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Forums - Gaming - Gran Turismo Sports Reviews - 76 Metacritic (44 Reviews) - 77 OpenCritic (44 Reviews)

Errorist76 said:
shikamaru317 said:

User reviews are even lower than the critic reviews. 6.3/10 on Metacritic; 3.6/5 on Best Buy US, 2.5/5 on Amazon US, UK, France, and Germany; 1.8/5 on Gamestop US. People aren't happy, seems a good many people didn't know about the online focus, lack of a proper campaign, lack of full customization, and low car and track counts beforehand and just bought the game because it carried the GT name, and now they are disappointed with their purchase.

User reviews say nothing. Most of them are Forza fans bombing the franchise anway as some kind of revenge for what happened to Forza 7.

Plus people buying a game without informing themselves about it. Who’s fault is it really?! Since the first reveal PD never made a deal about what the game will be.

I consider this a very dismissive comment.  Anytime users are not happy they have to have some type of agenda or be for the competition.  I am pretty positive that this probably only make about 1% of the reviews or less.  There is a lot of people not happy with the MP focus.  That does not mean GT Sport is a bad game, its just not the game they were expecting.  I agree that the game should be graded on it's merits but should also pointed out for the lack of modes that were part of the other series so people can make an informed decision.  I personally do not care about that much about a particular grade but instead care if the game has the things in it that make it fun for me.  This current iteration of GT does not but then again I can easily wait to see if they updated.  Not being tied to any one system, I have enough games to fill the void until GT Sport get a better SP that I can enjoy.



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LudicrousSpeed said:
DonFerrari said:

I'm pissed with the loss of my loved career and 1200 option of cars, but I understand the direction and hope they iron it out and are successfull. But most of the GTS threads people were going to bash in VGC had people that either don't like racing or like arcade racing to complain about GT, it was funny. Some were real fans of GT that were unhappy with the changes, and we will have to see how this will affect the overall sales. Stil, the score is totally untrue of the quality of the game. I can understand someone not passionatd about sim or missing older GT giving low 80's, but anything below 80 for a game like this is like trolling.

You already said you'd never rate a GT game below a 10, and that was before the game was even out and you could play the final version. It's not trolling to not blindly give a game a great score just because of its name.

Yes the 8 GTs (coming Prologue) I played I wouldn't give below than 10, because that is my personal evaluation. And there is quite a big room of maneuvering between 8 and 10 isn't there?

I have played the GTS beta and on it I could recognize all that I needed and that granted the 10 (played over 10h) on its premisse. It's far from being my favourite or having all I want, but it is even farther from being a bad game that should get lower than 8. Judging the game for what it have it is over 8 without any question and reviewers looking for what the game is and what is important on the game have done good reviews.

Machiavellian said:
DonFerrari said:

So people that like Racing simulation appreciate the game? Seem Red Bull also liked.

Not sure about that.  Reading the forums there are a lot of people feeling the review did not cover a lot of stuff missing from the game that they enjoyed with the previous series.  When all is said and done, people just do not like paying 60 bones for a pretty much MP only game.

Except I was talking about the reviewers for the game.

I saw the backlash on this forum, yt and even PD page about the changes, and I understand people that miss those, because I also like all that GT had. I was very happy with GT5 and 6, while a lot of people were bitching exactly about the excessive cars, standard models, easy championships, etc.

People do not? Is Splatoon doing bad? Is CoD doing bad? Is Titanfall doing bad?

The demo alone took me 10h (with only 1 or 2h on MP), estimatives put the SP portion of GTS on 50-100h to gold all. So there is plenty of SP content compared to most games (majority have less than 12h, some even only 4h, campaigns).

I'm not happy with the focus being majorly online, but PD was clear that this GT would focus on this and not the SP. So would you pick overwatch and give take half the score because there is no SP? The game have to be evaluate by what it have and proposed to do, not by what you wish it have. Because if it was to be ranked on wish anyone could give a 2 to any game say what they wish and call it fair.

Machiavellian said:
Errorist76 said:

User reviews say nothing. Most of them are Forza fans bombing the franchise anway as some kind of revenge for what happened to Forza 7.

Plus people buying a game without informing themselves about it. Who’s fault is it really?! Since the first reveal PD never made a deal about what the game will be.

I consider this a very dismissive comment.  Anytime users are not happy they have to have some type of agenda or be for the competition.  I am pretty positive that this probably only make about 1% of the reviews or less.  There is a lot of people not happy with the MP focus.  That does not mean GT Sport is a bad game, its just not the game they were expecting.  I agree that the game should be graded on it's merits but should also pointed out for the lack of modes that were part of the other series so people can make an informed decision.  I personally do not care about that much about a particular grade but instead care if the game has the things in it that make it fun for me.  This current iteration of GT does not but then again I can easily wait to see if they updated.  Not being tied to any one system, I have enough games to fill the void until GT Sport get a better SP that I can enjoy.

He is talking about the 0-4 scores probably, there is no way a score in this section isn't trolling or agenda driven.

And people were informed of it for over 2 years PD have been touting the focus on MP.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
LudicrousSpeed said:

You already said you'd never rate a GT game below a 10, and that was before the game was even out and you could play the final version. It's not trolling to not blindly give a game a great score just because of its name.

Yes the 8 GTs (coming Prologue) I played I wouldn't give below than 10, because that is my personal evaluation. And there is quite a big room of maneuvering between 8 and 10 isn't there?

I have played the GTS beta and on it I could recognize all that I needed and that granted the 10 (played over 10h) on its premisse. It's far from being my favourite or having all I want, but it is even farther from being a bad game that should get lower than 8. Judging the game for what it have it is over 8 without any question and reviewers looking for what the game is and what is important on the game have done good reviews.

Machiavellian said:

Not sure about that.  Reading the forums there are a lot of people feeling the review did not cover a lot of stuff missing from the game that they enjoyed with the previous series.  When all is said and done, people just do not like paying 60 bones for a pretty much MP only game.

Except I was talking about the reviewers for the game.

I saw the backlash on this forum, yt and even PD page about the changes, and I understand people that miss those, because I also like all that GT had. I was very happy with GT5 and 6, while a lot of people were bitching exactly about the excessive cars, standard models, easy championships, etc.

People do not? Is Splatoon doing bad? Is CoD doing bad? Is Titanfall doing bad?

The demo alone took me 10h (with only 1 or 2h on MP), estimatives put the SP portion of GTS on 50-100h to gold all. So there is plenty of SP content compared to most games (majority have less than 12h, some even only 4h, campaigns).

I'm not happy with the focus being majorly online, but PD was clear that this GT would focus on this and not the SP. So would you pick overwatch and give take half the score because there is no SP? The game have to be evaluate by what it have and proposed to do, not by what you wish it have. Because if it was to be ranked on wish anyone could give a 2 to any game say what they wish and call it fair.

Machiavellian said:

I consider this a very dismissive comment.  Anytime users are not happy they have to have some type of agenda or be for the competition.  I am pretty positive that this probably only make about 1% of the reviews or less.  There is a lot of people not happy with the MP focus.  That does not mean GT Sport is a bad game, its just not the game they were expecting.  I agree that the game should be graded on it's merits but should also pointed out for the lack of modes that were part of the other series so people can make an informed decision.  I personally do not care about that much about a particular grade but instead care if the game has the things in it that make it fun for me.  This current iteration of GT does not but then again I can easily wait to see if they updated.  Not being tied to any one system, I have enough games to fill the void until GT Sport get a better SP that I can enjoy.

He is talking about the 0-4 scores probably, there is no way a score in this section isn't trolling or agenda driven.

And people were informed of it for over 2 years PD have been touting the focus on MP.

That s exactly the thing. There is enough single player value in the game, everything put together it‘s probably the same as in GTS, like Eurogamer said in their review already. The game is just organised in a different way and puts a bigger focus on driving now. People simply don’t like change, that is all.

Everybody is crying there’s so no campaign...there even is one!

Concerning the reviews....It’s the same as always..people judging a game by what it isn’t instead of judging the game by what it is and above all wants to be.

And yes, most of those 0-4 user reviews are troll reviews. Just read them.



Errorist76 said:
DonFerrari said:

Yes the 8 GTs (coming Prologue) I played I wouldn't give below than 10, because that is my personal evaluation. And there is quite a big room of maneuvering between 8 and 10 isn't there?

I have played the GTS beta and on it I could recognize all that I needed and that granted the 10 (played over 10h) on its premisse. It's far from being my favourite or having all I want, but it is even farther from being a bad game that should get lower than 8. Judging the game for what it have it is over 8 without any question and reviewers looking for what the game is and what is important on the game have done good reviews.

Except I was talking about the reviewers for the game.

I saw the backlash on this forum, yt and even PD page about the changes, and I understand people that miss those, because I also like all that GT had. I was very happy with GT5 and 6, while a lot of people were bitching exactly about the excessive cars, standard models, easy championships, etc.

People do not? Is Splatoon doing bad? Is CoD doing bad? Is Titanfall doing bad?

The demo alone took me 10h (with only 1 or 2h on MP), estimatives put the SP portion of GTS on 50-100h to gold all. So there is plenty of SP content compared to most games (majority have less than 12h, some even only 4h, campaigns).

I'm not happy with the focus being majorly online, but PD was clear that this GT would focus on this and not the SP. So would you pick overwatch and give take half the score because there is no SP? The game have to be evaluate by what it have and proposed to do, not by what you wish it have. Because if it was to be ranked on wish anyone could give a 2 to any game say what they wish and call it fair.

He is talking about the 0-4 scores probably, there is no way a score in this section isn't trolling or agenda driven.

And people were informed of it for over 2 years PD have been touting the focus on MP.

That s exactly the thing. There is enough single player value in the game, everything put together it‘s probably the same as in GTS, like Eurogamer said in their review already. The game is just organised in a different way and puts a bigger focus on driving now. People simply don’t like change, that is all.

Most people don't like change. Me for example preffer the older GT, but I wasn't on the GT5 and 6 threads complaining about them like these guys that suddenly grow a love for GT5 and 6 and complain about it being changed...

Worse you can show 20 times that GTS isn't GT7, that it gone a different direction and they try and put it as comparison to direct evolution of previoius GT.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

Hynad was asking you how can they use the model and say it isn't the base model.

There were details and techniques they didn't use. And you are still to justify if they are recycling models why didn't they use all the premium assets?

Details it didn't had?? It's a freaking model for offline render, it's probably photorealistic if used with ray tracing. It has zero stuff with techniques, these are defined by the engine. The model is just a bunch of polygons, normal maps, etc.

They didn't used all because the model is just part of the problem. There is physics, collision, reflection, etc. There is the logic, handling, so it's not like it's just a copy and paste.

Errorist76 said:

This is simply not true. All cars in GTS were newly modelled for a reason. Quality above quantity. Just one car in GTS takes 4-6 months to model. The cars are modelled in 8K sufficient detail so they can use them for the next gen version.

The original GT6 models had the same level of quality. They can import it into any engine, its just a 3D model. You could send them attached to an e-mail to freaking Turn 10 and ask them to use on Forza if you wanted to.



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torok said:
DonFerrari said:

Hynad was asking you how can they use the model and say it isn't the base model.

There were details and techniques they didn't use. And you are still to justify if they are recycling models why didn't they use all the premium assets?

Details it didn't had?? It's a freaking model for offline render, it's probably photorealistic if used with ray tracing. It has zero stuff with techniques, these are defined by the engine. The model is just a bunch of polygons, normal maps, etc.

They didn't used all because the model is just part of the problem. There is physics, collision, reflection, etc. There is the logic, handling, so it's not like it's just a copy and paste.

Errorist76 said:

This is simply not true. All cars in GTS were newly modelled for a reason. Quality above quantity. Just one car in GTS takes 4-6 months to model. The cars are modelled in 8K sufficient detail so they can use them for the next gen version.

The original GT6 models had the same level of quality. They can import it into any engine, its just a 3D model. You could send them attached to an e-mail to freaking Turn 10 and ask them to use on Forza if you wanted to.

Please go there and pick us how many models they recycled and how many are new.

They were able to do the complete GT6 with models and all the other aspects that you are putting as much time consuming, and do it in basically 2 years, increasing the number of premiums by several fold. But on GTS they weren't able to recycle that content in 4.5years. Are you sure you know what you pretend to know?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

torok said:
DonFerrari said:

Hynad was asking you how can they use the model and say it isn't the base model.

There were details and techniques they didn't use. And you are still to justify if they are recycling models why didn't they use all the premium assets?

Details it didn't had?? It's a freaking model for offline render, it's probably photorealistic if used with ray tracing. It has zero stuff with techniques, these are defined by the engine. The model is just a bunch of polygons, normal maps, etc.

They didn't used all because the model is just part of the problem. There is physics, collision, reflection, etc. There is the logic, handling, so it's not like it's just a copy and paste.

Errorist76 said:

This is simply not true. All cars in GTS were newly modelled for a reason. Quality above quantity. Just one car in GTS takes 4-6 months to model. The cars are modelled in 8K sufficient detail so they can use them for the next gen version.

The original GT6 models had the same level of quality. They can import it into any engine, its just a 3D model. You could send them attached to an e-mail to freaking Turn 10 and ask them to use on Forza if you wanted to.

You clearly haven’t played the game in 4K if you think that. Btw I was quoting Kaz when I was talking about the development time per car.



GT= C.O.D.= R.I.P. S.P. Same scenario.



DonFerrari said:
LudicrousSpeed said:

You already said you'd never rate a GT game below a 10, and that was before the game was even out and you could play the final version. It's not trolling to not blindly give a game a great score just because of its name.

Yes the 8 GTs (coming Prologue) I played I wouldn't give below than 10, because that is my personal evaluation. And there is quite a big room of maneuvering between 8 and 10 isn't there?

I have played the GTS beta and on it I could recognize all that I needed and that granted the 10 (played over 10h) on its premisse. It's far from being my favourite or having all I want, but it is even farther from being a bad game that should get lower than 8. Judging the game for what it have it is over 8 without any question and reviewers looking for what the game is and what is important on the game have done good reviews.

Machiavellian said:

Not sure about that.  Reading the forums there are a lot of people feeling the review did not cover a lot of stuff missing from the game that they enjoyed with the previous series.  When all is said and done, people just do not like paying 60 bones for a pretty much MP only game.

Except I was talking about the reviewers for the game.

I saw the backlash on this forum, yt and even PD page about the changes, and I understand people that miss those, because I also like all that GT had. I was very happy with GT5 and 6, while a lot of people were bitching exactly about the excessive cars, standard models, easy championships, etc.

People do not? Is Splatoon doing bad? Is CoD doing bad? Is Titanfall doing bad?

The demo alone took me 10h (with only 1 or 2h on MP), estimatives put the SP portion of GTS on 50-100h to gold all. So there is plenty of SP content compared to most games (majority have less than 12h, some even only 4h, campaigns).

I'm not happy with the focus being majorly online, but PD was clear that this GT would focus on this and not the SP. So would you pick overwatch and give take half the score because there is no SP? The game have to be evaluate by what it have and proposed to do, not by what you wish it have. Because if it was to be ranked on wish anyone could give a 2 to any game say what they wish and call it fair.

Machiavellian said:

I consider this a very dismissive comment.  Anytime users are not happy they have to have some type of agenda or be for the competition.  I am pretty positive that this probably only make about 1% of the reviews or less.  There is a lot of people not happy with the MP focus.  That does not mean GT Sport is a bad game, its just not the game they were expecting.  I agree that the game should be graded on it's merits but should also pointed out for the lack of modes that were part of the other series so people can make an informed decision.  I personally do not care about that much about a particular grade but instead care if the game has the things in it that make it fun for me.  This current iteration of GT does not but then again I can easily wait to see if they updated.  Not being tied to any one system, I have enough games to fill the void until GT Sport get a better SP that I can enjoy.

He is talking about the 0-4 scores probably, there is no way a score in this section isn't trolling or agenda driven.

And people were informed of it for over 2 years PD have been touting the focus on MP.

I am saying just because there are low scores do not mean they are from fans of another series.  I am saying those type of scores probably make up 1% of those low scores.

The games you listed, Splattoon, COD and Titanfall, did not have the years like GT outside of COD and COD always has a SP component so not sure why they are included in your list.  I believe Splattoon has a SP now doesn't it and so does Titanfall 2.



DonFerrari said:
 

Please go there and pick us how many models they recycled and how many are new.

They were able to do the complete GT6 with models and all the other aspects that you are putting as much time consuming, and do it in basically 2 years, increasing the number of premiums by several fold. But on GTS they weren't able to recycle that content in 4.5years. Are you sure you know what you pretend to know?

The first thing is easy. Any car that was on GT6 is reused. Just new ones are new models. I'm not saying they couldn't recreate the models in this time, I'm saying that there wouldn't be any advantage in doing so. They would just be doing again a task that was already done and the quality of the models wouldn't improve the slightest. The ones they created for GT5 and GT6 are still way better than what any GPU can render in realtime. Once again, I am not talking about the level of quality you saw on the GT5/6 games. Those are brutally downgraded versions of the models that were created.

I really have the impression you are so uniformed about 3D modeling and rendering that you simply can't get a grasp of what I'm talking about. Please, elaborate on WHY they wouldn't reuse the models. I'm not talking about the models you saw in-game on GT6, I'm talking about the original models created by the artists that are orders of magnitude more refined. Just one single reason why you think they would recreate 3D models they already have.

Errorist76 said:
 

You clearly haven’t played the game in 4K if you think that. Btw I was quoting Kaz when I was talking about the development time per car.

If the GTS models are not up to the resolution, it's not because the models are on their limit. The hardware used to render it on realtime is. Neither you or I have seen the original models. The level of quality of modern models is almost like a CGI film (offline rendering).

Realtime rendering means (forgetting the CPU stuff) that a GPU has to render the car plus everything on the screen in less than 16ms for a 60fps game. Offline rendering means that a huge cluster full of GPUs can take almost as long as necessary to render it. It can take like a day to render 10 frames. That's why both are so different. If you look at Toy Story (the 1994 film), it still is ahead of a PS4 game in a few areas. Let's say the models created to be used on GT6 are, in their original forms, like Toy Story 2.5 or 3 quality.

About the time per car, you have to separate 2 stuff. A 3D artist creates a model of the car (or they use some kind of capture to import data to start it). It's a bunch of polygons and maps that he will adjust using a 3D modeling software (3DS, Blender and Maya are examples of these applications). This represents the visual part or the car. Physics, logic, etc, it has to be created by a developer on the engine (or it will use some library that does it). Sound is created by another guy.

This means that just because you already have the model, it doesn't translate to have everything complete. But you have to reuse it. But. most likely, the rest had to be created from scratch and it also takes some time.