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Forums - Gaming Discussion - No Man's Sky Metacritic - Critic 72, User 5.0

fleischr said:
Star Fox Zero has a better metacritic score than this ( ͡° ͜ʖ ͡°). Who saw that coming?

I find it interesting to compare the two. One was nearly entirely reviled from when it was first unveiled. The other was massively overhyped. And both came out with similar critical and gamer reception.

I don't find it very comforting to compare the two. One is a horrific entry in a franchise that dissapointed on almost every front, a complete traversty developed by a seasoned developer. The other is an incredibly amibitious project created by a small team, one that is flawed in many peoples opinion but I doubt No Man Sky's critical or gamer reception will be similair to Star Fox Zero in the end.

The main problem people seem to be having with No Man Sky is lack of content in it's world, which can very very easily be fixed with updates, I mean base buidling and freighters are already on the way, space whales have been mentioned too.

People may be underwhelmed by what No Man Sky has to offer at the moment but it will definitely improve, and other than lack of things to do everything else seems good. Star Fox wasn't fixed, and adding more content wouldn't fix it either.

I'm glad that it seems you enjoyed the game however, I just hope the franchise isn't buried permanently now.



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It's receiving points for the unique nature of the game too... Really, it just sounds like a stale, boring game.

This is just the latest reminder (that we seem to require every couple of years) that procedurally generated scale is no replacement for quality, designed content.

I was super excited at the time of announcement, but the presentations were the spitting image of those of Spore. This really does look like Spore 2.0



SWORDF1SH said:
I can see why there are low scores although I thought more reviewers would 'get it'. I personally predicted 84 metacritic and I would rate the game 9 outta 10. Early indication show the best to hope for is mid seventies.
It's immensely impressive what this small team have achieved.

I predicted something near the 80's but it doesn't look like it;s going to happen.

What do you mean specifically by reviewers "getting it"?. It's not the most complex/deep game in the world that needs to be played in the most specific of ways in order to understand the game.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

The gap between what gamers think and what reviewers think is getting wider.



 

The PS5 Exists. 


Not shocked at all by the scores. I should have predicted lower. Shrugs.



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The true score is usually somewhere between the critic and user scores. So I guess the "hater" scores are starting to look to look like they have some merit after all then.

 

May pick this up in the future when it's been patched and updated with more things to do. Right now it just looks painfully boring. 



GribbleGrunger said:
The gap between what gamers think and what reviewers think is getting wider.

Could just be that NMS didn't live up to the massive hype and unrealistic expectations. 

I guess Uncharted 4, Bloodborne, Doom, DS3, Witcher 3 maybe didn't deserve the score they got?



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My biggest problem with the game so far are the fucking space pirates, these motherfuckers come after me every 5 minutes. It also seems that while in combat with space pirates the game slows down your ship.



its at 70 now.

This should be in the high 70s at the least imo.

Reviewers where harsh with this one.



Another fine example that ambition =/= quality. Personally I still like the concept of this game, and if they can just make a patch or option that reduces the need for so much grinding, it'd be so much better as an exploration game. As it is now you're just shooting lazers at rocks half the time.