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hoala said:

NX will have the same launch problems. The wii u was similar to the x360, ps3 was the console with alien architecture. I already linked multiple sources where developer just talked about how simple it is to port from x360 to wii u.

No NX will not have the same launch problems, because it's releasing way before the end of the current console generation.

Wii U has RISC CPU technology, it's not CISC, the market moved to an X86 programming model at the beginning of the current generation and the CPU in Wii U was massively weaker than the 360's so any multiplats developed for last gen couldn't run directly on Wii U, not without major changes.

I already said that basically the 7th generation was over and Wii U wasn't designed with an X86 CPU, it's GPU massively underpowerd, basically everything about it makes it a messed up prospect for either porting games made for either 7th gen or the 8th.

You didn't provide multiple sources and as I pointed out the timing was off, that isn't the case for the NX.

That is maybe your thinking, but definitly it wont be the thinking of many third parties and they wont risk to invest much money into NX development for multiple reasons like mid cycle release, image, failing in the past, not enough ressources.

It is, it's the way it works. NX would have the same core CPU and GPU architecture as PS4 and XB1, so porting is dead easy, costs would be ultra low.

Creating incentive for the system is obviously Nintendo's own issue, but if you don't have the tech to run those games then you have no chance whatsoever, so it's better to make a system capable of running decent ports of 3rd party games, than to not. Having that tech in the system gives developers way more to work with, so that can do more for the gameplay in their titles, plus it's actually a step up from Wii U, so it's something Nintendo can actually market, besides being cheap.

Many Developer already are used to the 3 system development (ps4, xbox one, pc). They dont have ressources/team yet for another one and they wont build them up just because the nx might be succesfull. What you want nintendo to do is exactly the same they did with the gamecube and it wasnt a success either.

It would only require porting resources, which aren't huge, certainly nowhere near what's required to make a game, development costs would be divided further across this additional platform, so costs to 3rd party would actually go down overall and potential sales up.

No Gamecube didn't do this at all, for one thing NX would open up the huge potential for handheld customers to buy true 3rd party multiplats, something that hasn't happened in ages since the PSP days and the requirements to make a game for both it and a console would be neglible.

Also Gamecube relied on the same old Nintendo games, with very little in the way of new IPs that appeal to the western 3rd party market, you're really not getting this at all. NX is a handheld and console ecosystem, that all games run on, big install base overall and it's easy to port to, from what I understand Gamecube wasn't easy to develop for, unless you were used to it's technology. Gamecube also had weird, small capacity discs, as was the usual quirk with Nintendo having funky storage media in the past, somethign that isn't an issue no with modern options, they all have decent bandwidth and SDHC cards have the best speed, even better than HDD, which is something that developers would like.

Gamecube's sales for 3rd party games were better than Wii U got, hardware too, if Nintendo could get that on their NX console, plus 3rd party sales on an NX handheld (which would likely be pretty huge compared to Nintendo's past efforts) this would be a huge boost for Nintendo's income.

The Ps4 didnt bring much "new gameplay experience" to the table. Uncharted 4 isnt much different from previous titles. Just better grpahics, graphics a 2011 pc can handle.

Oh yes PS4 is, I gave a bunch of examples, Uncharted 4 in particular packs in awesome physics tech that just could be done before, much bigger environments, better AI, basically every aspect of the gameplay in that title is a result of better tech and the developer's efforts in using it.

Something like Horizon couldn't run on last gen systems and BTW a 2011 PC is still way more powerful than a 7th gen console and Wii U.

As for your point about 2011 PC tech, well it's significantly more powerful and capable than what Wii U has and utterly destroys it in the potential for what developers could accomplish on PS4. NX will not be as limited, since this is precisely one of the core reasons why people didn't choose Wii U over PS4 or XB1, both of the latter can do much more than Wii U can. Nintendo would be fools to let their new system be incapable of at least offering the same capabilities, if not a few more than newer hardware can offer.

Again the Wii U was very similar to the x360 and i already gave many sources here about how easy porting is.

Wii U has a significantly weaker and different CPU (Out of Order execution and strange cache set-up), not to forget that it's DDR3 memory was very slow, when 360 multiplats were designed around a faster CPU and memory pool, plus you've ignored the point that Wii U came out 7 years after the 360 did, the generation was already done, NX will still have time and actual comparable tech to PS4 or XB1 at least.

That already available and no invention or something completly new. Its called windows/steam OS and PC.

It's not available within the console space, it's never been and that's the point. Options, flexibility, much more condusive to the target market involved than a cheap weak duo of systems that won't interest anyone.

An OS based approach and transitional hardware model is entirely new within the console market.

 

batterys arnt just mah. A ventilor in a nintendo handheld will never happen. The gamepad is not bigger as the wii u. 

Batteries are power cells, simple. Ventilators aren't needed, this is ridiculously low power and passive cooling is all that's needed, yes the gamepad is bigger.

655 Gflops is just 2-3x as much as the wii u, far from ps4´s level. Even 10 wattage ULV´s need ventilator and have low battery life.

655Gflops is closest to XB1, I've mentioned that factor multiple times for the handheld portion of the platform, which is what rumors have said is the case with the NX handheld. Passive cooling can easily solve this problem, by having a small radiator set-up inside of the system, piping any heat from SOC, memory, etc and away from those parts.

Batteries are no issue, I've dealt with that already, not going through it multiple times, again and again.

 

See new reply in bold, if you're going to change your posts then you need to state that you've edited them.