By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - If Sony makes a "Playstation Switch" could it succeed?

 

Could Sony make a successful Switch ?

Yes 25 14.37%
 
No 83 47.70%
 
Depends on many things 62 35.63%
 
see results 4 2.30%
 
Total:174
potato_hamster said:
Genos8 said:

more power in docked mode, physical media, motion controls... And remember the situation gets worse because of all the extra hardware required for psp.

So again... 2009 technology. And the PSP Go did have an added performance mode that developers could enable at any time, including when the console was docked. Still not sure how the situation gets worse? Because the dock cost $50 and the PS3 controller cost $30 at the time? I'm pretty sure there's many people out there that would have jumped at a Switch that didn't come with a TV dock if it cost $50 less.

Look, all I'm saying is that if at E3 2018, Sony announces a PS4 portable that can connect with PS4 controllers (or move controllers) via bluetooth, and has an dock that allows you to play it on the TV with the PS4 controller (or move controllers), they won't be copying Nintendo or the Switch.

No matter how you look at it, the psp doesn't come close to offering the same. There's no point in arguing that.



Around the Network
potato_hamster said:
SegataSanshiro said:

Sony did copy the SEGA Nomad from 1995 as did Nintendo. Vectrex used analog sticks before N64. Thing is Nintendo did it better. iPod wasn't first but sure was better than a 1998 Rio MP3 player.  Microsoft had a tablet in 2002 but iPad was a better experience to use in 2010.

So by that logic if Sony makes a near identical console to the Nintendo Switch, but "does it better", and sells twice as many,  then they clearly should never be given crap for copying Nintendo, right?

Sony has constantly copied Nintendo. They did make better analog after N64 and Saturn showed theirs. Nintendo copied the share button on Switch. Nintendo copied the GBA to Gamecube from Dreamcast in the Neo Geo Pocket link. Dreamcast had a camera before Eyetoy.  Nintendo has copied SEGA. Sega copied a CD add-on from NEC. SEGA even copied the FXchip. Everyone copies everyone. We had smartphones with touch screens in the early 90s. No one cared until 2007. (btw I'm the furthest thing from an apple fan but they are a good example of taking existing things and making them popular) The difference is in most of these cases were ideas never fully realized or realized well. Switch has perfected the idea SEGA came up with in 1995. TBH I love the Nomad but it was clumsy. PSP was clumsy in hooking up to the TV with a crap aspect ratio. Vita was clumsy needing another unit to purchase and by the time it came out no one cared about Vita anymore and few cared to begin with. If Sony announces tomorrow they have a Switch clone, people will know it's not a project they felt they put a lot of thought into but to cash in on the craze. When PSmove originally came out Sony presented it as..oh we have motion controls like Wii! No one cared when Game.com had a touchscreen in 1997 but did when DS did in 2004. It was a well-made system putting in thought and not cashing in on a trend. PSP in 2004 was never marketed as a hyrbid but as a portable to compete with DS.



Genos8 said:
potato_hamster said:

So again... 2009 technology. And the PSP Go did have an added performance mode that developers could enable at any time, including when the console was docked. Still not sure how the situation gets worse? Because the dock cost $50 and the PS3 controller cost $30 at the time? I'm pretty sure there's many people out there that would have jumped at a Switch that didn't come with a TV dock if it cost $50 less.

Look, all I'm saying is that if at E3 2018, Sony announces a PS4 portable that can connect with PS4 controllers (or move controllers) via bluetooth, and has an dock that allows you to play it on the TV with the PS4 controller (or move controllers), they won't be copying Nintendo or the Switch.

No matter how you look at it, the psp doesn't come close to offering the same. There's no point in arguing that.

The PSP actually does come pretty close to offering the same. It's all shown in the video I provided.



HoangNhatAnh said:

EricHiggin said: 

If western gamers only want to play on the big screen, why are Switch sales so high in NA? AAA may not concern you, but based on your past posts, it most certainly matters to everyone else who you speak for apparently. Many AAA games are on Switch? How many? Why so many if the devs/pubs don't care and it doesn't matter and Switch customers don't want them anyway? What's the difference with physical other than the few who like the box collection or premium edition? How is it any different whether Nin loads the game onto the cart at the factory vs the user loading the game onto a card in the device? You mentioned both third party and western AAA. How many specific western AAA games does Nin make? Doesn't Doom have multiplayer? X1 in Switch is not custom, and is simply underclocked when in handheld mode. You said X3 is Xavier, and that they could do it with Xavier, yet it's 30w. Switch 2 would have little choice but to use X2, or another chip that doesn't even exist yet, and you've made it clear that guessing and making up a random idea to fit a claim isn't a valid argument so. Nin and PS systems used to always use highly custom hardware, where as now they only are using semi-custom, if not bone stock. Nin also used hardware that can potentially lead to generational upgrades, as per Nvidia CEO and their 10-20 year outlook, which is unlike Nin, and PS also gave up their all in one device goal they have been going for since they added CD to PS1, DVD to PS2, and BD to PS3. Both Switch and PS4 are fairly safe devices for both companies and don't exactly follow their typical path, so assuming PS will make the portable so it's graphics are so hardcore that the portable would only have a few hours battery life doesn't make much sense. The PS portable would at least match the Switch around 3 hours min for it's most demanding games, at whatever downgraded level they ended up at. Not to mention the battery accessories like Switch has available to it that can double the battery life, which would surely be made for the PS portable as well.

All AAA games on Switch use 16GB cart, anything outside 32GB is on micro SD card. I told you Nintendo customers love physical games and of course they care if they are good games like Skyrim or Doom but not something like Fifa. Semi custom is still custom, in fact Nintendo underclock Switch CPU quite a bit. In 2020 they can do the same with Switch 2. Sales of Switch is high in US and look at top ten, how many games are third party? Can Sony do the same with their first party games? Again, i said Switch games is way more lighter than on ps, even with big AAA game need install, they are still a lot smaller than ps ones. Switch is "safe" devices, OK, except almost everyone said it will fail hard, GameCube number at best. Now you are saying it is a safe choice when it fail, Nintendo is screw with both handheld/console fuse into one, but i will believe it is safe console because you said so. When talk about ps, people will think about the cinematic quality with beautiful graphic and a generation ahead Nintendo but now all of it will be give up for battery, right? Also, basically you are saying Sony will copy Nintendo idea about hybrid. This time last year i don't think i have seen any article or any people talk about Sony will make a hybrid like Nintendo but now you all are talking about it and assume it will be a big success. Why is that?

So some PS portable games have to at least ship in some sort of physical format up to 16GB, then all other games can be digital to micro SD and that's ok? Good to know. Anyone who has a Switch, and likes AAA games, and also wants AAA games, but doesn't like Doom or Skyrim but likes Fifa, shouldn't be able to have Fifa because the existing majority don't like it? I'm sure if PS designed their system so it was a huge pain for third parties to get their games on it, plus if few of their audience wanted third party, then yes, PS games would be the highest sellers on their own platform, just like Nin/Switch.

Semi-custom is custom to a degree, but simply downclocking is not custom. Anybody can buy a stock chip and overclock or downclock. It would be like driving your car slower than everyone else and telling them that makes your car custom. Speed only makes it custom if you physically change the internals. If Xavier or whatever Tegra chip gets shrunk near 2020, and/or downclocked, it should meet the power requirements for a Switch 2, but then you also have to allow the same for AMD. Ryzen u series is 15w right now on 14nm, and AMD are shrinking to 7nm in 2019, which means the chip should go down to around 8w. You would now have PS4 level performance for the same power usage as Switch and X1, or the new Switch 2 and Xavier/X3/X4. Both devices would end up having similar performance and similar battery life.

You say third party game file sizes are much smaller than PS, yet the carts still aren't big enough for many of those games, so what's the difference if you download the game to Switch and/or put it on a card, vs downloading a game to PS portable and/or put it on a card? Some people thought Switch would fail, but many, especially Nin fans, thought it would succeed. Nin consoles have sold less and less over time, yet their handhelds have extremely strong staying power, so creating a handheld/console hybrid was quite a safe bet. Much safer than many of the other options Nin had. Also, why do you compare Switch failing to Gamecube? Do you think Gamecube failed? I don't know who thinks PS is a gen ahead of Nin, because Nin has always been a gen ahead of PS. Gamecube even had better graphics than PS2.

PS won't be giving up their cinematic games, because they will still have a home console to provide that experience if you require it. If you require a handheld experience, then they could offer you that as well, with the understanding that the graphics may be downgraded to do so. Did PSP have better graphics than PS2? Did Vita have better graphics than PS3? Then why can't the PS portable have slightly worse graphics than the PS4? No I'm not saying PS will copy Switch, because PSP used to have a dock accessory, so it's really Nin who copied PS with Switch. So your saying unless somebody in the media decides to mention a potential PS portable, even if it's just speculation, that it's impossible for it to happen? People aren't aloud to think for themselves and wonder what if PS made a new portable and could it succeed? What if Nin makes a Switch 2/mini/XL and would it succeed? What if XB becomes more of a steam machine and would it succeed? The reason Switch exists it because someone at Nin came up with the idea, or found inspiration in a similar one, so imagining what could be, is a good thing, in small doses anyway.

Last edited by EricHiggin - on 12 January 2018

PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

potato_hamster said:
HoangNhatAnh said:

Successful with the best selling game on psp is MHP 3rd in JP with only 4,9 mil. PSP sold over 80 million, that number sales of games is not good by any mean. PSP can connect to TV but not dock and not get over 25% power boost in CPU, GPU, fps and resolution when dock either. Nintendo is the one made a gaming handheld with touch screen like DS before Sony came out with Vita. So in this case, Sony didn't copy, right?

So now we're going to measure success by the highest selling game? By that metric the Wii U was a resounding success, but a handheld that sold over five times as much wasn't. Sounds like a terrible metric to me.

The PSP has a dock that allows it to connect to a TV, and it actually has a boost that makes it go from 222mHz to 333 mHz, which is a 50% increase. So there's that. This performance increase can be used to improve FPS, and other in-game improvements.

And why are we bringing up touch screens? I'm not accusing Nintendo of copying Sony anywhere. You keep arguing against points I never made. Please stop that.

So psp is a hybrid console, right? LOL. I don't remember Sony or any ps fan used that word even in when vita came out. But now with Switch become success, suddenly psp is a hybrid console LOL. 222mhz to 333mhz? Is that all? Should i tell you how stronger Switch become when dock? 193 Gflops to near 400 Gflops and 1 Gflops Tegra is 30% faster than 1 Gflops ADM. PSP is the same hybrid with comparable function of a home console, right? LOL



Around the Network
potato_hamster said:
Genos8 said:

No matter how you look at it, the psp doesn't come close to offering the same. There's no point in arguing that.

The PSP actually does come pretty close to offering the same. It's all shown in the video I provided.

Really? Everyone must be blind. Clearly psp have dual analogs and R2/L2/R3/L3 as well as gyro control, they are just invisible that no one can see them outside Sony and ps fans. What a clueless i am



EricHiggin said:
HoangNhatAnh said:

All AAA games on Switch use 16GB cart, anything outside 32GB is on micro SD card. I told you Nintendo customers love physical games and of course they care if they are good games like Skyrim or Doom but not something like Fifa. Semi custom is still custom, in fact Nintendo underclock Switch CPU quite a bit. In 2020 they can do the same with Switch 2. Sales of Switch is high in US and look at top ten, how many games are third party? Can Sony do the same with their first party games? Again, i said Switch games is way more lighter than on ps, even with big AAA game need install, they are still a lot smaller than ps ones. Switch is "safe" devices, OK, except almost everyone said it will fail hard, GameCube number at best. Now you are saying it is a safe choice when it fail, Nintendo is screw with both handheld/console fuse into one, but i will believe it is safe console because you said so. When talk about ps, people will think about the cinematic quality with beautiful graphic and a generation ahead Nintendo but now all of it will be give up for battery, right? Also, basically you are saying Sony will copy Nintendo idea about hybrid. This time last year i don't think i have seen any article or any people talk about Sony will make a hybrid like Nintendo but now you all are talking about it and assume it will be a big success. Why is that?

So some PS portable games have to at least ship in some sort of physical format up to 16GB, then all other games can be digital to micro SD and that's ok? Good to know. Anyone who has a Switch, and likes AAA games, and also wants AAA games, but doesn't like Doom or Skyrim but likes Fifa, shouldn't be able to have Fifa because the existing majority don't like it? I'm sure if PS designed their system so it was a huge pain for third parties to get their games on it, plus if few of their audience wanted third party, then yes, PS games would be the highest sellers on their own platform, just like Nin/Switch.

Semi-custom is custom to a degree, but simply downclocking is not custom. Anybody can buy a stock chip and overclock or downclock. It would be like driving your car slower than everyone else and telling them that makes your car custom. Speed only makes it custom if you physically change the internals. If Xavier or whatever Tegra chip gets shrunk near 2020, and/or downclocked, it should meet the power requirements for a Switch 2, but then you also have to allow the same for AMD. Ryzen u series is 15w right now on 14nm, and AMD are shrinking to 7nm in 2019, which means the chip should go down to around 8w. You would now have PS4 level performance for the same power usage as Switch and X1, or the new Switch 2 and Xavier/X3/X4. Both devices would end up having similar performance and similar battery life.

You say third party game file sizes are much smaller than PS, yet the carts still aren't big enough for many of those games, so what's the difference if you download the game to Switch and/or put it on a card, vs downloading a game to PS portable and/or put it on a card? Some people thought Switch would fail, but many, especially Nin fans, thought it would succeed. Nin consoles have sold less and less over time, yet their handhelds have extremely strong staying power, so creating a handheld/console hybrid was quite a safe bet. Much safer than many of the other options Nin had. Also, why do you compare Switch failing to Gamecube? Do you think Gamecube failed? I don't know who thinks PS is a gen ahead of Nin, because Nin has always been a gen ahead of PS. Gamecube even had better graphics than PS2.

PS won't be giving up their cinematic games, because they will still have a home console to provide that experience if you require it. If you require a handheld experience, then they could offer you that as well, with the understanding that the graphics may be downgraded to do so. Did PSP have better graphics than PS2? Did Vita have better graphics than PS3? Then why can't the PS portable have slightly worse graphics than the PS4? No I'm not saying PS will copy Switch, because PSP used to have a dock accessory, so it's really Nin who copied PS with Switch. So your saying unless somebody in the media decides to mention a potential PS portable, even if it's just speculation, that it's impossible for it to happen? People aren't aloud to think for themselves and wonder what if PS made a new portable and could it succeed? What if Nin makes a Switch 2/mini/XL and would it succeed? What if XB becomes more of a steam machine and would it succeed? The reason Switch exists it because someone at Nin came up with the idea, or found inspiration in a similar one, so imagining what could be, is a good thing, in small doses anyway.

Always ahead? LOL, not with DS vs PSP, 3DS vs Vita, Wii vs PS3, Wii U vs PS4, even Switch when dock vs ps4 too. So in your theory, 16GB cart with a 8GB download on card is the same as 80GB digital on ps portable, OK. The majority fans who love Fifa is in Europe - Sony land so... Also, in your dream, ps portable will have the same in everything as Switch 2 except 1 Gflops Tegra is always 30% or even more faster than 1 Gflops ARM and Nintendo games are a lot more suit to handheld in opposite to Sony games which always about cinematic and graphic, not the kind of game to play on the go. Animal Crossing, Fire Emblem and Pokemon which people can trade items and Pokemon on the go but Horizon, Uncharted and Infamous play everywhere? Not really a good idea. Sony fans always want cinematic feel on big screen, not on a small screen. PSP have worse graphics than ps2? Depend, compared Monster Hunter Portable 3rd psp to Monster Hunter on ps2 or Final Fantasy Type 0 ( look almost like an early ps3 game) on psp to Final Fantasy XII on PS2, i don't see worse anywhere.

When Switch presentation finished in january last year, i didn't see everyone (including Nintendo fans) said it will sell gangbusters, they say a $300 handheld with 3 hours battery and only 1 big title Zelda is doa, the most optimist one think it will sold decent in Japan, not getting any success in the Wes for too few games at launch. Now people are saying it sold well is obvious, LOL



HoangNhatAnh said: 

Sony games which always about cinematic and graphic, not the kind of game to play on the go. Animal Crossing, Fire Emblem and Pokemon which people can trade items and Pokemon on the go but Horizon, Uncharted and Infamous play everywhere? Not really a good idea.

Horizon, Uncharted, Infamous

Your examples are broken. Those three games are perfect for on the go. These are the kinds of games that make me want a PS4 Phone/PS4 Portable. Horizon is a title that you can sink hours into level grinding, collecting, crafting, and just exploring in general. Uncharted multiplayer anywhere I can get a Mobile or Wifi connection, sign me up right now. Infamous, just like Horizon is a massive open world, full of exploration, level grinding, collecting, creating, and sharing.

It is absolutely hilarious that Horizon is your example, because it has been one of my most Remote Played games on Vita during my lunch breaks this year. It works great, because even when I have truoble getting a good connection, I am still able to explore. Works much better than trying to play something like MLB The Show, Wipeout, or Everybodys Golf, all titles which PS Vita versions, but would be much better with the full console version on a PS4 Portable. 

How can people honestly think that Call of Duty, GTA, Fifa, or any other major online game would not be massively desireable on a PlayStation 4 Portable device with a 4G or 5G connection? 

If Sony makes a 4G or 5G PlayStation Phone that is 1 to 1 a PS4 (games, services, full PSN, HDMI out, PSVR), it will be a massive hit. If Sony decides from the start to make PlayStation 5 available as a Phone/Switch + Traditional Console Form Factor, it will be massively successful. 

I have been saying it all along. The Handheld is not dieing, it is Sony and Nintendos unwillingness to embrace the absolute minimum requirements of a mobile device that has hurt the Vita, the DS, and will eventually see the Switch loose its steam. You have to offer a connected device without artificial limitations. Once Sony or Nintendo offer a Handhled that has calling and text, and doesn't limit your downloads to 20MB it is going to spark another disruption in the mobile space.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

Yeah, call me when smartphone can replace home console. A smartphone mean majority users are casual, can't wait to see all free to play games with microtransactions on ps4 portable



HoangNhatAnh said:
potato_hamster said:

So now we're going to measure success by the highest selling game? By that metric the Wii U was a resounding success, but a handheld that sold over five times as much wasn't. Sounds like a terrible metric to me.

The PSP has a dock that allows it to connect to a TV, and it actually has a boost that makes it go from 222mHz to 333 mHz, which is a 50% increase. So there's that. This performance increase can be used to improve FPS, and other in-game improvements.

And why are we bringing up touch screens? I'm not accusing Nintendo of copying Sony anywhere. You keep arguing against points I never made. Please stop that.

So psp is a hybrid console, right? LOL. I don't remember Sony or any ps fan used that word even in when vita came out. But now with Switch become success, suddenly psp is a hybrid console LOL. 222mhz to 333mhz? Is that all? Should i tell you how stronger Switch become when dock? 193 Gflops to near 400 Gflops and 1 Gflops Tegra is 30% faster than 1 Gflops ADM. PSP is the same hybrid with comparable function of a home console, right? LOL

Did I ever say the PSP is a hybrid console? Any more things you want to argue against that I never said.

Also, super adorable that you expect a handheld released in 2004 to have comparable specs to one released in 2018.