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RolStoppable said:

You don't seem to realize what a double standard is. It means to condemn the actions of one company while condoning the same or worse actions from another company. Here is your reaction from the Breath of the Wild expansion pass thread:

http://gamrconnect.vgchartz.com/post.php?id=8300139

You weren't as gentle as with your reaction to ND's practices. Not even remotely close. Nobody is going to think of you as someone who says "what Sony and Nintendo are both doing is perfectly fine."

There's no reason to return the topic, because everything has already been said. A tiny percentage of games that won't work in home console mode do not harm the hybrid concept of Switch. The same applies vice versa. 1-2-Switch and Just Dance 2017 have been mentioned as games that don't work in handheld mode.

I responded to you this way because you wanted to talk about yourself.

I said that paid content for an online multiplayer (DLC or microtransactions) is perfectly fine because it pays the developers who keep working on the multiplayer after the release. So paid evolutions for a multiplayer are fine IMO, for Sony (TLOU) and for Nintendo (MK8), like I said in 2015.

And I said that a game's hard mode (if that's the only hard mode) and a map feature shouldn't be behind a pay wall. I still think so. A Nintendo fan told me that an extra difficulty mode for TLOU was behind a pay wall, which I didn't know (I only played in Normal and Hard mode), and my answer when I learned that was pretty clear: "that sucks". 

So, now, please explain to me how you can even imagine these 2 types of content as "being the same action". How weird, I said "it's fine" when Nintendo and Sony both did the same thing, and then "it sucks" when they both did the same other thing. "Double standard", right....If Zelda gets a multiplayer mode and microtransactions or expansion DLC for this multiplayer mode, I'll be fine with it just like I was with MK8. You can try to spin this anyway you want, it won't change what I really clearly wrote.