mZuzek said:
Faelco said:
Completely different from what a Zelda is, maybe, but hundreds of other open world games exist too, BOTW didn't invent the genre. So "doesn't do anything new" is said compaired to other open world games.
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The game does a lot new, though.
Well, maybe I'm not the best judge here as I don't play too many AAA games these days, but I've never seen any game have a world so alive as BotW's - in fact, not even close. Being able to cut down any trees to use them as bridges or just get some wood (or all the fruit on it), then you can just drop the wood on the ground and burn it, then making it possible to sleep near the fire or just roast some food by dropping it nearby - or even just turning a regular arrow into a fire arrow by burning the tip of it before firing. Then once you shoot the fire arrow, it burns some grass nearby, which you can use to create an updraft and reach a higher place, from where you can drop down on an enemy camp with slow-motion bow action, easily killing all the enemies and getting some nice reward.
That's obviously just one example of how creative the game lets you be. It's truly amazing how everything works, and how the physics engine and the interactivity of every object in the game makes it so seamless and realistic, and it really is something I've never seen in a videogame before.
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Or here is another "pointless" example. Fish. Different fish swim in different areas. They look different. They swim away from you if you swim by them. They swim towards bait/food if you throw it in the water. You can shoot an arrow at them and they float dead to the top of the water. You can shoot the water with a shock arrow and all the fish in the immediate area willl float to the top of the water dead. You can drop that fish you picked up by the fire or on teh ground in a hot area and it will cook. You can mix it with various other foods and make dishes. You can feed that fish to a dog and he will find you treasure. You can swim at a fish directing it to land and it will swim out of the water and flop around on land.
That is all just what I can think of off teh top of my head with fish in the game alone. Fish that you could ignore the entire game and not once even know exist or touch.
But funny seeing the one guy say in his review how the later part of the game, or after 20+ hours the games areas are boring. Umm, you decide where to go. THe game never forces you to go anywhere, well beyond getting the paraglider and if you want to beat the game, Hyrule castle. Otherwise, the "boring" areas could have been the last place you went ot or the first, or you never have to go to them.