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Soundwave said:

It needs to

1.) Be innovative/different from PS4/XB1. That's where Nintendo's R&D needs to earn their pay. Semi-Mobile console with some kind of a new feature that causes people to gather around it might be the ticket.


2.) Be powerful though so it can handle traditional games and generate licensing fee revenue for Nintendo (otherwise there's little/no point to all the investment necessary for making your own platform, might as well be a third party). It can't be another Wii/Wii U which were badly underpowered and Nintendo needs to make intelligent hardware choices, you can have a powerful system without breaking the bank, Sony has proven it and Nintendo has access to the same exact tech partner in AMD.

3.) Allow for very easy/cheap porting so that third parties will port games even if the NX versions sell much less than PS4/XB1.

1)This is why I think the OS and flexible hardware based approach, that let's Nintendo adjust to the market really makes a lot of sense. It makes for a more agile platform and moves Nintendo into a good position for the company going forward.

 

2)Exactly, this is where money will be made and it would add huge value back to Nintendo's own company image. Weak tech, that only has a canvas as big as Wii U, but that can maybe allow for MK8 to run at 1080p 60FPS, instead of 720p 60FPS isn't a selling point, but being able to make better experiences and being easy for any developer to make games for it, because there's performance needed for current games is just a logical point for Nintendo to address and the reason to release a new system.

3)Yep, X86 tech, it's what the market wants and it shows Nintendo are actually thinking about their future as a company.