C-c-c-combo breaker!

So excited for this game and for Playtonic. If that studio delivers with this game maybe we'll see something like the golden age of Rare. Maybe it's a pipe dream but it's wonderful to imagine :)






C-c-c-combo breaker!

So excited for this game and for Playtonic. If that studio delivers with this game maybe we'll see something like the golden age of Rare. Maybe it's a pipe dream but it's wonderful to imagine :)
curl-6 said:
9 months out is not final, especially for a game of this calibre. This ain't Zelda or Uncharted we're talking about. They probably already are working on an NX version, or at least planning it, and as that continues smoothly while Wii U porting proves rough due to differences in architecture and horsepower, it will be increasingly tempting to drop the more troublesome platform in favour of the easier one. |
Yes it is one of final stages of games, we alredy saw trailer and we can see that game is very fair in devolpment.
And again (lol), at this point they probably already passed any poetentional problems with Wii U version of game. And you again ignored fact that game can have good sales on Wii U too and that they can make money on Wii U version too regardless NX version.
Pls read what is already written, no need to repeat myself over and over again.


Miyamotoo said:
Yes it is one of final stages of games, we alredy saw trailer and we can see that game is very fair in devolpment. And again (lol), at this point they probably already passed any poetentional problems with Wii U version of game. And you again ignored fact that game can have good sales on Wii U too and that they can make money on Wii U version too regardless NX version. Pls read what is already written, no need to repeat myself over and over again. |
9 months is a long time. Yooka Laylee was funded in May 2015. From then until launch is 22 months. So if they started major production immediately after recieving funding, 9 months to go would be about 60% of the way to release.
We still have not seen any footage or screens from the Wii U version, we have no idea what shape it is in, but Playtonic have already admitted that porting to Wii U is a lot harder than porting to PS4/Xbone. (And likely NX)
curl-6 said:
9 months is a long time. Yooka Laylee was funded in May 2015. From then until launch is 22 months. So if they started major production immediately after recieving funding, 9 months to go would be about 60% of the way to release. We still have not seen any footage or screens from the Wii U version, we have no idea what shape it is in, but Playtonic have already admitted that porting to Wii U is a lot harder than porting to PS4/Xbone. (And likely NX) |
Not really, especially if around last 2-3 months are testing, bugs finding, polishing...they basically have only around 6 months of real development.
So!? We till now saw just one trailer of one version of a game. They never said that Wii U porting is a lot harder than porting to PS4/XB1:
"You can imagine from a developer stand-point, that porting from PC to PS4 and Xbox One is slightly more straightforward than porting to Wii U".
Also you again ignoring my point that reagrdles fact that porting of Wii U version is "slightly more" more complex than PS4/XB1, they can make money on Wii U version too regardles NX version.


Miyamotoo said:
Not really, especially if around last 2-3 months are testing, bugs finding, polishing...they basically have only around 6 months of real development. So!? We till now saw just one trailer of one version of a game. They never said that Wii U porting is a lot harder than porting to PS4/XB1: "You can imagine from a developer stand-point, that porting from PC to PS4 and Xbox One is slightly more straightforward than porting to Wii U". Also you again ignoring my point that reagrdles porting of Wii U version is "slightly more" more complex than PS4/XB1, they can make money on Wii U version too. |
Debugging and polishing before shipping is the final stage of development. Long way off.
And they're being charitable. You have to do that when you know fans will be scrutinising your comments. Wii U is a lot weaker than PS4/X1/PC and has a different architecture, porting to it ain't easy.
| Veknoid_Outcast said: C-c-c-combo breaker! ![]() So excited for this game and for Playtonic. If that studio delivers with this game maybe we'll see something like the golden age of Rare. Maybe it's a pipe dream but it's wonderful to imagine :) |
Would be cool if Nintendo hired these guys to do another DK 3D game:)
curl-6 said:
Debugging and polishing before shipping is the final stage of development. Long way off. And they're being charitable. You have to do that when you know fans will be scrutinising your comments. Wii U is a lot weaker than PS4/X1/PC and has a different architecture, porting to it ain't easy. |
Again they basicly have around 6 monts for real devolpment.
We cant know if they were charitable because we only have thait statement. Again, and who care if porting of Wii U version is "slightly more" more complex than PS4/XB1, if they can make money on Wii U version too regardles!?






KLXVER said:
Would be cool if Nintendo hired these guys to do another DK 3D game:) |
If Yooka-Laylee delivers, Nintendo should definitely try to forge a partnership. Nintendo needs more studios, and I'm sure Playtonic would benefit from Nintendo's resources and guidance.
Veknoid_Outcast said:
If Yooka-Laylee delivers, Nintendo should definitely try to forge a partnership. Nintendo needs more studios, and I'm sure Playtonic would benefit from Nintendo's resources and guidance. |
Just keep MS far away
Veknoid_Outcast said:
If Yooka-Laylee delivers, Nintendo should definitely try to forge a partnership. Nintendo needs more studios, and I'm sure Playtonic would benefit from Nintendo's resources and guidance. |
Definitely, it would be great if Nintendo gave them to make new DK 3D. :)