bigtakilla said:
I would say you got the story mixed up with it's driving force. The story unfolds in how everyone is dealing with being on Mira. Lao's arc (which provides the most revelations in the game) is the story of Xenoblade X contained in a bigger overall arcing story that has yet to be completed. The story is betrayal, sacrifice, and redemption.
Game spoilers ahead!!!! You have been warned.
I don't get how people have to change to be well developed. I disagree respectively. There are tons we wind up learning about Elma, and simply put she is very dynamic. She follows orders but only to the extent it fills her needs. She isn't above bold face lying to her friends, but it is to maintain order and peace. She wants to save humanity to the extent she was very willing to shoot two comrades in the face, one may have deserved it, the other one in no way did.
How about Lin, She in the beginning is only driven by her desire to fill her parents shoes. She loves to cook though (even though they don't need to eat), but it helps her comrades because it's an old familiar thing to do that helps everyones mental health. She is also a thorough believer that there are others that had survived and wants to find a way of contacting them as well as believing the Earth didn't die the day of Exodus, and she wants to one day "search for the planet we left behind". She also puts her own life at risk to save friend and foe alike.
What about Irena and Gwen. Irena was once part of the Earth protection force with her brother originally attached with Elma. Her brother dies (Gwen's best friend) which makes Gwen join in hopes to protect Irena. The only problem is Gwen is nowhere NEAR as talented in combat as Irena, so he often finds himself in trouble. He is in love with her, while she sees him as a brother figure. Irena eventually gets promoted to lead her own task force due to the lack of crew on Mira (and she is single handedly the best member to have in your party), and becomes a strong, well respected leader. Even so, she and Gwen still holds Elma in far higher regard than themselves, commonly referring to her by title instead of name.
What about Celica and Rock?... Look I could go on and on and go through every character if that's what you need, they may not change but they are all very dynamic is the point. All very interesting to watch their personalities and goals play out before you.
You have all the character in your party equipped with the best skell? That's really not a thing. The Ares 90 is only the strongest in perspective of spending absolutely no time customizing. The only skell you can't make practically invincible is the Ares 90, I certainly wouldn't say it's the best.
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You mentioned that the game was open ended, and that it wasn't a bad thing. I agree, but there is a BIG difference between open ended and anti-climatic. The game ends with nothing further mentioned about why, how, who is keeping the mims operational. It just ends abruptly. Even leaving out the ending, the story is really bland to begin with, it is fundamentally flawed. Why? Because you find out pretty early that everyone is basically a remote controlled robot. It may not matter to you, but for me, the fact that i'm a robot basically makes me not care for the character I'm playing as. I can't empathize with my character because I'm a being of flesh and blood, not some silent automaton. The ending even supports the idea that humanity is dead and gone, and only robots remain. Well great. Anything between the beginning and the ending, or the second act to be exact, was just a rinse and repeat. It only picks up after Lao's betrayal. Can you, without googling, remember the bad guys' names? Their motivations? I sure can't.
On Elma: She is as bland as bland can be. She is the squad commander, but I was grinding my teeth each time she was bossing my character around. I felt like I could do a better commanding job than her, but somehow this person is a high ranking, well respected hero, of which we basically know nothing about (her heroics). We are just supposed to like her because... well.. all these people say so. I kept thinking that she was the one who was going to betray us, because she came off as cold sometimes. She wants to save humanity, but I kept think that it must have had something in it for her. That is even before it is revealed she is an alien. She is supposedly is remorseful that Earth got destroyed, but ultimately she only makes me think that her kind are responsible for it. The ending basically told me that humanity is gone and well, thanks for that Elma, our hero. She never, ever changes. Her tone and behavior stays the same. She hardly displays emotion. The final nail in the coffin for me was her almost shooting Lao. I wanted to slap the gun from her hand and tell her to back off.
Lin. Oh man. First of all, I don't have a problem with age and certain professions. But she made it very hard to believe that she is some engineering genius. She is a kid in every sense of the word. Her immature, quirky behavior just annoyed and she doesn't really have an arc. All we know is that she is grieving and she sees Lao as a father figure? What did the cooking really add. As a mechanic in the game? All I know is that every time the choice for what type of food I wanted her to cook was that it was time for another one of those unfunny jokes between Lin and Tatsu. It got old quick.
On Irina and Gwin (not Gwen): They really didn't matter to the story in the end. And even if you did all the quest surrounding these characters, it only confirms one thing: They are one dimensional. Irina is only there for hero worship of Elma and Gwin is only there for pursuit of Irina. Nothing else.
Celica and Rock: They are not part of the main story. You can skip them fully. I would have love it if they were part of the story from the beginning. They look interesting from a superficial standpoint, but they are just there.
Lao: The only character that was somewhat interesting. He is the traitor, but actually, I felt very sympathetic to why he did it. His motivations were clear and tragic. I displayed actual emotion too. During the confrontation I felt that Elma was right for the wrong reasons, and Lao was wrong for the right reasons. He should have been the figure of redemption, but he was done off in such a lame way in the ending.
I already explained what I think they should have done with the main character. But the question begs, was he/she really. I felt like I was there for Elma's ride the entire time. You aren't really special either, you're just a grunt with no backstory.
Also, I didn't say anything about the Ares. I said strongest Skell. Maybe I should have said Skells, plural, but I thought it was sufficient.
I want to reiterate. Despite my gripes with the story and the characters, I still love the game to death. The story concept, as a basis, isn't bad. It's Titan A.E, but it is interesting as a sci-fi story. I still listen to the soundtrack. I listen to By My Side and The Way at least once on my way from work. The world is so beautiful and the Skells are very cool. I can't tell you how many color variations I tried out and how much time I spent on Skell crafting. I would definitely replay it if it was ported to the Switch.
Last edited by OTBWY - on 02 December 2017