Scalability and spec upgrades have been happening on pc for decades, smartphones have it, why not consoles?
The only thing that sucks is to wait for mid gen refreshes for it to happen.
I want tiered console launches on day 1. If the PS5 is gonna cost $399 at launch thats fine, mass market price point, but I want the option to have better specs and higher fps. Just like we have the option to pay more for a phone to have better performance. I will always have a high end PC alongside my consoles, I really like my Sony exclusives, the ecosystem, couch potato, ease of use, the bigger online playerbase, friends etc so it's never gonna be all in on 1 or the other.
How would a $599 PS5 Pro hurt someone on the lower tier if games work fine on both machines? The concern that "they will target da Pro console" is flawed because it depends what the platform holder dictates and so far Sony has done the contrary to those concerns. Games like Nioh, Horizon, Nier run excellent on the base PS4.
Apparently thats also just what happens with game profiles on the Scorpio. No extra resources or time consuming work on 2 platforms, just as easy as flipping a switch.
I wanted the PS4 Pro at the launch, with a HD7950 derivative and a higher clocked cpu so I could get BF4 at locked 1080p60 instead of 900p45, or run Watch Dogs in 1080p instead of 900p. So Sony, gimme dat $599 PS5 Pro at launch so I can lock my frames!