generation gaming (the real next gen, not just console to console generations, an actual shift in game design and development). They are no more of a fad than stuff like Pong, Atari, or the Arcades. 

VR, however, is not a core component of gaming. While motion controls are the core of all VR gameplay, VR gameplay is still widely niche.

True, AR/VR is still a niche market in the AAA space, but it is growing, and will very likely be the standard once next gen gaming platforms arrive. Motion controls will be at the heart of gameplay in almost all games in the near future, so motion is and was far from a fad.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

jlauro said:
quickrick said:

UMMM playstation consoles were never a fad. they sold because they made the right moves, not to mention, the had most third party games as exclusives, if this was the case now ps4 would be selling much better. motions controls yes they are fad, sure they still exist but they can't even sell 5 million consoles now, not like with kinect and wii.

Nintendo plans to sell 14 million units of the switch with motion controls in it's first year (March 2017 to March 2018).  I am seeing it as core for Nintendo.  They didn't make it core to the Wii U, and how well did that do...

motion controls is not whats selling the switch. its selling a little better then 3ds because, its actually a handheld with descent tech, and its also nintendo next home console. with a very strong library of games   

Last edited by quickrick - on 28 December 2017