CaptainExplosion said:
G2ThaUNiT said:
I hope they don't continue the formula, because I'm incredibly burned out on open-world games to the point where I won't play them anymore. At least for the foreseeable future. But I'm also aware that would be financially idiotic on Nintendo's part, considering both games sent the Zelda franchise into the stratosphere in popularity lol.
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Gotta go where the money is.
What if it was long after Tears of The Kingdom and a new evil has emerged in Ganon's place?
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I think a traditional Zelda or new experience could sell just as well next entry. BOTW introduced a lot of people to the franchise but I don't think they necessarily want more of the same, see how TOTK sales dropped comparatively...
BOTW was a perfect storm for it's time but that time has passed. Carrying over some of the inventiveness is essential but everything else I think is up for grabs. I think people also take for granted that BOTW was the first Zelda game that was universally beloved on a technical and artistical front since the 90s. Windwaker was extremely polarising, Twilight Princess was dated and a bit garish, Skyword Sword was dated and more niche...
The whole Ghibli mood, huge leap in rendering tech, crazy physics, gorgeous art and insanely successful hardware were all key components. I hope Nintendo doesn't just focus on the open world aspect. At the very least it has to be an entire different world from TOTK and i'd hope a slightly new artstyle too.
GOW also suddenly sold 4x it's previous best entry that gen. I think it's just all execution versus any singular gimmick or setting.