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Forums - Nintendo - Do you like the Switch as a handheld?

I've been mostly playing in handheld mode and I love it. Just nice to sit back and play a console-quality game in bed. I've played it twice on the TV, and had no sync issues, but I still play in handheld mode when I can.



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Sharu said:
Nintendo should make 2 new switches, portable without dock and home, with procontroller and switch hardware without screen and improved for 1080p 30 fps stable output.

This is a stupid idea but for the lulz, what would they name the console?

 

I see the console as a hand held and view the output to television as a bonus.



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GhaudePhaede010 said:
Sharu said:
Nintendo should make 2 new switches, portable without dock and home, with procontroller and switch hardware without screen and improved for 1080p 30 fps stable output.

This is a stupid idea but for the lulz, what would they name the console?

 

I see the console as a hand held and view the output to television as a bonus.

Switch home and Switch portable. 
Switch home without joycons and screen and with Pro Controller bundled will be like 100-150 USD I think, great possibility to play Nintendo games at home for those who don't need portable gaming machine. 
And vice versa, Switch portable can be with smaller screen, no HDMI capacity/dock and without removing joycons. And cheaper again. 

When I get the Switch in my hands on Friday it certainly felt like a handheld. Which I'm not interested now tbh. 



I've been using it a lot in handheld mode while using the Kid Icarus 3DS stand and a pro controller.

It's a great setup for me, and it's super convenient for being able to play wherever you want.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Given that the clock speed is downclocked for handheld mode, and most people prefer it in handheld mode, having the capacity for higher processing power just for docked mode is stupid, why not just have an option for high power mode in handheld mode and run games better with nicer visuals.

Switch's biggest gimmick - playing on a TV is a waste of space and likely increased the cost of the console way more than it had to.

$300 for the current switch or $150 for the same thing, minus "HD rumble" which is shit, minus the useless camera in the right joycon, minus the piece of shit dock that is having extensive issues with manufacturing quality, and minus the extra components used for TV out and it would have done much, much better.



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Sharu said:
GhaudePhaede010 said:

This is a stupid idea but for the lulz, what would they name the console?

 

I see the console as a hand held and view the output to television as a bonus.

Switch home and Switch portable. 
Switch home without joycons and screen and with Pro Controller bundled will be like 100-150 USD I think, great possibility to play Nintendo games at home for those who don't need portable gaming machine. 
And vice versa, Switch portable can be with smaller screen, no HDMI capacity/dock and without removing joycons. And cheaper again. 

When I get the Switch in my hands on Friday it certainly felt like a handheld. Which I'm not interested now tbh. 

Why would it be called Switch if it does not Switch? Lmaooooo



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NATO said:
Given that the clock speed is downclocked for handheld mode, and most people prefer it in handheld mode, having the capacity for higher processing power just for docked mode is stupid, why not just have an option for high power mode in handheld mode and run games better with nicer visuals.

Switch's biggest gimmick - playing on a TV is a waste of space and likely increased the cost of the console way more than it had to.

$300 for the current switch or $150 for the same thing, minus "HD rumble" which is shit, minus the useless camera in the right joycon, minus the piece of shit dock that is having extensive issues with manufacturing quality, and minus the extra components used for TV out and it would have done much, much better.

The limitations of the screen make giving the console higher clocks while undocked pointless. Plus, the benefits (which again are minimal since the screen is 720p) do not outweigh the fact that the battery would die in around an hour.



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GhaudePhaede010 said:
NATO said:
Given that the clock speed is downclocked for handheld mode, and most people prefer it in handheld mode, having the capacity for higher processing power just for docked mode is stupid, why not just have an option for high power mode in handheld mode and run games better with nicer visuals.

Switch's biggest gimmick - playing on a TV is a waste of space and likely increased the cost of the console way more than it had to.

$300 for the current switch or $150 for the same thing, minus "HD rumble" which is shit, minus the useless camera in the right joycon, minus the piece of shit dock that is having extensive issues with manufacturing quality, and minus the extra components used for TV out and it would have done much, much better.

The limitations of the screen make giving the console higher clocks while undocked pointless. Plus, the benefits (which again are minimal since the screen is 720p) do not outweigh the fact that the battery would die in around an hour.

You can boost IQ and framerates with the additional power, or leave it locked at 30 and just use the extra power for IQ and a more detailed world, all at the flip of an option, you get to decide if you want to run in standard (power save) or high performance (power drain), simple as that.

The frameworks already there, console does it automatically when docked.



NATO said:
GhaudePhaede010 said:

The limitations of the screen make giving the console higher clocks while undocked pointless. Plus, the benefits (which again are minimal since the screen is 720p) do not outweigh the fact that the battery would die in around an hour.

You can boost IQ and framerates with the additional power, or leave it locked at 30 and just use the extra power for IQ and a more detailed world, all at the flip of an option, you get to decide if you want to run in standard (power save) or high performance (power drain), simple as that.

The frameworks already there, console does it automatically when docked.

Again, those do not warrant the downsides. Have you actually seen and played Zelda in handheld mode? The world is detailed but limited compared to on the television due to screen size. What you are saying are not things that I am dismissing as untruthful, but what I am saying is that, even for a hardcore gamer, what you are asking for what it would give you in return is not worthwhile. It also would not decrease the price of the hand held unit itself and it takes away a pretty decent television option to play Zelda and other open world titles on. As a gamer, not as a fan of a company, it would not be worth the trade off for me. I would rather be able to play open world Zelda on my television and not limited to a short battery life or a 6.2 inch screen. Your idea is not practical.



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I was unsure if I buy Switch day 1 until recently. When I knew I was away from home the weekend and travelling on train and as passenger in a car much of the time, I decided to get the Switch day 1, because it allowed me to play Zelda the weekend. And this tuurned out to be great! So yeah, I love the Switch as a handheld. I can put it in the inner pocket of my coat with the joycons still attached (so no hassle putting the joycons back on to play more after switching trains). It is totally fast to press the power button to pause the game and pick it up basically in seconds in the next train. Zelda itself has no hours big dungeons, but simple small tasks, but a lot of them. So I feel even 10 minute commute allow me progress in the game. That all is pretty cool. Love the Switch, because it is a handheld.



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