Gave XBC2 a quick go, the 60fps feels unreal at times nice smooth motion just like with BOTW and TOTK.
Gave XBC2 a quick go, the 60fps feels unreal at times nice smooth motion just like with BOTW and TOTK.


Mario Sunshine, and unreleased games Zero Racers and D-Hopper are coming to NSO


Looks like OoT will be releasing one week before GTAVI, if Amiibo release dates are worth going off of.
| firebush03 said: Looks like OoT will be releasing one week before GTAVI, if Amiibo release dates are worth going off of. |
New Amiibo?

Monster Hunter Wilds is rated for Nintendo Switch 2 by USK (German Rating Board)
— Pierre485 (@pierre485_) July 31, 2026
Rating as of June 16, 2026 https://t.co/kyTt141kOJ
Despite being 25 years old, both GBA Golden Sun games are highly playable and still a lot of fun. pic.twitter.com/9O7Yn6NLN5
— Stealth (@Stealth40k) August 1, 2026
Still two of the best RPGs made, I wouldn't mind if they partnered with SE to do an HD2D remake of these.
Genki Yokota might be the Producer of Fire Emblem Fortune's Weave and Xenoblade Genesis.
— Stealth (@Stealth40k) August 2, 2026
He's worked on just about every main Fire Emblem and Xenoblade game for the last 15+ years. pic.twitter.com/QvwuBt7Pc8
Yoshihiko Ito has only been at Nintendo 10 years but I think he has a bright future as a Director:
— Stealth (@Stealth40k) August 1, 2026
Splatoon 2 + Expansion - Planner/Game Design
Splatoon 3 + Expansion - Planner/Game Design
Animal Crossing: New Horizons - System Planning
Splatoon Raiders - Director pic.twitter.com/Q1TYCrk9zc


Question! As somebody who doesn’t like romance in my games, would I enjoy any Fire Emblem or Xeno game?


Also, I think I've got an idea as to why Nintendo has been so tight-lipped regarding their release schedule as of recent: Notice how Nintendo has only done price hikes in the times where the future release schedule is most ambiguous, i.e. right before a Nintendo Direct. If consumers know what Nintendo is planning six months to a year from now, then they'll be more likely to purchase their Switch 2 system prior to a price hike instead of right around when the new, hotly anticipated game releases. The reason Nintendo would want to avoid this is (a.) I would think they earn more profit from selling their systems at the higher price (i.e. closer to the release of the new game), and (b.) Nintendo wants hardware momentum to remain steady and strong, and not reliant on price hikes to artificially boom/bust demand.
Just look at how subdued the hardware bump was in Japan for the launch of Splatoon Radiers, for example. Those who knew they would be purchasing a Switch 2 to play this game did so prior to the price hike. Meanwhile had the game not been revealed until (let's say) June, I'd imagine the hardware bump would have been far more significant during the launch of Raiders.