Wyrdness said:
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I preferred Tears of The Kingdom but I respect his opinion.
By the way, the boss in Flare Pool in Metroid Prime 4 is a real pain in the ass.

Wyrdness said:
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I preferred Tears of The Kingdom but I respect his opinion.
By the way, the boss in Flare Pool in Metroid Prime 4 is a real pain in the ass.



| CaptainExplosion said: I preferred Tears of The Kingdom but I respect his opinion. By the way, the boss in Flare Pool in Metroid Prime 4 is a real pain in the ass. |
On the topic of MP4B boss battles: Why did Nintendo make them so absurdly long? I feel like it would take at least like 10min of rinse-and-repeating the same attack patterns before they’d be down. I mean… they were really fun and kinda intense lol so I don’t mind, but I just found it very weird. Don’t typically see that from a Nintendo game.


firebush03 said:
On the topic of MP4B boss battles: Why did Nintendo make them so absurdly long? I feel like it would take at least like 10min of rinse-and-repeating the same attack patterns before they’d be down. I mean… they were really fun and kinda intense lol so I don’t mind, but I just found it very weird. Don’t typically see that from a Nintendo game. |
It's a series thing, the boss fights in Prime 1-3 were also extended affairs.
curl-6 said:
It's a series thing, the boss fights in Prime 1-3 were also extended affairs. |
One big change from the original trilogy bosses is they come off as a little more disturbing, because most of the Prime 4 bosses were forcefully fused with Metroids in ways that look rather gruesome.

CaptainExplosion said:
I preferred Tears of The Kingdom but I respect his opinion. By the way, the boss in Flare Pool in Metroid Prime 4 is a real pain in the ass. |
Tbh I prefer TOTK as well although I can see why BOTW would still be well in the conversation it had an immense impact, TOTK is the better game but BOTW is the more impactful game.
| firebush03 said: On the topic of MP4B boss battles: Why did Nintendo make them so absurdly long? I feel like it would take at least like 10min of rinse-and-repeating the same attack patterns before they’d be down. I mean… they were really fun and kinda intense lol so I don’t mind, but I just found it very weird. Don’t typically see that from a Nintendo game. |
It's a Prime series thing and one of the main criticisms of that side of the series tbh the non Prime games are more action-centric so you get these fast paced quicker boss battles even the much criticised Other M had entertaining fast mechanical battles and ironically a few of them are some of the best battles in the franchise with Phantoon and Nightmare as key examples. Prime makes up for this however in the sheer atmospheric detail in the exploration side of things.


Ah, I've never played a Metroid Prime game before beside the Remaster (and that I only got a quarter of the way through). That's neat to know.
Also: I just purchased my Mario Movie tickets! :) 11:15AM CST at the Cinemark Theatre. Got the DX seating and everything. Hoping to get my hands on that Yoshi popcorn bucket.


| CaptainExplosion said: I'd like that Yoshi popcorn bucket but where am I gonna put it? |
IDK I remember having the same throught for a Kirby plush I purchased back when I got Air Riders, but that quickly found a home on my nightstand.
The next Pokémon Legends game:
— Light (@Light_88_) March 15, 2026
Pokémon Legends: Galar / Project Ringo (2028 or later) — a Pikmin-like game where you command groups of up to 30 Pokémon.
🗺️ Set in ancient Galar, 1000 years before Poké Balls didn't exist.
🤝 Form wild alliances with Pokémon to battle massive… pic.twitter.com/pW3FGpOY4t
If true this would make Legends more of an experimental branch of Pokemon rather than a series with a set approach.