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Forums - Gaming - Free from the shackles of Xbox One, Rise of the Tomb Raider is doing incredible things with PS4 Pro

Lawlight said:
Nuvendil said:

It sorta is.  It originates from older tvs, which for the longest time had a standard refresh rate of 60Hz, making 60fps the highest possible framerate in practical terms (I mean you could go higher but since the tv was refreshing at 60, anything beyond 60 was pointless).  It's stayed the standard because 60 *is* twice as high as your standard 30 and diminishing returns start reducing the impact of each increase anyway.  The more important point here is higher framerates are *always* an improvement.  It's just a question of how significant of an improvement, which varies from game to game.  

What our 50Hz TVs or 144Hz monitors? How does 30/60 work on those?

Well it works the same, they just bring different caps.   If you have a 50Hz (where would you get one? :P ), any game running at over 50fps will look the same as a game running at 50fps because the TV itself is refreshing at 50fps so it's a sort of cap in practical terms.  While with the 144Hz monitor, you are capable of experiencing framerates up to 144fps, if you have the hardware for it.  



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So, not even solid 60 fps. Which means we're either looking at ugly screen tearing or they implemented VSync, making anything between 30 fps and 60 fps completely useless.

Woohoo, I guess?



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

Nuvendil said:
Lawlight said:

What our 50Hz TVs or 144Hz monitors? How does 30/60 work on those?

Well it works the same, they just bring different caps.   If you have a 50Hz (where would you get one? :P ), any game running at over 50fps will look the same as a game running at 50fps because the TV itself is refreshing at 50fps so it's a sort of cap in practical terms.  While with the 144Hz monitor, you are capable of experiencing framerates up to 144fps, if you have the hardware for it.  

In India 50Hz TV's and monitors are standard. I think its the same in Europe.



GOWTLOZ said:
Nuvendil said:

Well it works the same, they just bring different caps.   If you have a 50Hz (where would you get one? :P ), any game running at over 50fps will look the same as a game running at 50fps because the TV itself is refreshing at 50fps so it's a sort of cap in practical terms.  While with the 144Hz monitor, you are capable of experiencing framerates up to 144fps, if you have the hardware for it.  

In India 50Hz TV's and monitors are standard. I think its the same in Europe.

20 years ago 50 Hz was standard in the UK. That changed a long time ago. 



Rise of the tomb raider sold bad, ppl who think otherwise are just liking on it , because others had to wait to play it on their preferred system. ( which wasn't xbox )



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Unless they've improved massively on the new Lara Croft character to make her more likeable and actually added some story in this one I'll just wait until it's free on PS+ or reduced to £10.



Damn, I am getting hyped for this game!



Nuvendil said:
Lawlight said:

What our 50Hz TVs or 144Hz monitors? How does 30/60 work on those?

Well it works the same, they just bring different caps.   If you have a 50Hz (where would you get one? :P ), any game running at over 50fps will look the same as a game running at 50fps because the TV itself is refreshing at 50fps so it's a sort of cap in practical terms.  While with the 144Hz monitor, you are capable of experiencing framerates up to 144fps, if you have the hardware for it.  

But that means that a 30fps game does not run smoothly on a 50Hz TV. Similar to how a 45fps game does not run smoothly on a 60Hz TV. I'm just applying the logic that says that 30fps and 60fps are smooth because they are multiple of 60Hz unlike 45Hz.



Title's more than a bit ridiculous, but I hope (for Pro sake) that plenty of other games do this.



Lawlight said:
Nuvendil said:

Well it works the same, they just bring different caps.   If you have a 50Hz (where would you get one? :P ), any game running at over 50fps will look the same as a game running at 50fps because the TV itself is refreshing at 50fps so it's a sort of cap in practical terms.  While with the 144Hz monitor, you are capable of experiencing framerates up to 144fps, if you have the hardware for it.  

But that means that a 30fps game does not run smoothly on a 50Hz TV. Similar to how a 45fps game does not run smoothly on a 60Hz TV. I'm just applying the logic that says that 30fps and 60fps are smooth because they are multiple of 60Hz unlike 45Hz.

Most PAL-TVs (50 Hz) since the '90s also had an NTSC-mode (60 Hz). And with HDTV all TVs worldwide switched to native 60 Hz... there are no HDTV-sets or better (as far as I know) which can't handle 60 Hz input.

In the Pre-HDTV-era most console games were focused on the American and Japanese market (developers & consumers), so 60 Hz was standard for video games  even sooner... many PAL adjustments to 50 Hz were shit.