Ninth generation? What's that?
That's like saying the 3DS is winning this console gen... My definition of a new console generation is when far more powerful consoles hit the market and all major game developers flock from the current gen consoles to the new ones, making games that were technically not possible before.
Plus thé Switch arriving only 4 years After WiiU, its hard to call it new génération
Warned by axum
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
If it were a step up in graphics (like the Wii U was over 360 and PS3), then a "lead" would be something I would worry about. As it's not even trying to compete with Sony and M$ in terms of horsepower, I don't think the launch of the PS5/XB2 are all that worrisome for Nintendo.
I also imagine Nintendo will be doing upgraded models for the Switch (i.e. New 3DS) with a longer battery life, some extra RAM, maybe supplemental processing from the dock, and more effective cooling tech so that the system can run higher than 30% portable, 70% docked.
Still... for the sake of argument: Nintendo is going to want this thing at 30M by 2019, 40M by 2020. They are fighting for relevance right now.
Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."
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Shadow1980 said:
The lines just happen to line up that way due to their release timing and how the longest-lasting systems typically get a 10-12 year production run in the U.S., and how generations used to average 5 years. It's a coincidence. It works out noticeably different in Japan because from the NES through to the PS2 they got most systems well before the West did. The NES came out in Japan at least two years before it was released in U.S. test markets, and the SNES took nine months to come here, and were both in production until 2003 over there, much longer than their production runs in America. The PS1 and PS2 likewise came out many months in advance in Japan. |
It lines up so far, the difference with the ninth gen is based on speculation. Basically the graph you made does prove nothing, because the future is still up to speculation. The graph only proves your point in your eyes because you read it according to your worldview.
Intrinsic said:
Errrr.... no. Yes a company can make a profit of selling only 15M consoles over a period of 4/5yrs. But thats not a sustainable market strategy. And if it were nintendo wouldn't have bothered with teh switch so early or even be saying they want to do wii like numbers.. In addition, having sold as many consoles as possible kinda ensures you get a lot of third party support. Which typically translates to more console sales and you guessed it, more profit. But hey, if you think it workd for nintndo to sell 15M consoles per generation (a number even less than what they accomplished with the NES back in the 80s) then yh.... good luck to them I guess. Think of it this way, Nintendo as a company is too big to be sustained from whatever revenue it would get from 15M console per generation. |
Basically forget about third party releases on Nintendo hardware. Even if the switch sold more then ps4+xboxone combined it ain't getting the third party support like those two get. I hvae to say that Nintendo fans please forget about proper third party support. I hope I'm wrong I really do but Nintendo+indies is the only real combination. The day when Indies become the major third parties is when Nintendo will once again have that support. Until then forget about proper support from rockstar bethesta Ubisoft Activision and the like
Just a guy who doesn't want to be bored. Also

Shadow1980 said:
The lines just happen to line up that way due to their release timing and how the longest-lasting systems typically get a 10-12 year production run in the U.S., and how generations used to average 5 years. It's a coincidence. It works out noticeably different in Japan because from the NES through to the PS2 they got most systems well before the West did. The NES came out in Japan at least two years before it was released in U.S. test markets, and the SNES took nine months to come here, and were both in production until 2003 over there, much longer than their production runs in America. The PS1 and PS2 likewise came out many months in advance in Japan. Also, if you notice, that whole "x-Gen system ends its life when the x+2-Gen system is released" pattern is falling apart. The PS5 is still several years off (2019 at the earliest, probably 2020), yet the 360 has already been discontinued for nearly a year and the PS3 probably is probably close to done (it's barely selling, and I doubt Sony is making new units but selling through existing stock). The PS4 will probably last until 2023-2025, probably several years before the PS6 is due. Finally, let's look at a hypothetical sales scenario from here to 2025. For the sake of argument, let's assume the Switch follows a similar track to the 3DS, the PS5 is released in 2020 and does about as well as the PS4, and the Switch's successor is released in Nov. 2022 and follows a sales curve shaped like the GameCube's but 50% larger. Here's what that could look like: The Switch peaks in 2019, the year before the PS5 is released (and for the sake of argument, let's assume the Xbox 4 comes out at the same time as the PS5, follows a similar sales curve, and both split the high-end market 50/50). The Switch then enters the terminal decline phase in 2020. In both years it enjoys a brief period of having the lead over the PS4 & XBO, which are close to being replaced. But as the aging Switch is losing steam, the PS5, still in its infancy, is gaining. The Switch's successor is released just as the PS5 turns two, and it peaks only a year after the PS5 peaks. If I extended that chart even further, we'd see the Switch's successor decling quicker than the PS5 (because ever since the N64 Nintendo systems have declined quicker after their peaks than PlayStation systems), and while the PS5 is still in production and probably not ready to be replaced, the Switch's successor is already close to being replaced. This is all entirely possible, maybe even probable, if Nintendo stays on a 5-year cycle while Sony & MS stay on 7-year cycles. Now, if a very similar scenario does play out, in future retrospect how could any reasonable person look back and call the Switch "9th-gen"? It spends its best years up against the PS4 & XBO. During the PS5's first full calendar year the Switch is already well past its peak and we're already hearing rumors about its replacement, if not having seen it revealed already. The Switch's successor ends up peaking very close to when the PS5 peaks, with both systems entering the decline phase of their lives in near-tandem. If we call the Switch "Gen 9" then that would mean we'd have to call it's successor a "Gen 10" system. Calling the Switch "Gen 9" is ridiculous enough considering it will almost certainly spend its prime years up against the PS4 & XBO and not the PS5 & Xbox 4, but calling Nintendo's next console "Gen 10" would be even more ridiculous considering its life cycle if firmly within that of the 9th-gen PS5. We have precedent for two consoles in a single brand being released in a single generation. Hynad pointed out the Atari 5200, the most obvious example. Now, our current understanding of the pre-crash "generation" comes from Wikipedia, as does the numbered generations as we know them. Prior to that, there were only a couple of sources that numbered generations. The ones that did listed the 2600 and Intellivision belonging to one generation, while they had the 5200 and ColecoVision as part of another generation. Be that as it may, the 2600 dominated everything from 1977 to the Crash of '83. While older materials may have listed the ColecoVision and 5200 as "next wave" systems, they were still competing with the 2600. Effectively, the 5200 was a second system from Atari released in a single generation. Competition perhaps defines a generation more than anything else. From the 8-bit era to the current generation, things were pretty clear cut. The NES competed with the Master System, the SNES with the Genesis, etc., on up to the Wii U/PS4/XBO. They're all pretty discrete. The Switch does appear to challenge that understanding. At first. But once it becomes clear that the Switch's primary competition in its life will be the PS4 & XBO, not the PS5 & Xbox 4, it will become clear that it belongs to the current generation, not the generation that is still likely nearly four years off. |
The reply below clearly clarifies all of this.
Mnementh said:
It lines up so far, the difference with the ninth gen is based on speculation. Basically the graph you made does prove nothing, because the future is still up to speculation. The graph only proves your point in your eyes because you read it according to your worldview. |
Exactly his worldview is affecting his decision. And with what Microsoft and Sony behaving the way they are, we might enter Gen X which is the undefined Gen where PS and xbox don't have a generation in the traditional sense but rather updates and upgrades only. I mean seriously what will the graphic obsessed twins do after 4k? I mean by the time PS5 comes out it should be able to do 4k 60fps. Then what? 8k? or will they release a switch-like hybrid console that is also portable? They have gone by on power alone all this time it baffles me what they'll do next. Maybe cloud gaming? Full Digital? Game streaming? I am quite curious to now what Gen 10 or Gen X, in ways more than one, will hold for the future of gamers, particularly PS and xbox
Just a guy who doesn't want to be bored. Also

| Aerys said: Plus thé Switch arriving only 4 years After WiiU, its hard to call it new génération Warned by axum |
I guess the XBOX360 and DS weren't new generations either then...
"The strong do what they can and the weak suffer what they must" - Thoukydides
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Shadow1980 said: We have precedent for two consoles in a single brand being released in a single generation. Hynad pointed out the Atari 5200, the most obvious example. Now, our current understanding of the pre-crash "generation" comes from Wikipedia, as does the numbered generations as we know them. Prior to that, there were only a couple of sources that numbered generations. The ones that did listed the 2600 and Intellivision belonging to one generation, while they had the 5200 and ColecoVision as part of another generation. Be that as it may, the 2600 dominated everything from 1977 to the Crash of '83. While older materials may have listed the ColecoVision and 5200 as "next wave" systems, they were still competing with the 2600. Effectively, the 5200 was a second system from Atari released in a single generation. Competition perhaps defines a generation more than anything else. From the 8-bit era to the current generation, things were pretty clear cut. The NES competed with the Master System, the SNES with the Genesis, etc., on up to the Wii U/PS4/XBO. They're all pretty discrete. The Switch does appear to challenge that understanding. At first. But once it becomes clear that the Switch's primary competition in its life will be the PS4 & XBO, not the PS5 & Xbox 4, it will become clear that it belongs to the current generation, not the generation that is still likely nearly four years off. |
Finally someone had completely convince me that Switch belongs to 8th generation (HCwise). If Nintendo decides to make a new home console in the next 2 years, then Switch is a portable from the 9th generation. But I really cannot see right now a scenario where Switch is a 9th gen home console.
| BraLoD said: None, If we count it as a console like Nintendo want us to do, it's 8th gen, so it starts having to catch up to ~57M PS4s. If we count it as a portable as it should be done, it'll not be comparable to the PS4/XBO and will have a run on its own, and unless Sony puts up a new portable, which is unlikely, it'll have no lead over anything, as it'll be alone. So in any case, none. |
Simple as that. (But it really took some time for me to understand it that way)