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KBG29 said:
Aura7541 said:

Using motion controls as the core central mechanic for gameplay is a fad.

Using motion controls as a supplementary mechanic for gameplay, however, is not.

Motion controls are the core of all VR gameplay. Motion + AR/VR is the future of digital interaction. After experiencing the freedom of playing in AR/VR with motion contorls, going back to the restrictions of traditional displays and controls is claustrophobic.

Eye Toy (AR), Wii Mote (Motion Controls/Gestures + Buttons), Kinect (AR, Stereoscopic Tracking + Voice Commands), Move (Motion + Buttons + AR), and 3D TV (3D) were all building blocks to next generation gaming (the real next gen, not just console to console generations, an actual shift in game design and development). They are no more of a fad than stuff like Pong, Atari, or the Arcades. 

VR, however, is not a core component of gaming. While motion controls are the core of all VR gameplay, VR gameplay is still widely niche.