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Forums - PC Discussion - Age of Empires 4 coming to Windows 10

Chazore said:
derpysquirtle64 said:

What's with that entire gen point? They changed their strategy only last year and it is definitely obvious that now they are very PC-focused. For example, yesterday at gamescom they've been talking about Forza 7 and how great it will play on PC and that it is the best version of the game and almost nothing was said about how great it plays on Xbox One X - their new console. It seems to me that they gave up on Xbox in Europe and will try to push PC here. The only region where Xbox consoles will be marketed really well is US as it seems right now.


Rise of Nations: Extended Cut. This game will have cross-play between Windows Store and Steam. And I can bet that there will be more of them to come.

Because the gen point is about how they support both their console and the PC side. They only recently decided to support PC gaming when their Xbox side took blows since the start of 8th gen, had things gone their way they would have continued ingoring their PC side like they ended up doing during 7th gen.

They've had since 2013 to change their stratagem for PC, but like I said before, they only did so because their Xbox side wasn't doing so well and seeing how Steam was still growing and gaining more consumers, while Origin was also growing and GoG as well.

I'm not sure how marketing will say it's the "best" version, we'll have to wait and see which advert appears on TV that tells it so, but I imagine it will be the typical X1X advert instead of the Windows 10 version.

 

Ah so one game, they had chances to go back on all the other games out thus far and only decided to roll with one of the less popular RTS games (compared to AoE, C&C, SC, Supreme Comm and Civ, RoN is the smaller game like it or not). I hope that by "more to come", we get a an aboslute landslide of crossplay supported titles and even those before the "change" in strategy. Like last gen, I'll hold MS's word to that and it better be 110% next year and every other year.

Okay, I've got your point. But still it doesn't change the fact that at this point they seem to be more interested in PC market. The only reason why they haven't abandoned consoles yet is that they don't have almost any install base on PC as well as developer and publisher support. While a lot of third parties release on Xbox, they don't release on Windows Store. Personally, I think that their idea to migrate every Xbox owner to PC is not gonna end well. Because PC is an open platform and I don't see any reason why anyone will use WinStore instead of Steam even if MS will manage somehow to secure every game release on WinStore. And that will cost them a lot of money. Because Valve will be getting all the money instead.

P.S. I think our discussion just shows that MS has some serious problems right now with their strategy. They seem to please both console and PC gamers but both sides aren't satisfied with what they are doing for them.



 

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derpysquirtle64 said:

P.S. I think our discussion just shows that MS has some serious problems right now with their strategy. They seem to please both console and PC gamers but both sides aren't satisfied with what they are doing for them.

The thuing is, if they release on their own Win 10 store only, they'll earn less money, but releasing on both Steam on Win 10 store will earn them a decent amount (Paying Valve the 30% isn't the end of the world and it's better than making far less buck from the tiny suer abse on win 10 store anyway).

That's the thing though, MS want to develop for both platforms using the same studios. They don't really see it being resource friendly to simply use completely unique studios for every single game for the two platforms. They used to back in the day but with their whole "xbox family" approach, they've decided to slim down on how their games are made and made for. 

I want an AoE that isn't bogged down in any way shape or form, however there are a few users on here that (For some reason it's only recently become a thing) that want it done for Xbox as well, meaning the PC version would have to be compromised in some way (RA3 totally works on PC as it does on console, but it had some sacrifices made to accommodate the console version), so we've basically reached a point where one crowd cannot have what they've spent years pining for, while the other wants what the other side has wanted for years and doesn't understand how the game could be compromised to suit the two platforms.



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Chazore said:
derpysquirtle64 said:

P.S. I think our discussion just shows that MS has some serious problems right now with their strategy. They seem to please both console and PC gamers but both sides aren't satisfied with what they are doing for them.

The thuing is, if they release on their own Win 10 store only, they'll earn less money, but releasing on both Steam on Win 10 store will earn them a decent amount (Paying Valve the 30% isn't the end of the world and it's better than making far less buck from the tiny suer abse on win 10 store anyway).

That's the thing though, MS want to develop for both platforms using the same studios. They don't really see it being resource friendly to simply use completely unique studios for every single game for the two platforms. They used to back in the day but with their whole "xbox family" approach, they've decided to slim down on how their games are made and made for. 

I want an AoE that isn't bogged down in any way shape or form, however there are a few users on here that (For some reason it's only recently become a thing) that want it done for Xbox as well, meaning the PC version would have to be compromised in some way (RA3 totally works on PC as it does on console, but it had some sacrifices made to accommodate the console version), so we've basically reached a point where one crowd cannot have what they've spent years pining for, while the other wants what the other side has wanted for years and doesn't understand how the game could be compromised to suit the two platforms.

Age of Empires IV won't launch on the Xbox. And it won't launch because:

1-If it was gonna be an XboxOne game, they would have said it.

2-Because they have revealed it at Gamescom in Germany, a country where PC gaming is still very important, instead of doing it at E3, which would have been a better place to announce a console game (and given by the trailer we've had, claiming that they weren't ready to show it at E3 is just silly).

And 3-Because Halo Wars 2 sold sh!t on the XboxOne, and I doubt MSoft wants to make the same mistake again.

So please, relax, it won't launch on console.

Now, the only doubt is if they'll launch it on Steam, and they're smart enough to not hinder the possible Windows Store sales by announcing now that it will also come to Steam, so we'll have to wait and see.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
Chazore said:

The thuing is, if they release on their own Win 10 store only, they'll earn less money, but releasing on both Steam on Win 10 store will earn them a decent amount (Paying Valve the 30% isn't the end of the world and it's better than making far less buck from the tiny suer abse on win 10 store anyway).

That's the thing though, MS want to develop for both platforms using the same studios. They don't really see it being resource friendly to simply use completely unique studios for every single game for the two platforms. They used to back in the day but with their whole "xbox family" approach, they've decided to slim down on how their games are made and made for. 

I want an AoE that isn't bogged down in any way shape or form, however there are a few users on here that (For some reason it's only recently become a thing) that want it done for Xbox as well, meaning the PC version would have to be compromised in some way (RA3 totally works on PC as it does on console, but it had some sacrifices made to accommodate the console version), so we've basically reached a point where one crowd cannot have what they've spent years pining for, while the other wants what the other side has wanted for years and doesn't understand how the game could be compromised to suit the two platforms.

Age of Empires IV won't launch on the Xbox. And it won't launch because:

1-If it was gonna be an XboxOne game, they would have said it.

2-Because they have revealed it at Gamescom in Germany, a country where PC gaming is still very important, instead of doing it at E3, which would have been a better place to announce a console game (and given by the trailer we've had, claiming that they weren't ready to show it at E3 is just silly).

And 3-Because Halo Wars 2 sold sh!t on the XboxOne, and I doubt MSoft wants to make the same mistake again.

So please, relax, it won't launch on console.

Now, the only doubt is if they'll launch it on Steam, and they're smart enough to not hinder the possible Windows Store sales by announcing now that it will also come to Steam, so we'll have to wait and see.

I think it can launch on Xbox One in the future with keyboard and mouse requirements. Without gamepad support at all.



 

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Good to hear. Now all we need in life is a Warcraft 3 Remaster and i can retire from gaming.

EDIT

AoE2 is already remastered on Steam, is this going to be just a port from Steam or is this a different Remaster?



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derpysquirtle64 said:
JEMC said:

Age of Empires IV won't launch on the Xbox. And it won't launch because:

1-If it was gonna be an XboxOne game, they would have said it.

2-Because they have revealed it at Gamescom in Germany, a country where PC gaming is still very important, instead of doing it at E3, which would have been a better place to announce a console game (and given by the trailer we've had, claiming that they weren't ready to show it at E3 is just silly).

And 3-Because Halo Wars 2 sold sh!t on the XboxOne, and I doubt MSoft wants to make the same mistake again.

So please, relax, it won't launch on console.

Now, the only doubt is if they'll launch it on Steam, and they're smart enough to not hinder the possible Windows Store sales by announcing now that it will also come to Steam, so we'll have to wait and see.

I think it can launch on Xbox One in the future with keyboard and mouse requirements. Without gamepad support at all.

If they do that, it won't matter. The game would have been designed for PC and M&K in mind, and later ported to consoles. PC gamers would still get the game as it should be.

That said, it doesn't make sense for MSoft to do that. They'd either announce both versions at the same time, or announce the console version first and later a port of it to PC, and that's because MSoft needs to sell consoles, PCs sell by themselves.

Azzanation said:

Good to hear. Now all we need in life is a Warcraft 3 Remaster and i can retire from gaming.

EDIT

AoE2 is already remastered on Steam, is this going to be just a port from Steam or is this a different Remaster?

They're calling them "definitive editions", so I'd guess that it's another version of the HD remake. Maybe it's the same game but with all the DLCs.

We'll have to wait and see.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
Azzanation said:

AoE2 is already remastered on Steam, is this going to be just a port from Steam or is this a different Remaster?

They're calling them "definitive editions", so I'd guess that it's another version of the HD remake. Maybe it's the same game but with all the DLCs.

We'll have to wait and see.

I imagine it'll be a new remaster in the same style as AOE Definitive. I.E it'll use new assets and use 3d models for the units, whereas HD is a lot closer to the original.



Barkley said:
JEMC said:

They're calling them "definitive editions", so I'd guess that it's another version of the HD remake. Maybe it's the same game but with all the DLCs.

We'll have to wait and see.

I imagine it'll be a new remaster in the same style as AOE Definitive. I.E it'll use new assets and use 3d models for the units, whereas HD is a lot closer to the original.

I can understand it being done with the first AoE... but honestly, AoE 2 is so beautiful that I don't see the purpose in a visual remaster. If there are GAMEPLAY improvements, that would be interesting to see, but if it is just "meh" I hope the community sticks to AoE2 HD.