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Forums - Nintendo - L.A. Noire will cost more on Switch than Ps4 and Xbox One

twintail said:
Nuvendil said:


Which BTW, further evidence that this is publisher end BS: Puyo Puyo Tetris was $10 more on Switch. Yet it is small enough to fit on a TWO GIG card. For reference, that same analyst said an 8 gig = a standard PS4 blue ray. So why is the version on the CHEAPEST medium more expensive? I'm telling you people, it's because they can. And if not, why does Sonic Forces have price parity when it is on a bigger card than Puyo Puyo Tetris?

Digitally it's the same price as the others.

Physically it includes 2 exclusive key chains. Hence the extra price.

Try again please.

So you are going to sit there and tell me with a straight face that those two little keychains cost $10?  Those things are cranked out for peanuts.  I doubt the total cost of those things adds up to the difference in cost between the 2GB and 8GB cards.  

And if that's the issue, then why include the key chains in the first damn place?  That explanation makes no sense, at all, whatsoever.  

Though the keychains are a perfect example of what I am talking about.  Those things probably cost a dollar to stick in that box but it increases perceived value therefore they raised the price.  So not only did they save money on the cart, they got to make an extra $9 with minimal complaints.  The price of any good is always whatever they think you'll give em.  If they know they can work a perceltion about cart costs or the value of extra trinkets to make more money,  you bet your ass they'll do it.



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Will the digital version of the game on the Switch be the same price as the Xbox One and PS4 versions of the game? Just wondering.



If you don't wish to pay the full price. Then don't.
Give it a few months after release and it will be significantly cheaper. There. Problem solved.

This is likely not a game you are required to rush out and buy day 1 considering how many years it has been released on other platforms.




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Interesting that it's cheaper on PS4 and X1 rather than the Switch. It's probably because it's the newest, hottest console, so making a profit out of it would be smart. But my biggest guess has to be cartridges being expensive to manufacture. Knowing both Rockstar and Nintendo, they will keep their mouths shut for a while and add nothing to this.

I'd just stick with BD or digital. Maybe the latter is less expensive on Switch.



SvennoJ said:
cycycychris said:

Don't forget that third parties don't get all that $10 back. 30 percent still goes to Nintendo. So were looking at $7ish. And the cartridge is probably like 2 dollars(just making a number up). So in theory they are making $5 or so extra profit on switch.


In percentages that $10 extra only adds $4.50 to the publisher. Actually it's not $10 extra as Europe includes tax, which is currently 21.4%, so it's only $3.70 more for the publisher. Making a mrom template is very expensive so there are higher base costs next to higher production costs. If they don't expect to sell all that many then those base costs need to be shared over fewer sales.

Small extra costs at the manufacturing phase quickly escalate at the retail end, hence the effort to save as many pennies as possible at the production stage.

 

Nautilus said:
Aeolus451 said:

I read back a couple of pages and saw nothing about proof.  

The Zhuge Ex tweet.Its maybe 20 or 30 posts back.Just look a bit further.And if you did find that, but dont accept that as being proof, a statement with an professional analist with close ties with the videogame industry, then there is no point to argue further with you.

Ok I went through pages 1 to 12 twice to find this tweet or quote and it didn't see it. Here's the thing, being a professional analyst in gaming doesn't count for much because Pachter is one of those. Unless zhuge is given access to info from nintendo about how much nintendo game cards costs exactly or to a 3rd party's business decisions on the pricing on one of these games that they are charging more for, it's just an opinion.  That's what analyst do, give an opinion on their market. I quoted the other guy because when I was looking for zhuge's quote, I saw a very sensible explanation for the price. 



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twintail said:

Your sweeping statements are all bark no bite. Zero substance without the ability to actually back up what you are saying.

I'm not trying to tell you those keychains are $10. I am telling you that the creation, packaging and distribution of them are not without cost. And they clearly don't want to eat that cost. You don't know how much it cost to create this limited run edition for Switch. 

Puyo Switch without the keychains should share the same price as the PS4.

Should they have been included? Who knows. Another issue for another day.

Not in Europe: no bonus, 40 for both digital and retail

https://www.amazon.de/Atlus-1020453-Puyo-Tetris-Switch/dp/B06WRR3JY8/

http://www.nintendo.de/Spiele/Nintendo-Switch/Puyo-Puyo-Tetris--1177193.html

Talked about this in March, and back then it did seem like normal launch gauging.



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This hasn't really anything to do with cartridges but more due to the Switch being a newer platform, remember back on the Wii U games were also more expensive than on the 360 and PS3, with Arkham, Deus Ex, Injustice and so on all having higher prices despite Wii U using discs.



Nautilus said:
JRPGfan said:

Nintendo could take the price of the cartridge out of their cut, so 3rd party dont have to.

Or atleast a part of it, so its more or less the same 3rd party pay for cartridges, as a dvd for sony/ms.

Then it wouldnt be a viable business decision for Nintendo, assuming their cut is the same as the other two.You could also create a bad habit out of this.

But most importantly, I doubt that this price difference is due to the cartriges.Carts arent as expensive as they once were, and it wpuldnt create a 10 dollars difference between both versions.Not even close to it, especially if the 16 GB cart is being used.

Ohh believe me. That would be a far more viable business decision than the alternative.  That would eventually push 3rd parties away, leaving us with a Wii U scenario all over again.  But, maybe Nintendo is confident that this time around they are gonna be able to put enough content out by themselves that they're not gonna need anybody else, who knows?                                           

Also, I totally believe this situation is a combination of cardtridge's price+Nintendo's cut. I might be wrong, but I'm inclined to believe that Nintendo's cut is a little bit higher than the others.



It's because third party publishers are greedy. You really think a "remaster" of a game no one asked for is worth € 50? That's basically the price of a brand new game.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
It's because third party publishers are greedy. You really think a "remaster" of a game no one asked for is worth € 50? That's basically the price of a brand new game.

Considering many other Publishers have released remasters at full price, this is already a much better deal.