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Forums - Nintendo - Switch games are not all TV compatible (VOEZ)

That actually quite good. We can expect smartphone games on it too!



Pocky Lover Boy! 

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Cloudman said:

Rather than concern for games possibly being either only portable/TV mode, I find this game being ported to Switch very interesting. I didn't even know Switch had a multi touch screen, and with this sort of game coming to the Switch, that presents an interesting 3rd way to play games on it: like a tablet.  Seeing how this game is originally played, that would imply you can play games on the Switch with just the screen, and that seems really interesting. Perhaps more different types of games will be able to make their way to the Switch, or at least provide more control schemes for it.

Also, for this game being portable only, I think it's understandable why they ultimate went with that decision. As trying to set up the game to play with buttons would be quite a challenge for the dev team and the best way for them was to go this route. Sure, buttons may have been fine, or a peripheral, like DDR, Beatmania, and the Taiko game, but I think this game was best designed with your fingers, and that wouldn't really work out on TV mode.

So yeah, don't really think this is a big deal. I mean, just check out the gameplay for it. I imagine trying to play this with buttons on the TV would be rather difficult.



Not undoable with buttons. Just assign each colum with a button. Be basically how you play guitar hero with a controller.

Clearly would not be as fun, but doable.  But i'm completely fine with a game like that being strickly tablet mode.



Does anyone still believe the switch is primarily a handheld first?



RolStoppable said:
Faelco said:

Please try to read better the threads you're in, then. Someone accused me of defending ND DLC in an old thread, but it turned out that I never posted in the said thread (strange, right?). Too bad.

And try to read this thread better too, you'll learn a few things, like when I talk about "good news" and give pros and cons IMO of the news I gave. You know, like normal people do when they debate about something. I know, it seems so weird here and for some people to be able to see pros and cons of something (we can only 100% hate or love something, right?). 

But I'm sorry, it's only my first thread, so I'm not yet an expert in sarcasm and exaggeration leading to 30 pages weird threads. So don't mind me, just go create your own thread and show me how it's done. "PS4 $249 - Is it a fair price?" and "Buying a PS4 or XOne won't get you laid" are still available, so I'll just watch the master and learn.

http://gamrconnect.vgchartz.com/post.php?id=7505013
http://gamrconnect.vgchartz.com/post.php?id=7505043
http://gamrconnect.vgchartz.com/post.php?id=7505107

There you go. A double standard in full force, putting Mario Kart 8's DLC on the same or a worse level than Naughty Dog's practices.

Not the thread I was talking about, but fine, if you're ready to go read posts from September 2015....

So, once again, please read the threads, it will be better.

The subject there was the micro-transactions being Pay To Win or not for the online multiplayer of The Last of Us. I said that the micro-transactions were here to pay for the developers managing the multiplayer after the release of the game, and that as a player I didn't find the micro-transactions to be Pay To Win.

Faelco said:

Yes, it would be better if everything was free, but in this case there wouldn't be any developer to manage this, or we should buy a lot of hats to cover the costs. If some people want to pay a rifle shooting 4 bullets in a row instead of 3 but at the price of 1 normal rifle plus another weapon or skill, I won't blame them.

And I took MK8 as another example of multiplayer mode evolving after release and selling those evolutions. (EDIT: Oh, I get it now! For you, saying "What Sony and Nintendo are both doing is perfectly fine" is being an anti-Nintendo hater because I dare put Nintendo together with Sony! Yeah, right, I'm the one not being objective here...)

My conclusion was this:

Faelco said:

Like I said, TLOU's micro transaction are not pay to win and don't bother me when I play the MP. I liked their SP DLC, Left Behind. So I trust them about Uncharted 4. Maybe I'll be wrong about it, but they didn't do anything until now to lose my trust. 

You're right, I'm a dangerous fanatic using "It would be better if it was free" and "I trust them, maybe I'll be wrong". 

You can continue like this, you're only showing that I'm the one here using pros and cons and nuancing my posts... But now, what does this have to do with anything about the Switch? Or are you just searching 1 and a half year old threads trying to find a "Ah, you were wrong back then!" moment as an argument to prove that I'm wrong now? (and wrong about what exactly?) That would be a great argument, for sure...

Could we get back on topic now?



I swear to god, I will flip out if Pokemon Switch is portable only. Please don't do this Nintendo.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

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RolStoppable said:

You don't seem to realize what a double standard is. It means to condemn the actions of one company while condoning the same or worse actions from another company. Here is your reaction from the Breath of the Wild expansion pass thread:

http://gamrconnect.vgchartz.com/post.php?id=8300139

You weren't as gentle as with your reaction to ND's practices. Not even remotely close. Nobody is going to think of you as someone who says "what Sony and Nintendo are both doing is perfectly fine."

There's no reason to return the topic, because everything has already been said. A tiny percentage of games that won't work in home console mode do not harm the hybrid concept of Switch. The same applies vice versa. 1-2-Switch and Just Dance 2017 have been mentioned as games that don't work in handheld mode.

I responded to you this way because you wanted to talk about yourself.

I said that paid content for an online multiplayer (DLC or microtransactions) is perfectly fine because it pays the developers who keep working on the multiplayer after the release. So paid evolutions for a multiplayer are fine IMO, for Sony (TLOU) and for Nintendo (MK8), like I said in 2015.

And I said that a game's hard mode (if that's the only hard mode) and a map feature shouldn't be behind a pay wall. I still think so. A Nintendo fan told me that an extra difficulty mode for TLOU was behind a pay wall, which I didn't know (I only played in Normal and Hard mode), and my answer when I learned that was pretty clear: "that sucks". 

So, now, please explain to me how you can even imagine these 2 types of content as "being the same action". How weird, I said "it's fine" when Nintendo and Sony both did the same thing, and then "it sucks" when they both did the same other thing. "Double standard", right....If Zelda gets a multiplayer mode and microtransactions or expansion DLC for this multiplayer mode, I'll be fine with it just like I was with MK8. You can try to spin this anyway you want, it won't change what I really clearly wrote.



flashfire926 said:
I swear to god, I will flip out if Pokemon Switch is portable only. Please don't do this Nintendo.

The misguided nature of this thread is what makes you fear that, but in reality this only means that games designed for tablets and mobiles that need touch controls can also be ported and played on the Switch as they were initially designed without the obligation to force it to work with normal controllers on a TV. So that means more games for Switch. Terrible I know :P



RolStoppable said:

I am not sure if it's still fun. Too many people actually believe that they have valid points when they really got nothing.

Yeah, this close to launch people just get carried away. But hey, it's normal, we both made it through a couple of console generations and people always freak out if the Nintendo console is actually good. God, I feel like a grandpa who has seen it all. :P

I think the base of all these disucssions is wrong to be honest. The Switch is not a Wii-level mass market product (yet) but it's much closer to the Wii than the Wii U and actually reminds me a lot of the early DS days. It's Nintendo moving upmarket with motion controls, it's a freaking portable Wii (without Wii Sports as of now). If people go nuts over it because they are not the target audience... well, whatever. I see it from a different perspective: I'm gonna be able to play games with my friends again after half a decade of having nowhere to go as a customer. Not just my gamer friends, but all of them! I love my PS4, Vita, 3DS and I even like my Wii U but there's something unique about gaming that was designed to bring people together. It's magical. It's freaking awesome and if Nintendo delivers I'm gonna be a happy customer.

Just wanted to put that out there, not necessarily as a reply to your post but more as a general statement because people seem to forget that it's not about CPU power or resolution or the best online service. Ultimately it's about the question if gaming as a medium seperates us from other people or brings us closer together. When I look at the Switch I see the console that has the most potential to deliver in this regard. 



I can see Game Freak making Pokémon portable-only  They always love saying that pokémon is a portable series first and foremost.



So games designed as mobile games are mobile-only Switch games? What an insane decision.