hoala said:
Source? As far as I know he never talked about power, but even talked about doing something "completly new". In terms of power they already made the n64, a powerhouse. So that wouldnt be completly new. He just said the move away from the wii and wii u, that doesnt mean that the NX will be powerfull.
Also costs of Notebooks, Pcs and consoles ARE very compareable.
Im sorry about the fence thing, im not native english speaker and thought a fence would be a fan/ventilator :D
The Wii U wasnt released cheap. The wii was, and was a success. The Wii U was released expensive and failed. Now guess what nintendo will do next. The Wiis success was not only the motion controls, but also the affordable pricing.
You are giving many points why you think a cheap nintendo console would fail now (audience moved to smartphones) but your ignoring almost everything about why a expensive console would fail and also why a cheap console could have success. Again some points: Expensive fail: No Online Multiplayer with Ps4/xbox one owner will make customers buy those system more likely. With high installed hw base for ps4 and Xbox one people will know those system from their friends, the nx will be unknown first. One reason for the wii´s succes was not only great marketing, but also this effect: "People are visting friends which got a wii, they played it, they bought a wii after testing it for themselfs". Not everybody is likely to test out consoles in super markts. Big advantage again for ps4/xbox one We also have a PC community which is growing and growing with more and more advantages about consoles in general With 3 big core gamer consoles the market will be splittet. Playstation annd Xbox already have good image and reputation as powerfull consoles. Something that cant be changed that quick. Nintendos image is cheap and for kids. Many "core"-gamers dont take nintendi serios. They arnt interested in Mario, Zelda and co but in more "mature" IPs like Call of Duty, Witcher, Uncharted, Halo and co. The Wii U was the most powerfull system for its first year, ps3/x360 still sold better in that period. The n64 already failed as an powerfull console released some time after the weaker ps1.
Cheap success: People will consider NX way more likely as a secondary console, next to their Ps4/xbox one/PC. Like many did with Gameboy, DS, 3DS as well.People bought the DS and Gameboy not just because it was portable, but because it has great games (pokemon) that werent available anywhere else. The Software made Nintendos handheld selling. Thats also a reason the vita failed and psps sold way less then DS. With that strategy Nintendo can reach All customers and dont need to go in direct competition with Sony and Microsoft. Instead of already missing almost 100mio potentially customers (which already bought Ps4/xbox one by march 2017) they could reach those people too. Instead of not beeing able to play with their friend online (because everybody would have to decide between one of 4 plattforms (ps4, nx, xbone, pc), everybody who got an NX can play together NX with his friends, even if some of those friends also have an xbox one and some an ps4. |
Firstly, Notebooks and PCs are not comparable to consoles, when it comes to cost breakdowns or the business model of each, the notebook and pc markets are entirely reliant on making money from hardware, not video games or DLC or anything like that. Nintendo doesn’t make huge profits on each console sold, they also get discounts on components needed to make these devices.
It’s an outright fact that the costs of components to video game platform creators are lower because they buy in bigger volumes of a specific part, not multiple differently spec units and dedicated games devices don’t have the mark up of dedicated PC or laptop devices, they also don’t have the profit margins of tablets or smartphones, because of how the dedicated gaming business works, games are where the money is made or in DLC, not from the hardware, at best it makes a small profit.
Sources for wii’s low power being a core part of its design philosophy: https://en.wikipedia.org/wiki/Wii#cite_note-Miyamoto_Speaks-28
Miyamoto said: "The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction."
Again Wii U carried on this philosophy, by focusing on the gamepad integration and not system performance, providing value for the money.
http://www.huffingtonpost.com/entry/nintendo-nx-wii_us_5661a031e4b072e9d1c5b1b2
Kimishima’s statement about NX being different, not following in Wii or Wii U’s footsteps: “I can assure you we’re not building the next version of Wii or Wii U. It’s something unique and different. It’s something where we have to move away from those platforms in order to make it something that will appeal to our consumer base,”
Both Wii and Wii U both have low performance as a key part of their design philosophy, NX is going to be very different, ergo it won’t be low power like those systems.
N64 has nothing to do with this generation.
Now let’s look at the very markets that Nintendo has to consider.
It’s got everything to do with either new people that haven’t gamed before or people that are yet to move on from PS3 and Xbox 360.
For the current PS3 and 360 gamers those people have been content with those consoles for a while, but they’ll be looking for something new at some point. Wii U wasn’t enough to make them want to buy into that platform, so tech on that level isn’t going to do a thing for them.
They’re predominantly playing 3rd party games, so NX needs to have those titles if it’s going to get those gamers.
Getting a new audience means being able to make experiences that you haven’t delivered yet and that requires new hardware, with new capabilities, along with creativity, so it comes down to the tech and the games/entertainment, PS3, 360 and Wii U didn’t entice those people in, not with their level of tech so your idea of similar power level devices doing so, just isn’t going to cut it.
There are also existing Wii U owners that are the Nintendo faithful. Those people aren’t going to just buy a system with the exact same level of performance and nothing new to offer those people that really have an impact on gameplay or the overall experience they’re getting with a Nintendo system.
There is no audience for Nintendo besides these areas of the market.
Wii U failed because it was overpriced for the weak tech involved, going for the same level of specs again, but pricing them lower isn’t going to entice the audiences I’ve mentioned above in this post.
Also Wii U was only on the market for 3 months before PS4 got announced and 6 months before Xbox One got announced (killing any enthusiasm for a new platform), it launched 6 years after the 7th gen HD twins had already owned the market, with a completely different set-up of hardware that 7th gen games weren’t designed around, so there was no reason for developers to port their games to it and it lacked the X86 architecture, over 1TFlop GPU tech and significantly bigger and faster memory set-ups that 8th gen games were designed to used, so that’s why it didn’t get any love when developers moved on to making X86 games exclusively.
The industry has moved on and now we’re in the middle of the 8th gen, X86 era, Nintendo has to cater to this, not make something separate from it, because this is their market.
3rd party developers provide the majority of the market focus for games, Nintendo needs them or they’re going to get left behind yet again.
The Arm market is for supplementary processors for things like decoding, encoding or for Smartphone devices, maybe tablets, but X86 is significantly more capable and also offers efficiency. The fact that AMD can provide a powerful, efficient System On Chip that can put the CPU and GPU, with console level tech on one silicon package, at an affordable and efficient level means it’s a no brainer for Nintendo to use that.
Cheap and weak will not get Nintendo anywhere, it would be a cheap failure, because it has no substance, so it makes zero sense to try it out. This idea of yours will actually end up costing Nintendo what little brand value they have.








