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Forums - Sony Discussion - PS4: Horizon - Zero Dawn (Gameinformer)

We should be getting more info soon but here's a few snippets to be going on with:

- GI was surprised at the depth of the game, how intelligent the AI is, and how fluid the controls are
- You can craft different outfits to change Aloy's appearance
- Aloy has 3 different skill trees that you can put level up points into. They are Prowler (Stealth), Brave (Damage focus), and Forager (Resource Gathering)
- Aloy can find modifications when she defeats enemies that can be slotted into her weapons and armor. These affect things such as stats and give buffs
-Guerrilla wanted to make a game that's "Beautiful in a majestic way" instead of the grit of Killzone. They wanted to create a world you wanted to be in, instead of escape from.
-Work on Horizon began in 2010
- Horizon has its own engine. Not the same as Shadowfall
- GI saw settings in desert, arctic, and temperate environments. Saw machines that will hide in the water.
- Guerrilla promises why the world got this way will be answered. Also say "this is a sci-fi game and that they won't depend on fantasy at any point.
- The various tribes are radically different including how they feel about the machines. Some of them believe the machines becoming more violent is punishment from the gods.
- You aren't recruiting different tribes to your cause but they will sell you different gear and have their own side quests and storylines
- Aloy is most concerned with finding her origin, and most importantly who her mother was
- She has been raised in the Nora Tribe, but the tribe completely ignores her existence. For reasons she doesn't know they seem to shun her.
- The Nora are ruled by women, Matriarchs
- Aloy was raised by another outcast named Rost, who didn't do it of his own will. The Tribe forced him
- Rost is stern and overprotective but only wants the best for Aloy / Father figure
- There are playable flashbacks of Aloy's childhood
- There are Hunter Trials which are essentially Big Game Hunts / Hunter's Guild
- A flying enemy called a d Glinthawk can throw ice bombs
There are "Corruption Zones" which are areas of the map filled with dangerous enemies. Some of the biggest fights in the game can be found in these zones
- There are lots of sidequests but don't expect them to be as expansive as The Witcher
- Screenshots show a large Hermit Crab type enemy.


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A climbing mechanic would be glorious



5 years well spent judgeing from what Ive seen of it.



onionberry said:

A climbing mechanic would be glorious

There IS a climbing mechanic said to be similar to UC4s, but how extensive that is or how much freedom it gives you is unknown.



 

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Looks great as well. I cannot wait for this.



 

GribbleGrunger said:
onionberry said:

A climbing mechanic would be glorious

There IS a climbing mechanic said to be similar to UC4s, but how extensive that is or how much freedom it gives you is unknown.

Source?!? I don't remeber seeing anything about that, but it would be amazing!



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Normchacho said:

Source?!? I don't remeber seeing anything about that, but it would be amazing!

We see a little climbing in the latest demo from E3 and a guy over at GAF got to play it and mentioned the climbing mechanics are similar to UC4. I'll try to find the link to the thread he started.

http://www.neogaf.com/forum/showthread.php?t=1272697



 

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How do you go from Killzone to this?

Seriously.



GribbleGrunger said:

We should be getting more info soon but here's a few snippets to be going on with:

- GI was surprised at the depth of the game, how intelligent the AI is, and how fluid the controls are
- You can craft different outfits to change Aloy's appearance
- Aloy has 3 different skill trees that you can put level up points into. They are Prowler (Stealth), Brave (Damage focus), and Forager (Resource Gathering)
- Aloy can find modifications when she defeats enemies that can be slotted into her weapons and armor. These affect things such as stats and give buffs

 
View on YouTube

does aloy really have armor??

i haven't seen a video that painstakingly details the game mechanic to find and equip armor.  how can i possibly believe that an armor gameplay mechanic exists if none of the promotional videos show it?   sony and GG are probably hiding it on purpose because it doesn't actually exist.