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Forums - Nintendo - "Nintendo switch is too expensive"

VAMatt said:
I don't see the price as a problem, in and of itself. But, that price is going to move a lot fewer units than $199 or $249. Fewer systems sold means fewer games made, and smaller budgets for them. And, considering the poor library for Wii U, I think concern of this sort is perfectly reasonable.

Given all of this, I think $299 is too high. Nintendo hasn't earned my trust like MS and Sony have, and that price tag doesn't help.

This is a good point; the kind of support Switch gets will depend on its hardware sales, and at $300 I can't see it selling very well.



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MDMAlliance said:
KLXVER said:

The Playstation D-pad is connected underneath. Just press one of the buttons and you can see the three other ones move.

I've never owned a PSP so I don't know how that would feel.  I can kind of see how that makes a difference, but really only in certain games and mostly from an ease-of-use standpoint. 

It's the same on every PS consoles.

It work really well for fighting games, like Street Fighter, for example. Being separated makes it much easier to make the intended thumb motion without pressing a diagonal when you don't mean to. Like it happens with "round" D-Pads like what's found on older XBox consoles and most PC controllers.



KLXVER said:
Hynad said:

I know. I posted a picture of it. Because I found it hard to put into words. =P

Here it is again:

Yeah, its pretty good. I do prefer the NES style D-pad though.

The Nintendo style is too small for me. It works well, but it just feels so tiny. I prefer the PS one, but the Nintendo one is still my second best. I haven't tried the XBox One D-Pad yet, so I can't comment on it.



Hynad said:
MDMAlliance said:

I've never owned a PSP so I don't know how that would feel.  I can kind of see how that makes a difference, but really only in certain games and mostly from an ease-of-use standpoint. 

It's the same on every PS consoles.

It work really well for fighting games, like Street Fighter, for example. Being separated makes it much easier to make the right thumb motion without pressing a diagonal when you don't mean to. Like it happens with "round" D-Pads like what's found on XBox consoles and most PC controllers.

Yeah, I can actually relate to having had that problem before.  Was a long time ago, though and I don't remember which controller I was using.  

However, that set up doesn't necessarily explain how the Switch joy-cons can't functionally work as a D-Pad for VC games, or for most games that aren't fighting games.  I mean, while it's not all connected like nearly all other d-pads, it DOES have directions on the buttons.  I also don't think it's the same as the N64's c buttons because of the positioning, which is much easier to reach AND is on the left side and not the right.  

Sooo am I missing something that d-pads have to universally be one connected 4-directional pad?



Hynad said:
KLXVER said:

Yeah, its pretty good. I do prefer the NES style D-pad though.

The Nintendo style is too small for me. It works well, but it just feels so tiny. I prefer the PS one, but the Nintendo one is still my second best. I haven't tried the XBox One D-Pad yet, so I can't comment on it.

The XB1 D-pad is great. Its around the size of the Nintendo ones though.



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MDMAlliance said:
Hynad said:

It's the same on every PS consoles.

It work really well for fighting games, like Street Fighter, for example. Being separated makes it much easier to make the right thumb motion without pressing a diagonal when you don't mean to. Like it happens with "round" D-Pads like what's found on XBox consoles and most PC controllers.

Yeah, I can actually relate to having had that problem before.  Was a long time ago, though and I don't remember which controller I was using.  

However, that set up doesn't necessarily explain how the Switch joy-cons can't functionally work as a D-Pad for VC games, or for most games that aren't fighting games.  I mean, while it's not all connected like nearly all other d-pads, it DOES have directions on the buttons.  I also don't think it's the same as the N64's c buttons because of the positioning, which is much easier to reach AND is on the left side and not the right.  

Sooo am I missing something that d-pads have to universally be one connected 4-directional pad?

D-Pads have a curve that starts from the center, where it's at its deepest, and gets progressively thicker as you get to the edges of the individual directions. Making it easier for your thumb to switch from one direction to an other. Regular individual buttons simply don't allow for the same kind of smooth transition.



$300 USD = $400 CAD and that is too expensive for me

If it was $50 less, at least I could buy a game (or half of a game)



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Hynad said:
MDMAlliance said:

Yeah, I can actually relate to having had that problem before.  Was a long time ago, though and I don't remember which controller I was using.  

However, that set up doesn't necessarily explain how the Switch joy-cons can't functionally work as a D-Pad for VC games, or for most games that aren't fighting games.  I mean, while it's not all connected like nearly all other d-pads, it DOES have directions on the buttons.  I also don't think it's the same as the N64's c buttons because of the positioning, which is much easier to reach AND is on the left side and not the right.  

Sooo am I missing something that d-pads have to universally be one connected 4-directional pad?

D-Pads have a curve that starts from the center, where it's at its deepest, and it progressively get thicker as you get to the edges of the individual directions. Making it easier for your thumb to switch from one direction to an other. Regulra individual buttons simply don't allow the same kind of smooth transition.

Umm, but was the original d-pad like that?  I might be remembering incorrectly, but i think d-pads in that era (for Nintendo at least) were just in a + shape without any shape or size differences for any of the 4 directions.  

That also doesn't seem to change that they could be used as a d-pad, and seems like it's intended to be (despite it not being the optimal kind).



Platina said:
$300 USD = $400 CAD and that is too expensive for me

If it was $50 less, at least I could buy a game (or half of a game)

yeah that's why I said that I'm talking about the $299 price tag, cause I know the situation is different for a lot of people around the world. I have a friend from brazil and I'll buy the switch for her cause it would cost too much for a lot of different factors.



I mean...it's really expensive as a handheld, and really weak as a console. So...$299 may not be a ton of money on it's own, but depending on what the Switch is to you, it may not be a good value.



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