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Forums - Nintendo - Prediciton: NX will be....

 

Do you agree with that concept?

1. 40 24.10%
 
2. 28 16.87%
 
3. 73 43.98%
 
4. 25 15.06%
 
Total:166
hoala said:
JustBeingReal said:

Wii and Wii U both had low power, relative to the competition as a trend in their designs, Kimishima stated outright Nintendo aren't doing that with the NX.

Source?

As far as I know he never talked about power, but even talked about doing something "completly new". In terms of power they already made the n64, a powerhouse. So that wouldnt be completly new.

He just said the move away from the wii and wii u, that doesnt mean that the NX will be powerfull.

 

Also costs of Notebooks, Pcs and consoles ARE very compareable. 

 

Im sorry about the fence thing, im not native english speaker and thought a fence would be a fan/ventilator :D

 

The Wii U wasnt released cheap. The wii was, and was a success. The Wii U was released expensive and failed. Now guess what nintendo will do next. The Wiis success was not only the motion controls, but also the affordable pricing. 

 

You are giving many points why you think a cheap nintendo console would fail now (audience moved to smartphones) but your ignoring almost everything about why a expensive console would fail and also why a cheap console could have success.

Again some points:

Expensive fail:

No Online Multiplayer with Ps4/xbox one owner will make customers buy those system more likely.

With high installed hw base for ps4 and Xbox one people will know those system from their friends, the nx will be unknown first. One reason for the wii´s succes was not only great marketing, but also this effect: "People are visting friends which got a wii, they played it, they bought a wii after testing it for themselfs". Not everybody is likely to test out consoles in super markts. Big advantage again for ps4/xbox one

We also have a PC community which is growing and growing with more and more advantages about consoles in general

With 3 big core gamer consoles the market will be splittet.

Playstation annd Xbox already have good image and reputation as powerfull consoles. Something that cant be changed that quick. Nintendos image is cheap and for kids. Many "core"-gamers dont take nintendi serios. They arnt interested in Mario, Zelda and co but in more "mature" IPs like Call of Duty, Witcher, Uncharted, Halo and co. The Wii U was the most powerfull system for its first year, ps3/x360 still sold better in that period.

The n64 already failed as an powerfull console released some time after the weaker ps1.

 

Cheap success:

People will consider NX way more likely as a secondary console, next to their Ps4/xbox one/PC. Like many did with Gameboy, DS, 3DS as well.People bought the DS and Gameboy not just because it was portable, but because it has great games (pokemon) that werent available anywhere else. The Software made Nintendos handheld selling. Thats also a reason the vita failed and psps sold way less then DS.

With that strategy Nintendo can reach All customers and dont need to go in direct competition with Sony and Microsoft. Instead of already missing almost 100mio potentially customers (which already bought Ps4/xbox one by march 2017) they could reach those people too.

Instead of not beeing able to play with their friend online (because everybody would have to decide between one of 4 plattforms (ps4, nx, xbone, pc), everybody who got an NX can play together NX with his friends, even if some of those friends also have an xbox one and some an ps4.

Firstly, Notebooks and PCs are not comparable to consoles, when it comes to cost breakdowns or the business model of each, the notebook and pc markets are entirely reliant on making money from hardware, not video games or DLC or anything like that. Nintendo doesn’t make huge profits on each console sold, they also get discounts on components needed to make these devices.

It’s an outright fact that the costs of components to video game platform creators are lower because they buy in bigger volumes of a specific part, not multiple differently spec units and dedicated games devices don’t have the mark up of dedicated PC or laptop devices, they also don’t have the profit margins of tablets or smartphones, because of how the dedicated gaming business works, games are where the money is made or in DLC, not from the hardware, at best it makes a small profit.

 

Sources for wii’s low power being a core part of its design philosophy: https://en.wikipedia.org/wiki/Wii#cite_note-Miyamoto_Speaks-28

Miyamoto said: "The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction."

Again Wii U carried on this philosophy, by focusing on the gamepad integration and not system performance, providing value for the money.

http://www.huffingtonpost.com/entry/nintendo-nx-wii_us_5661a031e4b072e9d1c5b1b2

Kimishima’s statement about NX being different, not following in Wii or Wii U’s footsteps: “I can assure you we’re not building the next version of Wii or Wii U. It’s something unique and different. It’s something where we have to move away from those platforms in order to make it something that will appeal to our consumer base,”

Both Wii and Wii U both have low performance as a key part of their design philosophy, NX is going to be very different, ergo it won’t be low power like those systems.

N64 has nothing to do with this generation.

 

Now let’s look at the very markets that Nintendo has to consider.

It’s got everything to do with either new people that haven’t gamed before or people that are yet to move on from PS3 and Xbox 360.

For the current PS3 and 360 gamers those people have been content with those consoles for a while, but they’ll be looking for something new at some point. Wii U wasn’t enough to make them want to buy into that platform, so tech on that level isn’t going to do a thing for them.

They’re predominantly playing 3rd party games, so NX needs to have those titles if it’s going to get those gamers.

Getting a new audience means being able to make experiences that you haven’t delivered yet and that requires new hardware, with new capabilities, along with creativity, so it comes down to the tech and the games/entertainment, PS3, 360 and Wii U didn’t entice those people in, not with their level of tech so your idea of similar power level devices doing so, just isn’t going to cut it.

 

There are also existing Wii U owners that are the Nintendo faithful. Those people aren’t going to just buy a system with the exact same level of performance and nothing new to offer those people that really have an impact on gameplay or the overall experience they’re getting with a Nintendo system.

 

There is no audience for Nintendo besides these areas of the market.

 

Wii U failed because it was overpriced for the weak tech involved, going for the same level of specs again, but pricing them lower isn’t going to entice the audiences I’ve mentioned above in this post.

Also Wii U was only on the market for 3 months before PS4 got announced and 6 months before Xbox One got announced (killing any enthusiasm for a new platform), it launched 6 years after the 7th gen HD twins had already owned the market, with a completely different set-up of hardware that 7th gen games weren’t designed around, so there was no reason for developers to port their games to it and it lacked the X86 architecture, over 1TFlop GPU tech and significantly bigger and faster memory set-ups that 8th gen games were designed to used, so that’s why it didn’t get any love when developers moved on to making X86 games exclusively.

The industry has moved on and now we’re in the middle of the 8th gen, X86 era, Nintendo has to cater to this, not make something separate from it, because this is their market.

3rd party developers provide the majority of the market focus for games, Nintendo needs them or they’re going to get left behind yet again.

The Arm market is for supplementary processors for things like decoding, encoding or for Smartphone devices, maybe tablets, but X86 is significantly more capable and also offers efficiency. The fact that AMD can provide a powerful, efficient System On Chip that can put the CPU and GPU, with console level tech on one silicon package, at an affordable and efficient level means it’s a no brainer for Nintendo to use that.

Cheap and weak will not get Nintendo anywhere, it would be a cheap failure, because it has no substance, so it makes zero sense to try it out. This idea of yours will actually end up costing Nintendo what little brand value they have.



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JustBeingReal said:

Firstly, Notebooks and PCs are not comparable to consoles, when it comes to cost breakdowns or the business model of each, the notebook and pc markets are entirely reliant on making money from hardware, not video games or DLC or anything like that. Nintendo doesn’t make huge profits on each console sold, they also get discounts on components needed to make these devices.

It’s an outright fact that the costs of components to video game platform creators are lower because they buy in bigger volumes of a specific part, not multiple differently spec units and dedicated games devices don’t have the mark up of dedicated PC or laptop devices, they also don’t have the profit margins of tablets or smartphones, because of how the dedicated gaming business works, games are where the money is made or in DLC, not from the hardware, at best it makes a small profit.

 

Sources for wii’s low power being a core part of its design philosophy: https://en.wikipedia.org/wiki/Wii#cite_note-Miyamoto_Speaks-28

Miyamoto said: "The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction."

Again Wii U carried on this philosophy, by focusing on the gamepad integration and not system performance, providing value for the money.

http://www.huffingtonpost.com/entry/nintendo-nx-wii_us_5661a031e4b072e9d1c5b1b2

Kimishima’s statement about NX being different, not following in Wii or Wii U’s footsteps: “I can assure you we’re not building the next version of Wii or Wii U. It’s something unique and different. It’s something where we have to move away from those platforms in order to make it something that will appeal to our consumer base,”

Both Wii and Wii U both have low performance as a key part of their design philosophy, NX is going to be very different, ergo it won’t be low power like those systems.

N64 has nothing to do with this generation.

 

Now let’s look at the very markets that Nintendo has to consider.

It’s got everything to do with either new people that haven’t gamed before or people that are yet to move on from PS3 and Xbox 360.

For the current PS3 and 360 gamers those people have been content with those consoles for a while, but they’ll be looking for something new at some point. Wii U wasn’t enough to make them want to buy into that platform, so tech on that level isn’t going to do a thing for them.

They’re predominantly playing 3rd party games, so NX needs to have those titles if it’s going to get those gamers.

Getting a new audience means being able to make experiences that you haven’t delivered yet and that requires new hardware, with new capabilities, along with creativity, so it comes down to the tech and the games/entertainment, PS3, 360 and Wii U didn’t entice those people in, not with their level of tech so your idea of similar power level devices doing so, just isn’t going to cut it.

 

There are also existing Wii U owners that are the Nintendo faithful. Those people aren’t going to just buy a system with the exact same level of performance and nothing new to offer those people that really have an impact on gameplay or the overall experience they’re getting with a Nintendo system.

 

There is no audience for Nintendo besides these areas of the market.

 

Wii U failed because it was overpriced for the weak tech involved, going for the same level of specs again, but pricing them lower isn’t going to entice the audiences I’ve mentioned above in this post.

Also Wii U was only on the market for 3 months before PS4 got announced and 6 months before Xbox One got announced (killing any enthusiasm for a new platform), it launched 6 years after the 7th gen HD twins had already owned the market, with a completely different set-up of hardware that 7th gen games weren’t designed around, so there was no reason for developers to port their games to it and it lacked the X86 architecture, over 1TFlop GPU tech and significantly bigger and faster memory set-ups that 8th gen games were designed to used, so that’s why it didn’t get any love when developers moved on to making X86 games exclusively.

The industry has moved on and now we’re in the middle of the 8th gen, X86 era, Nintendo has to cater to this, not make something separate from it, because this is their market.

3rd party developers provide the majority of the market focus for games, Nintendo needs them or they’re going to get left behind yet again.

The Arm market is for supplementary processors for things like decoding, encoding or for Smartphone devices, maybe tablets, but X86 is significantly more capable and also offers efficiency. The fact that AMD can provide a powerful, efficient System On Chip that can put the CPU and GPU, with console level tech on one silicon package, at an affordable and efficient level means it’s a no brainer for Nintendo to use that.

Cheap and weak will not get Nintendo anywhere, it would be a cheap failure, because it has no substance, so it makes zero sense to try it out. This idea of yours will actually end up costing Nintendo what little brand value they have.

 

Sure, a PC compared to a console will always be more expensive. But the prices are still set in relation. You cant sell a 1000 dollar system for 500 bucks without taking a loss. Thats just not possible. You can for sure be 200-300€ cheaper at most.

 

Again: just the statement NX will move away from wii/wii u doesnt mean it will be powerfull.  Move away from wii/wii u by using an ARM chip is WAAAAY more likely.

NX probl wont get many third party titles. Even the wii u didnt got MANY thrid party titles in its first year, it got  just like 50% (in terms of aa/aaa games).

Many third partys dont consider nintendo as an good partner. Mario and Assassins Creed dont work togehter, they learned that from the wii u.

 

The NX will offer something new to ps3/x360 and wii u owners. Beeing able to play new games on the same quality on the go and for an really cheap priece. Many people arnt that much into performance, its alot more about the image and the games. The ps4 was the first console in a looong time that was the best selling AND strongest. All prev. generations weaker hardware outsold expensive hardware.

 

Even WITH ps4 and xbox one announcement the ps3 and xbox 360 outsold the wii u in its first year. Third partys still developed games for the 7th gen 2 years after ps4/xbox one releases. 

 

Cheap hardware is nintendos only chance. They failed to often with trying to compete in terms of power with the competition. If NX is just a more capable Ps4 which plays nintendo games and will get some third party titles. it will be Gamecube2.0.

 

So as we know talked about the "fence => ventilator" thing, how do you thinka  fen will work in an handheld? The only x86 chips for far that dont need an ventilator are the Atom chips and intel core M´s. Atoms are weaker then modern ARM chips and intel core M´s arnt much more powerfull either but extreme expensive.



hoala said:

JustBeingReal said:

Snipped for size reasons by me:

Sure, a PC compared to a console will always be more expensive. But the prices are still set in relation. You cant sell a 1000 dollar system for 500 bucks without taking a loss. Thats just not possible. You can for sure be 200-300€ cheaper at most.

Prices are entirely different, so no there's no comparison, this is a fact of console economics.

Your price comparisons are a read herring, because I never said anything about Nintendo using tech that could cost that. FYI a PC with that end price will have prices marked up not only on the GPU, but also on the CPU, memory, motherboard, HDD, OS costs will be split across all potential buyers, as a result actually yes you can make a system comparable to that $1000 system for likely under $500, when you take all factors into consideration.

Remember though that like I said the console market is designed to make money on games and DLC, maybe peripherals, making this point of yours moot. You can definitely have a unit more than $300 cheaper than a PC, but with comparable specs, it's just a fact of the console business.

 

Again: just the statement NX will move away from wii/wii u doesnt mean it will be powerfull.  Move away from wii/wii u by using an ARM chip is WAAAAY more likely.

Wii and Wii U were designed around factors that made them inherently weak, because they had motion gaming and the tablet as their core selling points, not hardware performance, NX is going to be the opposite of this approach. Arm just puts NX in the same low power  point and has no market that it can be sold to in the console space.

NX probl wont get many third party titles. Even the wii u didnt got MANY thrid party titles in its first year, it got  just like 50% (in terms of aa/aaa games).

Wii U lost 3rd party support because of when it launched, the low power tech, alien architecture and platform performance balance. Nintendo's approach wasn't conducive to getting 3rd party interested. If NX is going to be the opposite of Wii and Wii U, then it's going to be designed to appeal to the market that can actually cause Nintendo to have business growth, not the opposite of that.

Many third partys dont consider nintendo as an good partner. Mario and Assassins Creed dont work togehter, they learned that from the wii u.

Because of Nintendo's past approach and lack of consideration in hardware design, continuing this line of thinking is why Wii U has sold so badly, a different approach will change that. Wii U had the wrong system architecture, was built on tech that was already unattractive to PS3 and 360 owners, provided nothing new for them. The system was also outshone by the reveal of other 8th gen consoles, thus it was sent out to die, without a chance of putting up a fight.

The NX will offer something new to ps3/x360 and wii u owners. Beeing able to play new games on the same quality on the go and for an really cheap priece. Many people arnt that much into performance, its alot more about the image and the games. The ps4 was the first console in a looong time that was the best selling AND strongest. All prev. generations weaker hardware outsold expensive hardware.

This isn't enough, it doesn't give these gamers anything new from a gameplay perspective, people are definitely into better performance, 60 million 8th PS4 and Xbox One owners in 2 and a half years proves this and the fact that those sales are on the increase shows that the market is now interested more in moving to the current gen.

The fact PS4 has sold as well as it has shows that people want good value, with performance, which is exactly what the market for future console sales is about, not the same old level of tech at a cheaper price, it brings nothing to the table as far as the actual gameplay experience.

Even WITH ps4 and xbox one announcement the ps3 and xbox 360 outsold the wii u in its first year. Third partys still developed games for the 7th gen 2 years after ps4/xbox one releases. 

You're just supporting my points here. Nintendo didn't build Wii U to make porting games easy from PS3 and 360, the generation was already nearly over and Nintendo didn't make a platform for the next one, they just did what suits them, something that wasn't condusive to actually enticing 3rd party gamers to a new platform and certainly not a system that can get it's share of the market going forward. Too little too late, but we're not at that point in the life of PS4 and XB1 yet, there's still a huge 150 million plus people up grabs that were dedicated console owners last gen, plus a new generation of players, who will choose Sony or Microsoft if they don't have an alternative, NX has to be that alternative, it can't be something that only offers the market a level of tech and games that have been around for nearly a decade.

Cheap hardware is nintendos only chance. They failed to often with trying to compete in terms of power with the competition. If NX is just a more capable Ps4 which plays nintendo games and will get some third party titles. it will be Gamecube2.0.

It's not, tbh you're not really grasphing how the market works and certainly not what the markets are.

You've ignored where I said I don't think NX is just a more capable PS4, I said it's an OS, that can flexibly run games on a variety of different devices, all that can play games on the level of current consoles, but also be upgraded with new hardware iterations as the tech becomes affordable.

Processing tech close to PS4 and XB1 is cheap now, it's way more efficient in the 14nm node and if people can have that level of an experience, with the flexibility to choose what level of device they want to game on then it's possible Nintendo could actually move tonnes of hardware going forward.

Merging of handheld and console game development to put those games on every Nintendo device plugs their holes in game releases, getting 3rd party because you have comparable architecture and you also make your new IPs that entice 3rd party gamers to your new system brings you back to competition status.

This is Nintendo's only chance, not doing what didn't work on Wii U and just repackaging it with a new box and brand.

What I'm talking about would actually reinvigorate Nintendo's brand image to a level that it hasn't had since the SNES.

So as we know talked about the "fence => ventilator" thing, how do you thinka  fen will work in an handheld? The only x86 chips for far that dont need an ventilator are the Atom chips and intel core M´s. Atoms are weaker then modern ARM chips and intel core M´s arnt much more powerfull either but extreme expensive.

It's a matter of the devices case size, not the chips specifically, I've talked about heat output before and meeting power needs.

Polaris can easily offer sufficient performance, in a very low level of power consumption. Hell Wii U's gamepad is bigger than the console, yet the console can handle 33 watts of power consumption, which is a lower level of energy consumpion than notebooks require and I've already dealt with the issues of how much power a cheap battery can supply.

Even a 10 watt Polaris GPU produces 655GFlops, Excavator CPU Cores are very low on power consumption, at 28nm, a full Carrizo APU, with 8 CUs (800Gflops), 4 CPU cores can vary clock speeds and only use about 15 watts for the whole SOC, for a whole 14nm package, using AMD Zen CPU cores in 2017 they can probably ramp GPU performance and curb stomp Excavator's CPU performance.

Fences as you call them are much higher than you think. Passive cooling solutions have been improved and chips use very little energy to produce great processing performance.

Nintendo has access to technology that would let them more than double the performance of Wii U, in a cheap handheld, with at least half the power of XB1 for under $200, it's a fact, just look into AMD's Zen CPU tech, or their past Excavator based APUs, cost of Polaris GPU tech it all also adds up to the very reasons why Nintendo aren't releasing until March of 2017, because APUs using Zen aren't coming until around that time.

 

There's no Arm based products releasing around that time that can do this.

Arm doesn't make any sense for a console, consoles are still a part of Nintendo's plans, since that's the market they have to provide for.

 

See reply in bold above.

You're thinking in a way too limited way here, low performance in a handheld and a console/set top box doesn't make any sense, because there's no no that will be enticed to buy it when they already have devices that are more capable than that.

The OS based approach, good value technology, with comparable performance to the current market and with a flexible approach that allows Nintendo to update, without shaking up their own business, because it's built in to the platform model from day one, it adds value to Nintendo's brand, let's them out the games as the core focus and rights the issues that they've been having since the N64.

This theory is one that makes logical sense for the market as a whole.



JustBeingReal said:

Wii U lost 3rd party support because of when it launched, the low power tech, alien architecture and platform performance balance. Nintendo's approach wasn't conducive to getting 3rd party interested. If NX is going to be the opposite of Wii and Wii U, then it's going to be designed to appeal to the market that can actually cause Nintendo to have business growth, not the opposite of that.

NX will have the same launch problems. The wii u was similar to the x360, ps3 was the console with alien architecture. I already linked multiple sources where developer just talked about how simple it is to port from x360 to wii u.

Because of Nintendo's past approach and lack of consideration in hardware design, continuing this line of thinking is why Wii U has sold so badly, a different approach will change that. Wii U had the wrong system architecture, was built on tech that was already unattractive to PS3 and 360 owners, provided nothing new for them. The system was also outshone by the reveal of other 8th gen consoles, thus it was sent out to die, without a chance of putting up a fight.

That is maybe your thinking, but definitly it wont be the thinking of many third parties and they wont risk to invest much money into NX development for multiple reasons like mid cycle release, image, failing in the past, not enough ressources.

Many Developer already are used to the 3 system development (ps4, xbox one, pc). They dont have ressources/team yet for another one and they wont build them up just because the nx might be succesfull. What you want nintendo to do is exactly the same they did with the gamecube and it wasnt a success either.

This isn't enough, it doesn't give these gamers anything new from a gameplay perspective, people are definitely into better performance, 60 million 8th PS4 and Xbox One owners in 2 and a half years proves this and the fact that those sales are on the increase shows that the market is now interested more in moving to the current gen.

Mabye not enough for you. People arnt into better performance, ps4/xbox one just prooving them. Those systems are selling like hotcakes while they were already underpowerd compared to pc in their first days.

The fact PS4 has sold as well as it has shows that people want good value, with performance, which is exactly what the market for future console sales is about, not the same old level of tech at a cheaper price, it brings nothing to the table as far as the actual gameplay experience.

The Ps4 didnt bring much "new gameplay experience" to the table. Uncharted 4 isnt much different from previous titles. Just better grpahics, graphics a 2011 pc can handle.

You're just supporting my points here. Nintendo didn't build Wii U to make porting games easy from PS3 and 360, the generation was already nearly over and Nintendo didn't make a platform for the next one, they just did what suits them, something that wasn't condusive to actually enticing 3rd party gamers to a new platform and certainly not a system that can get it's share of the market going forward. Too little too late, but we're not at that point in the life of PS4 and XB1 yet, there's still a huge 150 million plus people up grabs that were dedicated console owners last gen, plus a new generation of players, who will choose Sony or Microsoft if they don't have an alternative, NX has to be that alternative, it can't be something that only offers the market a level of tech and games that have been around for nearly a decade.

Again the Wii U was very similar to the x360 and i already gave many sources here about how easy porting is.

It's not, tbh you're not really grasphing how the market works and certainly not what the markets are.

You've ignored where I said I don't think NX is just a more capable PS4, I said it's an OS, that can flexibly run games on a variety of different devices, all that can play games on the level of current consoles, but also be upgraded with new hardware iterations as the tech becomes affordable.

That already available and no invention or something completly new. Its called windows/steam OS and PC.

 

 

It's a matter of the devices case size, not the chips specifically, I've talked about heat output before and meeting power needs.

Polaris can easily offer sufficient performance, in a very low level of power consumption. Hell Wii U's gamepad is bigger than the console, yet the console can handle 33 watts of power consumption, which is a lower level of energy consumpion than notebooks require and I've already dealt with the issues of how much power a cheap battery can supply.

batterys arnt just mah. A ventilor in a nintendo handheld will never happen. The gamepad is not bigger as the wii u. 

Even a 10 watt Polaris GPU produces 655GFlops, Excavator CPU Cores are very low on power consumption, at 28nm, a full Carrizo APU, with 8 CUs (800Gflops), 4 CPU cores can vary clock speeds and only use about 15 watts for the whole SOC, for a whole 14nm package, using AMD Zen CPU cores in 2017 they can probably ramp GPU performance and curb stomp Excavator's CPU performance.

655 Gflops is just 2-3x as much as the wii u, far from ps4´s level. Even 10 wattage ULV´s need ventilator and have low battery life.

 

See reply in bold above.

 

 

 

JustBeingReal said:

You're thinking in a way too limited way here, low performance in a handheld and a console/set top box doesn't make any sense, because there's no no that will be enticed to buy it when they already have devices that are more capable than that.

There were 150 mio people who bought a DS and 100mio+ people who bought gameboys even if most of them probl had way more powerfull devices.

There are million of people who buy apple Tv and co as well.



It needs to

1.) Be innovative/different from PS4/XB1. That's where Nintendo's R&D needs to earn their pay. Semi-Mobile console with some kind of a new feature that causes people to gather around it might be the ticket.

2.) Be powerful though so it can handle traditional games and generate licensing fee revenue for Nintendo (otherwise there's little/no point to all the investment necessary for making your own platform, might as well be a third party). It can't be another Wii/Wii U which were badly underpowered and Nintendo needs to make intelligent hardware choices, you can have a powerful system without breaking the bank, Sony has proven it and Nintendo has access to the same exact tech partner in AMD.

3.) Allow for very easy/cheap porting so that third parties will port games even if the NX versions sell much less than PS4/XB1.



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hoala said:
JustBeingReal said:

 

See reply in bold above.

 

 

 

JustBeingReal said:

You're thinking in a way too limited way here, low performance in a handheld and a console/set top box doesn't make any sense, because there's no no that will be enticed to buy it when they already have devices that are more capable than that.

There were 150 mio people who bought a DS and 100mio+ people who bought gameboys even if most of them probl had way more powerfull devices.

There are million of people who buy apple Tv and co as well.

You cannot possibly have really taken in what I wrote, not in that amount of time.

Actually read my posts, instead of just cherry picking one small point to nitpick at that, especially when your arguments make no sense.

I've taken in everything you wrote and explained why eveything leads to the conclusions formed.

DS and Gameboy aren't around anymore, they come from an era before the smartphone and tablet markets have grown to the size they have. Apple TV is not a competitor to the dedicated gaming device market, it's a set top box device, that does gaming as a side function and it's certainly nothing that Nintendo can challenge.

Read my last post before this one and actually take it in before your next reply, it's pointless to keep insisting on something that makes no sense.



Soundwave said:

It needs to

1.) Be innovative/different from PS4/XB1. That's where Nintendo's R&D needs to earn their pay. Semi-Mobile console with some kind of a new feature that causes people to gather around it might be the ticket.


2.) Be powerful though so it can handle traditional games and generate licensing fee revenue for Nintendo (otherwise there's little/no point to all the investment necessary for making your own platform, might as well be a third party). It can't be another Wii/Wii U which were badly underpowered and Nintendo needs to make intelligent hardware choices, you can have a powerful system without breaking the bank, Sony has proven it and Nintendo has access to the same exact tech partner in AMD.

3.) Allow for very easy/cheap porting so that third parties will port games even if the NX versions sell much less than PS4/XB1.

1)This is why I think the OS and flexible hardware based approach, that let's Nintendo adjust to the market really makes a lot of sense. It makes for a more agile platform and moves Nintendo into a good position for the company going forward.

 

2)Exactly, this is where money will be made and it would add huge value back to Nintendo's own company image. Weak tech, that only has a canvas as big as Wii U, but that can maybe allow for MK8 to run at 1080p 60FPS, instead of 720p 60FPS isn't a selling point, but being able to make better experiences and being easy for any developer to make games for it, because there's performance needed for current games is just a logical point for Nintendo to address and the reason to release a new system.

3)Yep, X86 tech, it's what the market wants and it shows Nintendo are actually thinking about their future as a company.



hoala said:

NX will have the same launch problems. The wii u was similar to the x360, ps3 was the console with alien architecture. I already linked multiple sources where developer just talked about how simple it is to port from x360 to wii u.

No NX will not have the same launch problems, because it's releasing way before the end of the current console generation.

Wii U has RISC CPU technology, it's not CISC, the market moved to an X86 programming model at the beginning of the current generation and the CPU in Wii U was massively weaker than the 360's so any multiplats developed for last gen couldn't run directly on Wii U, not without major changes.

I already said that basically the 7th generation was over and Wii U wasn't designed with an X86 CPU, it's GPU massively underpowerd, basically everything about it makes it a messed up prospect for either porting games made for either 7th gen or the 8th.

You didn't provide multiple sources and as I pointed out the timing was off, that isn't the case for the NX.

That is maybe your thinking, but definitly it wont be the thinking of many third parties and they wont risk to invest much money into NX development for multiple reasons like mid cycle release, image, failing in the past, not enough ressources.

It is, it's the way it works. NX would have the same core CPU and GPU architecture as PS4 and XB1, so porting is dead easy, costs would be ultra low.

Creating incentive for the system is obviously Nintendo's own issue, but if you don't have the tech to run those games then you have no chance whatsoever, so it's better to make a system capable of running decent ports of 3rd party games, than to not. Having that tech in the system gives developers way more to work with, so that can do more for the gameplay in their titles, plus it's actually a step up from Wii U, so it's something Nintendo can actually market, besides being cheap.

Many Developer already are used to the 3 system development (ps4, xbox one, pc). They dont have ressources/team yet for another one and they wont build them up just because the nx might be succesfull. What you want nintendo to do is exactly the same they did with the gamecube and it wasnt a success either.

It would only require porting resources, which aren't huge, certainly nowhere near what's required to make a game, development costs would be divided further across this additional platform, so costs to 3rd party would actually go down overall and potential sales up.

No Gamecube didn't do this at all, for one thing NX would open up the huge potential for handheld customers to buy true 3rd party multiplats, something that hasn't happened in ages since the PSP days and the requirements to make a game for both it and a console would be neglible.

Also Gamecube relied on the same old Nintendo games, with very little in the way of new IPs that appeal to the western 3rd party market, you're really not getting this at all. NX is a handheld and console ecosystem, that all games run on, big install base overall and it's easy to port to, from what I understand Gamecube wasn't easy to develop for, unless you were used to it's technology. Gamecube also had weird, small capacity discs, as was the usual quirk with Nintendo having funky storage media in the past, somethign that isn't an issue no with modern options, they all have decent bandwidth and SDHC cards have the best speed, even better than HDD, which is something that developers would like.

Gamecube's sales for 3rd party games were better than Wii U got, hardware too, if Nintendo could get that on their NX console, plus 3rd party sales on an NX handheld (which would likely be pretty huge compared to Nintendo's past efforts) this would be a huge boost for Nintendo's income.

The Ps4 didnt bring much "new gameplay experience" to the table. Uncharted 4 isnt much different from previous titles. Just better grpahics, graphics a 2011 pc can handle.

Oh yes PS4 is, I gave a bunch of examples, Uncharted 4 in particular packs in awesome physics tech that just could be done before, much bigger environments, better AI, basically every aspect of the gameplay in that title is a result of better tech and the developer's efforts in using it.

Something like Horizon couldn't run on last gen systems and BTW a 2011 PC is still way more powerful than a 7th gen console and Wii U.

As for your point about 2011 PC tech, well it's significantly more powerful and capable than what Wii U has and utterly destroys it in the potential for what developers could accomplish on PS4. NX will not be as limited, since this is precisely one of the core reasons why people didn't choose Wii U over PS4 or XB1, both of the latter can do much more than Wii U can. Nintendo would be fools to let their new system be incapable of at least offering the same capabilities, if not a few more than newer hardware can offer.

Again the Wii U was very similar to the x360 and i already gave many sources here about how easy porting is.

Wii U has a significantly weaker and different CPU (Out of Order execution and strange cache set-up), not to forget that it's DDR3 memory was very slow, when 360 multiplats were designed around a faster CPU and memory pool, plus you've ignored the point that Wii U came out 7 years after the 360 did, the generation was already done, NX will still have time and actual comparable tech to PS4 or XB1 at least.

That already available and no invention or something completly new. Its called windows/steam OS and PC.

It's not available within the console space, it's never been and that's the point. Options, flexibility, much more condusive to the target market involved than a cheap weak duo of systems that won't interest anyone.

An OS based approach and transitional hardware model is entirely new within the console market.

 

batterys arnt just mah. A ventilor in a nintendo handheld will never happen. The gamepad is not bigger as the wii u. 

Batteries are power cells, simple. Ventilators aren't needed, this is ridiculously low power and passive cooling is all that's needed, yes the gamepad is bigger.

655 Gflops is just 2-3x as much as the wii u, far from ps4´s level. Even 10 wattage ULV´s need ventilator and have low battery life.

655Gflops is closest to XB1, I've mentioned that factor multiple times for the handheld portion of the platform, which is what rumors have said is the case with the NX handheld. Passive cooling can easily solve this problem, by having a small radiator set-up inside of the system, piping any heat from SOC, memory, etc and away from those parts.

Batteries are no issue, I've dealt with that already, not going through it multiple times, again and again.

 

See new reply in bold, if you're going to change your posts then you need to state that you've edited them.



clever guy



hadoram said:
clever guy

 

Is that guy you? You joined this site well over a month since the last post in this thread so that begs the question of how you knew about it.